From a3d42618cd2401508932c0a6ffd388e90c48e9e7 Mon Sep 17 00:00:00 2001 From: Con Kolivas Date: Thu, 11 May 2017 16:31:08 +1000 Subject: [PATCH 16/24] BFQ v8 for linux-4.11. --- Documentation/block/00-INDEX | 2 Documentation/block/bfq-iosched.txt | 530 +++ block/Kconfig.iosched | 30 block/Makefile | 1 block/bfq-cgroup.c | 1190 ++++++++ block/bfq-ioc.c | 36 block/bfq-iosched.c | 5338 ++++++++++++++++++++++++++++++++++++ block/bfq-sched.c | 2023 +++++++++++++ block/bfq.h | 933 ++++++ include/linux/blkdev.h | 2 10 files changed, 10084 insertions(+), 1 deletion(-) create mode 100644 Documentation/block/bfq-iosched.txt create mode 100644 block/bfq-cgroup.c create mode 100644 block/bfq-ioc.c create mode 100644 block/bfq-iosched.c create mode 100644 block/bfq-sched.c create mode 100644 block/bfq.h Index: linux-4.11-ck2/Documentation/block/00-INDEX =================================================================== --- linux-4.11-ck2.orig/Documentation/block/00-INDEX 2017-05-26 19:04:59.244231038 +1000 +++ linux-4.11-ck2/Documentation/block/00-INDEX 2017-05-26 19:04:59.234231113 +1000 @@ -1,5 +1,7 @@ 00-INDEX - This file +bfq-iosched.txt + - BFQ IO scheduler and its tunables biodoc.txt - Notes on the Generic Block Layer Rewrite in Linux 2.5 biovecs.txt Index: linux-4.11-ck2/Documentation/block/bfq-iosched.txt =================================================================== --- /dev/null 1970-01-01 00:00:00.000000000 +0000 +++ linux-4.11-ck2/Documentation/block/bfq-iosched.txt 2017-05-26 19:04:59.234231113 +1000 @@ -0,0 +1,530 @@ +BFQ (Budget Fair Queueing) +========================== + +BFQ is a proportional-share I/O scheduler, with some extra +low-latency capabilities. In addition to cgroups support (blkio or io +controllers), BFQ's main features are: +- BFQ guarantees a high system and application responsiveness, and a + low latency for time-sensitive applications, such as audio or video + players; +- BFQ distributes bandwidth, and not just time, among processes or + groups (switching back to time distribution when needed to keep + throughput high). + +On average CPUs, the current version of BFQ can handle devices +performing at most ~30K IOPS; at most ~50 KIOPS on faster CPUs. As a +reference, 30-50 KIOPS correspond to very high bandwidths with +sequential I/O (e.g., 8-12 GB/s if I/O requests are 256 KB large), and +to 120-200 MB/s with 4KB random I/O. + +The table of contents follow. Impatients can just jump to Section 3. + +CONTENTS + +1. When may BFQ be useful? + 1-1 Personal systems + 1-2 Server systems +2. How does BFQ work? +3. What are BFQ's tunable? +4. BFQ group scheduling + 4-1 Service guarantees provided + 4-2 Interface + +1. When may BFQ be useful? +========================== + +BFQ provides the following benefits on personal and server systems. + +1-1 Personal systems +-------------------- + +Low latency for interactive applications + +Regardless of the actual background workload, BFQ guarantees that, for +interactive tasks, the storage device is virtually as responsive as if +it was idle. For example, even if one or more of the following +background workloads are being executed: +- one or more large files are being read, written or copied, +- a tree of source files is being compiled, +- one or more virtual machines are performing I/O, +- a software update is in progress, +- indexing daemons are scanning filesystems and updating their + databases, +starting an application or loading a file from within an application +takes about the same time as if the storage device was idle. As a +comparison, with CFQ, NOOP or DEADLINE, and in the same conditions, +applications experience high latencies, or even become unresponsive +until the background workload terminates (also on SSDs). + +Low latency for soft real-time applications + +Also soft real-time applications, such as audio and video +players/streamers, enjoy a low latency and a low drop rate, regardless +of the background I/O workload. As a consequence, these applications +do not suffer from almost any glitch due to the background workload. + +Higher speed for code-development tasks + +If some additional workload happens to be executed in parallel, then +BFQ executes the I/O-related components of typical code-development +tasks (compilation, checkout, merge, ...) much more quickly than CFQ, +NOOP or DEADLINE. + +High throughput + +On hard disks, BFQ achieves up to 30% higher throughput than CFQ, and +up to 150% higher throughput than DEADLINE and NOOP, with all the +sequential workloads considered in our tests. With random workloads, +and with all the workloads on flash-based devices, BFQ achieves, +instead, about the same throughput as the other schedulers. + +Strong fairness, bandwidth and delay guarantees + +BFQ distributes the device throughput, and not just the device time, +among I/O-bound applications in proportion their weights, with any +workload and regardless of the device parameters. From these bandwidth +guarantees, it is possible to compute tight per-I/O-request delay +guarantees by a simple formula. If not configured for strict service +guarantees, BFQ switches to time-based resource sharing (only) for +applications that would otherwise cause a throughput loss. + +1-2 Server systems +------------------ + +Most benefits for server systems follow from the same service +properties as above. In particular, regardless of whether additional, +possibly heavy workloads are being served, BFQ guarantees: + +. audio and video-streaming with zero or very low jitter and drop + rate; + +. fast retrieval of WEB pages and embedded objects; + +. real-time recording of data in live-dumping applications (e.g., + packet logging); + +. responsiveness in local and remote access to a server. + + +2. How does BFQ work? +===================== + +BFQ is a proportional-share I/O scheduler, whose general structure, +plus a lot of code, are borrowed from CFQ. + +- Each process doing I/O on a device is associated with a weight and a + (bfq_)queue. + +- BFQ grants exclusive access to the device, for a while, to one queue + (process) at a time, and implements this service model by + associating every queue with a budget, measured in number of + sectors. + + - After a queue is granted access to the device, the budget of the + queue is decremented, on each request dispatch, by the size of the + request. + + - The in-service queue is expired, i.e., its service is suspended, + only if one of the following events occurs: 1) the queue finishes + its budget, 2) the queue empties, 3) a "budget timeout" fires. + + - The budget timeout prevents processes doing random I/O from + holding the device for too long and dramatically reducing + throughput. + + - Actually, as in CFQ, a queue associated with a process issuing + sync requests may not be expired immediately when it empties. In + contrast, BFQ may idle the device for a short time interval, + giving the process the chance to go on being served if it issues + a new request in time. Device idling typically boosts the + throughput on rotational devices, if processes do synchronous + and sequential I/O. In addition, under BFQ, device idling is + also instrumental in guaranteeing the desired throughput + fraction to processes issuing sync requests (see the description + of the slice_idle tunable in this document, or [1, 2], for more + details). + + - With respect to idling for service guarantees, if several + processes are competing for the device at the same time, but + all processes (and groups, after the following commit) have + the same weight, then BFQ guarantees the expected throughput + distribution without ever idling the device. Throughput is + thus as high as possible in this common scenario. + + - If low-latency mode is enabled (default configuration), BFQ + executes some special heuristics to detect interactive and soft + real-time applications (e.g., video or audio players/streamers), + and to reduce their latency. The most important action taken to + achieve this goal is to give to the queues associated with these + applications more than their fair share of the device + throughput. For brevity, we call just "weight-raising" the whole + sets of actions taken by BFQ to privilege these queues. In + particular, BFQ provides a milder form of weight-raising for + interactive applications, and a stronger form for soft real-time + applications. + + - BFQ automatically deactivates idling for queues born in a burst of + queue creations. In fact, these queues are usually associated with + the processes of applications and services that benefit mostly + from a high throughput. Examples are systemd during boot, or git + grep. + + - As CFQ, BFQ merges queues performing interleaved I/O, i.e., + performing random I/O that becomes mostly sequential if + merged. Differently from CFQ, BFQ achieves this goal with a more + reactive mechanism, called Early Queue Merge (EQM). EQM is so + responsive in detecting interleaved I/O (cooperating processes), + that it enables BFQ to achieve a high throughput, by queue + merging, even for queues for which CFQ needs a different + mechanism, preemption, to get a high throughput. As such EQM is a + unified mechanism to achieve a high throughput with interleaved + I/O. + + - Queues are scheduled according to a variant of WF2Q+, named + B-WF2Q+, and implemented using an augmented rb-tree to preserve an + O(log N) overall complexity. See [2] for more details. B-WF2Q+ is + also ready for hierarchical scheduling. However, for a cleaner + logical breakdown, the code that enables and completes + hierarchical support is provided in the next commit, which focuses + exactly on this feature. + + - B-WF2Q+ guarantees a tight deviation with respect to an ideal, + perfectly fair, and smooth service. In particular, B-WF2Q+ + guarantees that each queue receives a fraction of the device + throughput proportional to its weight, even if the throughput + fluctuates, and regardless of: the device parameters, the current + workload and the budgets assigned to the queue. + + - The last, budget-independence, property (although probably + counterintuitive in the first place) is definitely beneficial, for + the following reasons: + + - First, with any proportional-share scheduler, the maximum + deviation with respect to an ideal service is proportional to + the maximum budget (slice) assigned to queues. As a consequence, + BFQ can keep this deviation tight not only because of the + accurate service of B-WF2Q+, but also because BFQ *does not* + need to assign a larger budget to a queue to let the queue + receive a higher fraction of the device throughput. + + - Second, BFQ is free to choose, for every process (queue), the + budget that best fits the needs of the process, or best + leverages the I/O pattern of the process. In particular, BFQ + updates queue budgets with a simple feedback-loop algorithm that + allows a high throughput to be achieved, while still providing + tight latency guarantees to time-sensitive applications. When + the in-service queue expires, this algorithm computes the next + budget of the queue so as to: + + - Let large budgets be eventually assigned to the queues + associated with I/O-bound applications performing sequential + I/O: in fact, the longer these applications are served once + got access to the device, the higher the throughput is. + + - Let small budgets be eventually assigned to the queues + associated with time-sensitive applications (which typically + perform sporadic and short I/O), because, the smaller the + budget assigned to a queue waiting for service is, the sooner + B-WF2Q+ will serve that queue (Subsec 3.3 in [2]). + +- If several processes are competing for the device at the same time, + but all processes and groups have the same weight, then BFQ + guarantees the expected throughput distribution without ever idling + the device. It uses preemption instead. Throughput is then much + higher in this common scenario. + +- ioprio classes are served in strict priority order, i.e., + lower-priority queues are not served as long as there are + higher-priority queues. Among queues in the same class, the + bandwidth is distributed in proportion to the weight of each + queue. A very thin extra bandwidth is however guaranteed to + the Idle class, to prevent it from starving. + + +3. What are BFQ's tunable? +========================== + +The tunables back_seek-max, back_seek_penalty, fifo_expire_async and +fifo_expire_sync below are the same as in CFQ. Their description is +just copied from that for CFQ. Some considerations in the description +of slice_idle are copied from CFQ too. + +per-process ioprio and weight +----------------------------- + +Unless the cgroups interface is used (see "4. BFQ group scheduling"), +weights can be assigned to processes only indirectly, through I/O +priorities, and according to the relation: +weight = (IOPRIO_BE_NR - ioprio) * 10. + +Beware that, if low-latency is set, then BFQ automatically raises the +weight of the queues associated with interactive and soft real-time +applications. Unset this tunable if you need/want to control weights. + +slice_idle +---------- + +This parameter specifies how long BFQ should idle for next I/O +request, when certain sync BFQ queues become empty. By default +slice_idle is a non-zero value. Idling has a double purpose: boosting +throughput and making sure that the desired throughput distribution is +respected (see the description of how BFQ works, and, if needed, the +papers referred there). + +As for throughput, idling can be very helpful on highly seeky media +like single spindle SATA/SAS disks where we can cut down on overall +number of seeks and see improved throughput. + +Setting slice_idle to 0 will remove all the idling on queues and one +should see an overall improved throughput on faster storage devices +like multiple SATA/SAS disks in hardware RAID configuration. + +So depending on storage and workload, it might be useful to set +slice_idle=0. In general for SATA/SAS disks and software RAID of +SATA/SAS disks keeping slice_idle enabled should be useful. For any +configurations where there are multiple spindles behind single LUN +(Host based hardware RAID controller or for storage arrays), setting +slice_idle=0 might end up in better throughput and acceptable +latencies. + +Idling is however necessary to have service guarantees enforced in +case of differentiated weights or differentiated I/O-request lengths. +To see why, suppose that a given BFQ queue A must get several I/O +requests served for each request served for another queue B. Idling +ensures that, if A makes a new I/O request slightly after becoming +empty, then no request of B is dispatched in the middle, and thus A +does not lose the possibility to get more than one request dispatched +before the next request of B is dispatched. Note that idling +guarantees the desired differentiated treatment of queues only in +terms of I/O-request dispatches. To guarantee that the actual service +order then corresponds to the dispatch order, the strict_guarantees +tunable must be set too. + +There is an important flipside for idling: apart from the above cases +where it is beneficial also for throughput, idling can severely impact +throughput. One important case is random workload. Because of this +issue, BFQ tends to avoid idling as much as possible, when it is not +beneficial also for throughput. As a consequence of this behavior, and +of further issues described for the strict_guarantees tunable, +short-term service guarantees may be occasionally violated. And, in +some cases, these guarantees may be more important than guaranteeing +maximum throughput. For example, in video playing/streaming, a very +low drop rate may be more important than maximum throughput. In these +cases, consider setting the strict_guarantees parameter. + +strict_guarantees +----------------- + +If this parameter is set (default: unset), then BFQ + +- always performs idling when the in-service queue becomes empty; + +- forces the device to serve one I/O request at a time, by dispatching a + new request only if there is no outstanding request. + +In the presence of differentiated weights or I/O-request sizes, both +the above conditions are needed to guarantee that every BFQ queue +receives its allotted share of the bandwidth. The first condition is +needed for the reasons explained in the description of the slice_idle +tunable. The second condition is needed because all modern storage +devices reorder internally-queued requests, which may trivially break +the service guarantees enforced by the I/O scheduler. + +Setting strict_guarantees may evidently affect throughput. + +back_seek_max +------------- + +This specifies, given in Kbytes, the maximum "distance" for backward seeking. +The distance is the amount of space from the current head location to the +sectors that are backward in terms of distance. + +This parameter allows the scheduler to anticipate requests in the "backward" +direction and consider them as being the "next" if they are within this +distance from the current head location. + +back_seek_penalty +----------------- + +This parameter is used to compute the cost of backward seeking. If the +backward distance of request is just 1/back_seek_penalty from a "front" +request, then the seeking cost of two requests is considered equivalent. + +So scheduler will not bias toward one or the other request (otherwise scheduler +will bias toward front request). Default value of back_seek_penalty is 2. + +fifo_expire_async +----------------- + +This parameter is used to set the timeout of asynchronous requests. Default +value of this is 248ms. + +fifo_expire_sync +---------------- + +This parameter is used to set the timeout of synchronous requests. Default +value of this is 124ms. In case to favor synchronous requests over asynchronous +one, this value should be decreased relative to fifo_expire_async. + +low_latency +----------- + +This parameter is used to enable/disable BFQ's low latency mode. By +default, low latency mode is enabled. If enabled, interactive and soft +real-time applications are privileged and experience a lower latency, +as explained in more detail in the description of how BFQ works. + +DO NOT enable this mode if you need full control on bandwidth +distribution. In fact, if it is enabled, then BFQ automatically +increases the bandwidth share of privileged applications, as the main +means to guarantee a lower latency to them. + +timeout_sync +------------ + +Maximum amount of device time that can be given to a task (queue) once +it has been selected for service. On devices with costly seeks, +increasing this time usually increases maximum throughput. On the +opposite end, increasing this time coarsens the granularity of the +short-term bandwidth and latency guarantees, especially if the +following parameter is set to zero. + +max_budget +---------- + +Maximum amount of service, measured in sectors, that can be provided +to a BFQ queue once it is set in service (of course within the limits +of the above timeout). According to what said in the description of +the algorithm, larger values increase the throughput in proportion to +the percentage of sequential I/O requests issued. The price of larger +values is that they coarsen the granularity of short-term bandwidth +and latency guarantees. + +The default value is 0, which enables auto-tuning: BFQ sets max_budget +to the maximum number of sectors that can be served during +timeout_sync, according to the estimated peak rate. + +weights +------- + +Read-only parameter, used to show the weights of the currently active +BFQ queues. + + +wr_ tunables +------------ + +BFQ exports a few parameters to control/tune the behavior of +low-latency heuristics. + +wr_coeff + +Factor by which the weight of a weight-raised queue is multiplied. If +the queue is deemed soft real-time, then the weight is further +multiplied by an additional, constant factor. + +wr_max_time + +Maximum duration of a weight-raising period for an interactive task +(ms). If set to zero (default value), then this value is computed +automatically, as a function of the peak rate of the device. In any +case, when the value of this parameter is read, it always reports the +current duration, regardless of whether it has been set manually or +computed automatically. + +wr_max_softrt_rate + +Maximum service rate below which a queue is deemed to be associated +with a soft real-time application, and is then weight-raised +accordingly (sectors/sec). + +wr_min_idle_time + +Minimum idle period after which interactive weight-raising may be +reactivated for a queue (in ms). + +wr_rt_max_time + +Maximum weight-raising duration for soft real-time queues (in ms). The +start time from which this duration is considered is automatically +moved forward if the queue is detected to be still soft real-time +before the current soft real-time weight-raising period finishes. + +wr_min_inter_arr_async + +Minimum period between I/O request arrivals after which weight-raising +may be reactivated for an already busy async queue (in ms). + + +4. Group scheduling with BFQ +============================ + +BFQ supports both cgroups-v1 and cgroups-v2 io controllers, namely +blkio and io. In particular, BFQ supports weight-based proportional +share. To activate cgroups support, set BFQ_GROUP_IOSCHED. + +4-1 Service guarantees provided +------------------------------- + +With BFQ, proportional share means true proportional share of the +device bandwidth, according to group weights. For example, a group +with weight 200 gets twice the bandwidth, and not just twice the time, +of a group with weight 100. + +BFQ supports hierarchies (group trees) of any depth. Bandwidth is +distributed among groups and processes in the expected way: for each +group, the children of the group share the whole bandwidth of the +group in proportion to their weights. In particular, this implies +that, for each leaf group, every process of the group receives the +same share of the whole group bandwidth, unless the ioprio of the +process is modified. + +The resource-sharing guarantee for a group may partially or totally +switch from bandwidth to time, if providing bandwidth guarantees to +the group lowers the throughput too much. This switch occurs on a +per-process basis: if a process of a leaf group causes throughput loss +if served in such a way to receive its share of the bandwidth, then +BFQ switches back to just time-based proportional share for that +process. + +4-2 Interface +------------- + +To get proportional sharing of bandwidth with BFQ for a given device, +BFQ must of course be the active scheduler for that device. + +Within each group directory, the names of the files associated with +BFQ-specific cgroup parameters and stats begin with the "bfq." +prefix. So, with cgroups-v1 or cgroups-v2, the full prefix for +BFQ-specific files is "blkio.bfq." or "io.bfq." For example, the group +parameter to set the weight of a group with BFQ is blkio.bfq.weight +or io.bfq.weight. + +Parameters to set +----------------- + +For each group, there is only the following parameter to set. + +weight (namely blkio.bfq.weight or io.bfq-weight): the weight of the +group inside its parent. Available values: 1..10000 (default 100). The +linear mapping between ioprio and weights, described at the beginning +of the tunable section, is still valid, but all weights higher than +IOPRIO_BE_NR*10 are mapped to ioprio 0. + +Recall that, if low-latency is set, then BFQ automatically raises the +weight of the queues associated with interactive and soft real-time +applications. Unset this tunable if you need/want to control weights. + + +[1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O + Scheduler", Proceedings of the First Workshop on Mobile System + Technologies (MST-2015), May 2015. + http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf + +[2] P. Valente and M. Andreolini, "Improving Application + Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of + the 5th Annual International Systems and Storage Conference + (SYSTOR '12), June 2012. + Slightly extended version: + http://algogroup.unimore.it/people/paolo/disk_sched/bfq-v1-suite- + results.pdf Index: linux-4.11-ck2/block/Kconfig.iosched =================================================================== --- linux-4.11-ck2.orig/block/Kconfig.iosched 2017-05-26 19:04:59.244231038 +1000 +++ linux-4.11-ck2/block/Kconfig.iosched 2017-05-26 19:04:59.234231113 +1000 @@ -39,6 +39,25 @@ config CFQ_GROUP_IOSCHED ---help--- Enable group IO scheduling in CFQ. +config IOSCHED_BFQ + tristate "BFQ I/O scheduler" + default n + ---help--- + The BFQ I/O scheduler distributes bandwidth among all + processes according to their weights, regardless of the + device parameters and with any workload. It also guarantees + a low latency to interactive and soft real-time applications. + Details in Documentation/block/bfq-iosched.txt + +config BFQ_GROUP_IOSCHED + bool "BFQ hierarchical scheduling support" + depends on IOSCHED_BFQ && BLK_CGROUP + default n + ---help--- + + Enable hierarchical scheduling in BFQ, using the blkio + (cgroups-v1) or io (cgroups-v2) controller. + choice prompt "Default I/O scheduler" default DEFAULT_CFQ @@ -52,6 +71,16 @@ choice config DEFAULT_CFQ bool "CFQ" if IOSCHED_CFQ=y + config DEFAULT_BFQ + bool "BFQ" if IOSCHED_BFQ=y + help + Selects BFQ as the default I/O scheduler which will be + used by default for all block devices. + The BFQ I/O scheduler aims at distributing the bandwidth + as desired, independently of the disk parameters and with + any workload. It also tries to guarantee low latency to + interactive and soft real-time applications. + config DEFAULT_NOOP bool "No-op" @@ -61,6 +90,7 @@ config DEFAULT_IOSCHED string default "deadline" if DEFAULT_DEADLINE default "cfq" if DEFAULT_CFQ + default "bfq" if DEFAULT_BFQ default "noop" if DEFAULT_NOOP config MQ_IOSCHED_DEADLINE Index: linux-4.11-ck2/block/Makefile =================================================================== --- linux-4.11-ck2.orig/block/Makefile 2017-05-26 19:04:59.244231038 +1000 +++ linux-4.11-ck2/block/Makefile 2017-05-26 19:04:59.234231113 +1000 @@ -20,6 +20,7 @@ obj-$(CONFIG_IOSCHED_NOOP) += noop-iosch obj-$(CONFIG_IOSCHED_DEADLINE) += deadline-iosched.o obj-$(CONFIG_IOSCHED_CFQ) += cfq-iosched.o obj-$(CONFIG_MQ_IOSCHED_DEADLINE) += mq-deadline.o +obj-$(CONFIG_IOSCHED_BFQ) += bfq-iosched.o obj-$(CONFIG_BLOCK_COMPAT) += compat_ioctl.o obj-$(CONFIG_BLK_CMDLINE_PARSER) += cmdline-parser.o Index: linux-4.11-ck2/block/bfq-cgroup.c =================================================================== --- /dev/null 1970-01-01 00:00:00.000000000 +0000 +++ linux-4.11-ck2/block/bfq-cgroup.c 2017-05-26 19:04:59.234231113 +1000 @@ -0,0 +1,1190 @@ +/* + * BFQ: CGROUPS support. + * + * Based on ideas and code from CFQ: + * Copyright (C) 2003 Jens Axboe + * + * Copyright (C) 2008 Fabio Checconi + * Paolo Valente + * + * Copyright (C) 2015 Paolo Valente + * + * Copyright (C) 2016 Paolo Valente + * + * Licensed under the GPL-2 as detailed in the accompanying COPYING.BFQ + * file. + */ + +#ifdef CONFIG_BFQ_GROUP_IOSCHED + +/* bfqg stats flags */ +enum bfqg_stats_flags { + BFQG_stats_waiting = 0, + BFQG_stats_idling, + BFQG_stats_empty, +}; + +#define BFQG_FLAG_FNS(name) \ +static void bfqg_stats_mark_##name(struct bfqg_stats *stats) \ +{ \ + stats->flags |= (1 << BFQG_stats_##name); \ +} \ +static void bfqg_stats_clear_##name(struct bfqg_stats *stats) \ +{ \ + stats->flags &= ~(1 << BFQG_stats_##name); \ +} \ +static int bfqg_stats_##name(struct bfqg_stats *stats) \ +{ \ + return (stats->flags & (1 << BFQG_stats_##name)) != 0; \ +} \ + +BFQG_FLAG_FNS(waiting) +BFQG_FLAG_FNS(idling) +BFQG_FLAG_FNS(empty) +#undef BFQG_FLAG_FNS + +/* This should be called with the queue_lock held. */ +static void bfqg_stats_update_group_wait_time(struct bfqg_stats *stats) +{ + unsigned long long now; + + if (!bfqg_stats_waiting(stats)) + return; + + now = sched_clock(); + if (time_after64(now, stats->start_group_wait_time)) + blkg_stat_add(&stats->group_wait_time, + now - stats->start_group_wait_time); + bfqg_stats_clear_waiting(stats); +} + +/* This should be called with the queue_lock held. */ +static void bfqg_stats_set_start_group_wait_time(struct bfq_group *bfqg, + struct bfq_group *curr_bfqg) +{ + struct bfqg_stats *stats = &bfqg->stats; + + if (bfqg_stats_waiting(stats)) + return; + if (bfqg == curr_bfqg) + return; + stats->start_group_wait_time = sched_clock(); + bfqg_stats_mark_waiting(stats); +} + +/* This should be called with the queue_lock held. */ +static void bfqg_stats_end_empty_time(struct bfqg_stats *stats) +{ + unsigned long long now; + + if (!bfqg_stats_empty(stats)) + return; + + now = sched_clock(); + if (time_after64(now, stats->start_empty_time)) + blkg_stat_add(&stats->empty_time, + now - stats->start_empty_time); + bfqg_stats_clear_empty(stats); +} + +static void bfqg_stats_update_dequeue(struct bfq_group *bfqg) +{ + blkg_stat_add(&bfqg->stats.dequeue, 1); +} + +static void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg) +{ + struct bfqg_stats *stats = &bfqg->stats; + + if (blkg_rwstat_total(&stats->queued)) + return; + + /* + * group is already marked empty. This can happen if bfqq got new + * request in parent group and moved to this group while being added + * to service tree. Just ignore the event and move on. + */ + if (bfqg_stats_empty(stats)) + return; + + stats->start_empty_time = sched_clock(); + bfqg_stats_mark_empty(stats); +} + +static void bfqg_stats_update_idle_time(struct bfq_group *bfqg) +{ + struct bfqg_stats *stats = &bfqg->stats; + + if (bfqg_stats_idling(stats)) { + unsigned long long now = sched_clock(); + + if (time_after64(now, stats->start_idle_time)) + blkg_stat_add(&stats->idle_time, + now - stats->start_idle_time); + bfqg_stats_clear_idling(stats); + } +} + +static void bfqg_stats_set_start_idle_time(struct bfq_group *bfqg) +{ + struct bfqg_stats *stats = &bfqg->stats; + + stats->start_idle_time = sched_clock(); + bfqg_stats_mark_idling(stats); +} + +static void bfqg_stats_update_avg_queue_size(struct bfq_group *bfqg) +{ + struct bfqg_stats *stats = &bfqg->stats; + + blkg_stat_add(&stats->avg_queue_size_sum, + blkg_rwstat_total(&stats->queued)); + blkg_stat_add(&stats->avg_queue_size_samples, 1); + bfqg_stats_update_group_wait_time(stats); +} + +static struct blkcg_policy blkcg_policy_bfq; + +/* + * blk-cgroup policy-related handlers + * The following functions help in converting between blk-cgroup + * internal structures and BFQ-specific structures. + */ + +static struct bfq_group *pd_to_bfqg(struct blkg_policy_data *pd) +{ + return pd ? container_of(pd, struct bfq_group, pd) : NULL; +} + +static struct blkcg_gq *bfqg_to_blkg(struct bfq_group *bfqg) +{ + return pd_to_blkg(&bfqg->pd); +} + +static struct bfq_group *blkg_to_bfqg(struct blkcg_gq *blkg) +{ + struct blkg_policy_data *pd = blkg_to_pd(blkg, &blkcg_policy_bfq); + + return pd_to_bfqg(pd); +} + +/* + * bfq_group handlers + * The following functions help in navigating the bfq_group hierarchy + * by allowing to find the parent of a bfq_group or the bfq_group + * associated to a bfq_queue. + */ + +static struct bfq_group *bfqg_parent(struct bfq_group *bfqg) +{ + struct blkcg_gq *pblkg = bfqg_to_blkg(bfqg)->parent; + + return pblkg ? blkg_to_bfqg(pblkg) : NULL; +} + +static struct bfq_group *bfqq_group(struct bfq_queue *bfqq) +{ + struct bfq_entity *group_entity = bfqq->entity.parent; + + return group_entity ? container_of(group_entity, struct bfq_group, + entity) : + bfqq->bfqd->root_group; +} + +/* + * The following two functions handle get and put of a bfq_group by + * wrapping the related blk-cgroup hooks. + */ + +static void bfqg_get(struct bfq_group *bfqg) +{ + return blkg_get(bfqg_to_blkg(bfqg)); +} + +static void bfqg_put(struct bfq_group *bfqg) +{ + return blkg_put(bfqg_to_blkg(bfqg)); +} + +static void bfqg_stats_update_io_add(struct bfq_group *bfqg, + struct bfq_queue *bfqq, + unsigned int op) +{ + blkg_rwstat_add(&bfqg->stats.queued, op, 1); + bfqg_stats_end_empty_time(&bfqg->stats); + if (!(bfqq == ((struct bfq_data *)bfqg->bfqd)->in_service_queue)) + bfqg_stats_set_start_group_wait_time(bfqg, bfqq_group(bfqq)); +} + +static void bfqg_stats_update_io_remove(struct bfq_group *bfqg, unsigned int op) +{ + blkg_rwstat_add(&bfqg->stats.queued, op, -1); +} + +static void bfqg_stats_update_io_merged(struct bfq_group *bfqg, unsigned int op) +{ + blkg_rwstat_add(&bfqg->stats.merged, op, 1); +} + +static void bfqg_stats_update_completion(struct bfq_group *bfqg, + uint64_t start_time, uint64_t io_start_time, + unsigned int op) +{ + struct bfqg_stats *stats = &bfqg->stats; + unsigned long long now = sched_clock(); + + if (time_after64(now, io_start_time)) + blkg_rwstat_add(&stats->service_time, op, + now - io_start_time); + if (time_after64(io_start_time, start_time)) + blkg_rwstat_add(&stats->wait_time, op, + io_start_time - start_time); +} + +/* @stats = 0 */ +static void bfqg_stats_reset(struct bfqg_stats *stats) +{ + /* queued stats shouldn't be cleared */ + blkg_rwstat_reset(&stats->merged); + blkg_rwstat_reset(&stats->service_time); + blkg_rwstat_reset(&stats->wait_time); + blkg_stat_reset(&stats->time); + blkg_stat_reset(&stats->avg_queue_size_sum); + blkg_stat_reset(&stats->avg_queue_size_samples); + blkg_stat_reset(&stats->dequeue); + blkg_stat_reset(&stats->group_wait_time); + blkg_stat_reset(&stats->idle_time); + blkg_stat_reset(&stats->empty_time); +} + +/* @to += @from */ +static void bfqg_stats_add_aux(struct bfqg_stats *to, struct bfqg_stats *from) +{ + if (!to || !from) + return; + + /* queued stats shouldn't be cleared */ + blkg_rwstat_add_aux(&to->merged, &from->merged); + blkg_rwstat_add_aux(&to->service_time, &from->service_time); + blkg_rwstat_add_aux(&to->wait_time, &from->wait_time); + blkg_stat_add_aux(&from->time, &from->time); + blkg_stat_add_aux(&to->avg_queue_size_sum, &from->avg_queue_size_sum); + blkg_stat_add_aux(&to->avg_queue_size_samples, + &from->avg_queue_size_samples); + blkg_stat_add_aux(&to->dequeue, &from->dequeue); + blkg_stat_add_aux(&to->group_wait_time, &from->group_wait_time); + blkg_stat_add_aux(&to->idle_time, &from->idle_time); + blkg_stat_add_aux(&to->empty_time, &from->empty_time); +} + +/* + * Transfer @bfqg's stats to its parent's dead_stats so that the ancestors' + * recursive stats can still account for the amount used by this bfqg after + * it's gone. + */ +static void bfqg_stats_xfer_dead(struct bfq_group *bfqg) +{ + struct bfq_group *parent; + + if (!bfqg) /* root_group */ + return; + + parent = bfqg_parent(bfqg); + + lockdep_assert_held(bfqg_to_blkg(bfqg)->q->queue_lock); + + if (unlikely(!parent)) + return; + + bfqg_stats_add_aux(&parent->stats, &bfqg->stats); + bfqg_stats_reset(&bfqg->stats); +} + +static void bfq_init_entity(struct bfq_entity *entity, + struct bfq_group *bfqg) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + + entity->weight = entity->new_weight; + entity->orig_weight = entity->new_weight; + if (bfqq) { + bfqq->ioprio = bfqq->new_ioprio; + bfqq->ioprio_class = bfqq->new_ioprio_class; + bfqg_get(bfqg); + } + entity->parent = bfqg->my_entity; /* NULL for root group */ + entity->sched_data = &bfqg->sched_data; +} + +static void bfqg_stats_exit(struct bfqg_stats *stats) +{ + blkg_rwstat_exit(&stats->merged); + blkg_rwstat_exit(&stats->service_time); + blkg_rwstat_exit(&stats->wait_time); + blkg_rwstat_exit(&stats->queued); + blkg_stat_exit(&stats->time); + blkg_stat_exit(&stats->avg_queue_size_sum); + blkg_stat_exit(&stats->avg_queue_size_samples); + blkg_stat_exit(&stats->dequeue); + blkg_stat_exit(&stats->group_wait_time); + blkg_stat_exit(&stats->idle_time); + blkg_stat_exit(&stats->empty_time); +} + +static int bfqg_stats_init(struct bfqg_stats *stats, gfp_t gfp) +{ + if (blkg_rwstat_init(&stats->merged, gfp) || + blkg_rwstat_init(&stats->service_time, gfp) || + blkg_rwstat_init(&stats->wait_time, gfp) || + blkg_rwstat_init(&stats->queued, gfp) || + blkg_stat_init(&stats->time, gfp) || + blkg_stat_init(&stats->avg_queue_size_sum, gfp) || + blkg_stat_init(&stats->avg_queue_size_samples, gfp) || + blkg_stat_init(&stats->dequeue, gfp) || + blkg_stat_init(&stats->group_wait_time, gfp) || + blkg_stat_init(&stats->idle_time, gfp) || + blkg_stat_init(&stats->empty_time, gfp)) { + bfqg_stats_exit(stats); + return -ENOMEM; + } + + return 0; +} + +static struct bfq_group_data *cpd_to_bfqgd(struct blkcg_policy_data *cpd) +{ + return cpd ? container_of(cpd, struct bfq_group_data, pd) : NULL; +} + +static struct bfq_group_data *blkcg_to_bfqgd(struct blkcg *blkcg) +{ + return cpd_to_bfqgd(blkcg_to_cpd(blkcg, &blkcg_policy_bfq)); +} + +static struct blkcg_policy_data *bfq_cpd_alloc(gfp_t gfp) +{ + struct bfq_group_data *bgd; + + bgd = kzalloc(sizeof(*bgd), gfp); + if (!bgd) + return NULL; + return &bgd->pd; +} + +static void bfq_cpd_init(struct blkcg_policy_data *cpd) +{ + struct bfq_group_data *d = cpd_to_bfqgd(cpd); + + d->weight = cgroup_subsys_on_dfl(io_cgrp_subsys) ? + CGROUP_WEIGHT_DFL : BFQ_WEIGHT_LEGACY_DFL; +} + +static void bfq_cpd_free(struct blkcg_policy_data *cpd) +{ + kfree(cpd_to_bfqgd(cpd)); +} + +static struct blkg_policy_data *bfq_pd_alloc(gfp_t gfp, int node) +{ + struct bfq_group *bfqg; + + bfqg = kzalloc_node(sizeof(*bfqg), gfp, node); + if (!bfqg) + return NULL; + + if (bfqg_stats_init(&bfqg->stats, gfp)) { + kfree(bfqg); + return NULL; + } + + return &bfqg->pd; +} + +static void bfq_pd_init(struct blkg_policy_data *pd) +{ + struct blkcg_gq *blkg; + struct bfq_group *bfqg; + struct bfq_data *bfqd; + struct bfq_entity *entity; + struct bfq_group_data *d; + + blkg = pd_to_blkg(pd); + BUG_ON(!blkg); + bfqg = blkg_to_bfqg(blkg); + bfqd = blkg->q->elevator->elevator_data; + entity = &bfqg->entity; + d = blkcg_to_bfqgd(blkg->blkcg); + + entity->orig_weight = entity->weight = entity->new_weight = d->weight; + entity->my_sched_data = &bfqg->sched_data; + bfqg->my_entity = entity; /* + * the root_group's will be set to NULL + * in bfq_init_queue() + */ + bfqg->bfqd = bfqd; + bfqg->active_entities = 0; + bfqg->rq_pos_tree = RB_ROOT; +} + +static void bfq_pd_free(struct blkg_policy_data *pd) +{ + struct bfq_group *bfqg = pd_to_bfqg(pd); + + bfqg_stats_exit(&bfqg->stats); + return kfree(bfqg); +} + +static void bfq_pd_reset_stats(struct blkg_policy_data *pd) +{ + struct bfq_group *bfqg = pd_to_bfqg(pd); + + bfqg_stats_reset(&bfqg->stats); +} + +static void bfq_group_set_parent(struct bfq_group *bfqg, + struct bfq_group *parent) +{ + struct bfq_entity *entity; + + BUG_ON(!parent); + BUG_ON(!bfqg); + BUG_ON(bfqg == parent); + + entity = &bfqg->entity; + entity->parent = parent->my_entity; + entity->sched_data = &parent->sched_data; +} + +static struct bfq_group *bfq_lookup_bfqg(struct bfq_data *bfqd, + struct blkcg *blkcg) +{ + struct blkcg_gq *blkg; + + blkg = blkg_lookup(blkcg, bfqd->queue); + if (likely(blkg)) + return blkg_to_bfqg(blkg); + return NULL; +} + +static struct bfq_group *bfq_find_set_group(struct bfq_data *bfqd, + struct blkcg *blkcg) +{ + struct bfq_group *bfqg, *parent; + struct bfq_entity *entity; + + assert_spin_locked(bfqd->queue->queue_lock); + + bfqg = bfq_lookup_bfqg(bfqd, blkcg); + + if (unlikely(!bfqg)) + return NULL; + + /* + * Update chain of bfq_groups as we might be handling a leaf group + * which, along with some of its relatives, has not been hooked yet + * to the private hierarchy of BFQ. + */ + entity = &bfqg->entity; + for_each_entity(entity) { + bfqg = container_of(entity, struct bfq_group, entity); + BUG_ON(!bfqg); + if (bfqg != bfqd->root_group) { + parent = bfqg_parent(bfqg); + if (!parent) + parent = bfqd->root_group; + BUG_ON(!parent); + bfq_group_set_parent(bfqg, parent); + } + } + + return bfqg; +} + +static void bfq_pos_tree_add_move(struct bfq_data *bfqd, + struct bfq_queue *bfqq); + +static void bfq_bfqq_expire(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + bool compensate, + enum bfqq_expiration reason); + +/** + * bfq_bfqq_move - migrate @bfqq to @bfqg. + * @bfqd: queue descriptor. + * @bfqq: the queue to move. + * @bfqg: the group to move to. + * + * Move @bfqq to @bfqg, deactivating it from its old group and reactivating + * it on the new one. Avoid putting the entity on the old group idle tree. + * + * Must be called under the queue lock; the cgroup owning @bfqg must + * not disappear (by now this just means that we are called under + * rcu_read_lock()). + */ +static void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq, + struct bfq_group *bfqg) +{ + struct bfq_entity *entity = &bfqq->entity; + + BUG_ON(!bfq_bfqq_busy(bfqq) && !RB_EMPTY_ROOT(&bfqq->sort_list)); + BUG_ON(!RB_EMPTY_ROOT(&bfqq->sort_list) && !entity->on_st); + BUG_ON(bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) + && entity->on_st && + bfqq != bfqd->in_service_queue); + BUG_ON(!bfq_bfqq_busy(bfqq) && bfqq == bfqd->in_service_queue); + + /* If bfqq is empty, then bfq_bfqq_expire also invokes + * bfq_del_bfqq_busy, thereby removing bfqq and its entity + * from data structures related to current group. Otherwise we + * need to remove bfqq explicitly with bfq_deactivate_bfqq, as + * we do below. + */ + if (bfqq == bfqd->in_service_queue) + bfq_bfqq_expire(bfqd, bfqd->in_service_queue, + false, BFQ_BFQQ_PREEMPTED); + + BUG_ON(entity->on_st && !bfq_bfqq_busy(bfqq) + && &bfq_entity_service_tree(entity)->idle != + entity->tree); + + BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_busy(bfqq)); + + if (bfq_bfqq_busy(bfqq)) + bfq_deactivate_bfqq(bfqd, bfqq, false, false); + else if (entity->on_st) { + BUG_ON(&bfq_entity_service_tree(entity)->idle != + entity->tree); + bfq_put_idle_entity(bfq_entity_service_tree(entity), entity); + } + bfqg_put(bfqq_group(bfqq)); + + /* + * Here we use a reference to bfqg. We don't need a refcounter + * as the cgroup reference will not be dropped, so that its + * destroy() callback will not be invoked. + */ + entity->parent = bfqg->my_entity; + entity->sched_data = &bfqg->sched_data; + bfqg_get(bfqg); + + BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_busy(bfqq)); + if (bfq_bfqq_busy(bfqq)) { + bfq_pos_tree_add_move(bfqd, bfqq); + bfq_activate_bfqq(bfqd, bfqq); + } + + if (!bfqd->in_service_queue && !bfqd->rq_in_driver) + bfq_schedule_dispatch(bfqd); + BUG_ON(entity->on_st && !bfq_bfqq_busy(bfqq) + && &bfq_entity_service_tree(entity)->idle != + entity->tree); +} + +/** + * __bfq_bic_change_cgroup - move @bic to @cgroup. + * @bfqd: the queue descriptor. + * @bic: the bic to move. + * @blkcg: the blk-cgroup to move to. + * + * Move bic to blkcg, assuming that bfqd->queue is locked; the caller + * has to make sure that the reference to cgroup is valid across the call. + * + * NOTE: an alternative approach might have been to store the current + * cgroup in bfqq and getting a reference to it, reducing the lookup + * time here, at the price of slightly more complex code. + */ +static struct bfq_group *__bfq_bic_change_cgroup(struct bfq_data *bfqd, + struct bfq_io_cq *bic, + struct blkcg *blkcg) +{ + struct bfq_queue *async_bfqq = bic_to_bfqq(bic, 0); + struct bfq_queue *sync_bfqq = bic_to_bfqq(bic, 1); + struct bfq_group *bfqg; + struct bfq_entity *entity; + + lockdep_assert_held(bfqd->queue->queue_lock); + + bfqg = bfq_find_set_group(bfqd, blkcg); + + if (unlikely(!bfqg)) + bfqg = bfqd->root_group; + + if (async_bfqq) { + entity = &async_bfqq->entity; + + if (entity->sched_data != &bfqg->sched_data) { + bic_set_bfqq(bic, NULL, 0); + bfq_log_bfqq(bfqd, async_bfqq, + "bic_change_group: %p %d", + async_bfqq, + async_bfqq->ref); + bfq_put_queue(async_bfqq); + } + } + + if (sync_bfqq) { + entity = &sync_bfqq->entity; + if (entity->sched_data != &bfqg->sched_data) + bfq_bfqq_move(bfqd, sync_bfqq, bfqg); + } + + return bfqg; +} + +static void bfq_bic_update_cgroup(struct bfq_io_cq *bic, struct bio *bio) +{ + struct bfq_data *bfqd = bic_to_bfqd(bic); + struct bfq_group *bfqg = NULL; + uint64_t serial_nr; + + rcu_read_lock(); + serial_nr = bio_blkcg(bio)->css.serial_nr; + + /* + * Check whether blkcg has changed. The condition may trigger + * spuriously on a newly created cic but there's no harm. + */ + if (unlikely(!bfqd) || likely(bic->blkcg_serial_nr == serial_nr)) + goto out; + + bfqg = __bfq_bic_change_cgroup(bfqd, bic, bio_blkcg(bio)); + bic->blkcg_serial_nr = serial_nr; +out: + rcu_read_unlock(); +} + +/** + * bfq_flush_idle_tree - deactivate any entity on the idle tree of @st. + * @st: the service tree being flushed. + */ +static void bfq_flush_idle_tree(struct bfq_service_tree *st) +{ + struct bfq_entity *entity = st->first_idle; + + for (; entity ; entity = st->first_idle) + __bfq_deactivate_entity(entity, false); +} + +/** + * bfq_reparent_leaf_entity - move leaf entity to the root_group. + * @bfqd: the device data structure with the root group. + * @entity: the entity to move. + */ +static void bfq_reparent_leaf_entity(struct bfq_data *bfqd, + struct bfq_entity *entity) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + + BUG_ON(!bfqq); + bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); +} + +/** + * bfq_reparent_active_entities - move to the root group all active + * entities. + * @bfqd: the device data structure with the root group. + * @bfqg: the group to move from. + * @st: the service tree with the entities. + * + * Needs queue_lock to be taken and reference to be valid over the call. + */ +static void bfq_reparent_active_entities(struct bfq_data *bfqd, + struct bfq_group *bfqg, + struct bfq_service_tree *st) +{ + struct rb_root *active = &st->active; + struct bfq_entity *entity = NULL; + + if (!RB_EMPTY_ROOT(&st->active)) + entity = bfq_entity_of(rb_first(active)); + + for (; entity ; entity = bfq_entity_of(rb_first(active))) + bfq_reparent_leaf_entity(bfqd, entity); + + if (bfqg->sched_data.in_service_entity) + bfq_reparent_leaf_entity(bfqd, + bfqg->sched_data.in_service_entity); +} + +/** + * bfq_pd_offline - deactivate the entity associated with @pd, + * and reparent its children entities. + * @pd: descriptor of the policy going offline. + * + * blkio already grabs the queue_lock for us, so no need to use + * RCU-based magic + */ +static void bfq_pd_offline(struct blkg_policy_data *pd) +{ + struct bfq_service_tree *st; + struct bfq_group *bfqg; + struct bfq_data *bfqd; + struct bfq_entity *entity; + int i; + + BUG_ON(!pd); + bfqg = pd_to_bfqg(pd); + BUG_ON(!bfqg); + bfqd = bfqg->bfqd; + BUG_ON(bfqd && !bfqd->root_group); + + entity = bfqg->my_entity; + + if (!entity) /* root group */ + return; + + /* + * Empty all service_trees belonging to this group before + * deactivating the group itself. + */ + for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) { + BUG_ON(!bfqg->sched_data.service_tree); + st = bfqg->sched_data.service_tree + i; + /* + * The idle tree may still contain bfq_queues belonging + * to exited task because they never migrated to a different + * cgroup from the one being destroyed now. No one else + * can access them so it's safe to act without any lock. + */ + bfq_flush_idle_tree(st); + + /* + * It may happen that some queues are still active + * (busy) upon group destruction (if the corresponding + * processes have been forced to terminate). We move + * all the leaf entities corresponding to these queues + * to the root_group. + * Also, it may happen that the group has an entity + * in service, which is disconnected from the active + * tree: it must be moved, too. + * There is no need to put the sync queues, as the + * scheduler has taken no reference. + */ + bfq_reparent_active_entities(bfqd, bfqg, st); + BUG_ON(!RB_EMPTY_ROOT(&st->active)); + BUG_ON(!RB_EMPTY_ROOT(&st->idle)); + } + BUG_ON(bfqg->sched_data.next_in_service); + BUG_ON(bfqg->sched_data.in_service_entity); + + __bfq_deactivate_entity(entity, false); + bfq_put_async_queues(bfqd, bfqg); + + /* + * @blkg is going offline and will be ignored by + * blkg_[rw]stat_recursive_sum(). Transfer stats to the parent so + * that they don't get lost. If IOs complete after this point, the + * stats for them will be lost. Oh well... + */ + bfqg_stats_xfer_dead(bfqg); +} + +static void bfq_end_wr_async(struct bfq_data *bfqd) +{ + struct blkcg_gq *blkg; + + list_for_each_entry(blkg, &bfqd->queue->blkg_list, q_node) { + struct bfq_group *bfqg = blkg_to_bfqg(blkg); + BUG_ON(!bfqg); + + bfq_end_wr_async_queues(bfqd, bfqg); + } + bfq_end_wr_async_queues(bfqd, bfqd->root_group); +} + +static int bfq_io_show_weight(struct seq_file *sf, void *v) +{ + struct blkcg *blkcg = css_to_blkcg(seq_css(sf)); + struct bfq_group_data *bfqgd = blkcg_to_bfqgd(blkcg); + unsigned int val = 0; + + if (bfqgd) + val = bfqgd->weight; + + seq_printf(sf, "%u\n", val); + + return 0; +} + +static int bfq_io_set_weight_legacy(struct cgroup_subsys_state *css, + struct cftype *cftype, + u64 val) +{ + struct blkcg *blkcg = css_to_blkcg(css); + struct bfq_group_data *bfqgd = blkcg_to_bfqgd(blkcg); + struct blkcg_gq *blkg; + int ret = -ERANGE; + + if (val < BFQ_MIN_WEIGHT || val > BFQ_MAX_WEIGHT) + return ret; + + ret = 0; + spin_lock_irq(&blkcg->lock); + bfqgd->weight = (unsigned short)val; + hlist_for_each_entry(blkg, &blkcg->blkg_list, blkcg_node) { + struct bfq_group *bfqg = blkg_to_bfqg(blkg); + + if (!bfqg) + continue; + /* + * Setting the prio_changed flag of the entity + * to 1 with new_weight == weight would re-set + * the value of the weight to its ioprio mapping. + * Set the flag only if necessary. + */ + if ((unsigned short)val != bfqg->entity.new_weight) { + bfqg->entity.new_weight = (unsigned short)val; + /* + * Make sure that the above new value has been + * stored in bfqg->entity.new_weight before + * setting the prio_changed flag. In fact, + * this flag may be read asynchronously (in + * critical sections protected by a different + * lock than that held here), and finding this + * flag set may cause the execution of the code + * for updating parameters whose value may + * depend also on bfqg->entity.new_weight (in + * __bfq_entity_update_weight_prio). + * This barrier makes sure that the new value + * of bfqg->entity.new_weight is correctly + * seen in that code. + */ + smp_wmb(); + bfqg->entity.prio_changed = 1; + } + } + spin_unlock_irq(&blkcg->lock); + + return ret; +} + +static ssize_t bfq_io_set_weight(struct kernfs_open_file *of, + char *buf, size_t nbytes, + loff_t off) +{ + u64 weight; + /* First unsigned long found in the file is used */ + int ret = kstrtoull(strim(buf), 0, &weight); + + if (ret) + return ret; + + return bfq_io_set_weight_legacy(of_css(of), NULL, weight); +} + +static int bfqg_print_stat(struct seq_file *sf, void *v) +{ + blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), blkg_prfill_stat, + &blkcg_policy_bfq, seq_cft(sf)->private, false); + return 0; +} + +static int bfqg_print_rwstat(struct seq_file *sf, void *v) +{ + blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), blkg_prfill_rwstat, + &blkcg_policy_bfq, seq_cft(sf)->private, true); + return 0; +} + +static u64 bfqg_prfill_stat_recursive(struct seq_file *sf, + struct blkg_policy_data *pd, int off) +{ + u64 sum = blkg_stat_recursive_sum(pd_to_blkg(pd), + &blkcg_policy_bfq, off); + return __blkg_prfill_u64(sf, pd, sum); +} + +static u64 bfqg_prfill_rwstat_recursive(struct seq_file *sf, + struct blkg_policy_data *pd, int off) +{ + struct blkg_rwstat sum = blkg_rwstat_recursive_sum(pd_to_blkg(pd), + &blkcg_policy_bfq, + off); + return __blkg_prfill_rwstat(sf, pd, &sum); +} + +static int bfqg_print_stat_recursive(struct seq_file *sf, void *v) +{ + blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), + bfqg_prfill_stat_recursive, &blkcg_policy_bfq, + seq_cft(sf)->private, false); + return 0; +} + +static int bfqg_print_rwstat_recursive(struct seq_file *sf, void *v) +{ + blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), + bfqg_prfill_rwstat_recursive, &blkcg_policy_bfq, + seq_cft(sf)->private, true); + return 0; +} + +static u64 bfqg_prfill_sectors(struct seq_file *sf, struct blkg_policy_data *pd, + int off) +{ + u64 sum = blkg_rwstat_total(&pd->blkg->stat_bytes); + + return __blkg_prfill_u64(sf, pd, sum >> 9); +} + +static int bfqg_print_stat_sectors(struct seq_file *sf, void *v) +{ + blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), + bfqg_prfill_sectors, &blkcg_policy_bfq, 0, false); + return 0; +} + +static u64 bfqg_prfill_sectors_recursive(struct seq_file *sf, + struct blkg_policy_data *pd, int off) +{ + struct blkg_rwstat tmp = blkg_rwstat_recursive_sum(pd->blkg, NULL, + offsetof(struct blkcg_gq, stat_bytes)); + u64 sum = atomic64_read(&tmp.aux_cnt[BLKG_RWSTAT_READ]) + + atomic64_read(&tmp.aux_cnt[BLKG_RWSTAT_WRITE]); + + return __blkg_prfill_u64(sf, pd, sum >> 9); +} + +static int bfqg_print_stat_sectors_recursive(struct seq_file *sf, void *v) +{ + blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), + bfqg_prfill_sectors_recursive, &blkcg_policy_bfq, 0, + false); + return 0; +} + + +static u64 bfqg_prfill_avg_queue_size(struct seq_file *sf, + struct blkg_policy_data *pd, int off) +{ + struct bfq_group *bfqg = pd_to_bfqg(pd); + u64 samples = blkg_stat_read(&bfqg->stats.avg_queue_size_samples); + u64 v = 0; + + if (samples) { + v = blkg_stat_read(&bfqg->stats.avg_queue_size_sum); + v = div64_u64(v, samples); + } + __blkg_prfill_u64(sf, pd, v); + return 0; +} + +/* print avg_queue_size */ +static int bfqg_print_avg_queue_size(struct seq_file *sf, void *v) +{ + blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), + bfqg_prfill_avg_queue_size, &blkcg_policy_bfq, + 0, false); + return 0; +} + +static struct bfq_group * +bfq_create_group_hierarchy(struct bfq_data *bfqd, int node) +{ + int ret; + + ret = blkcg_activate_policy(bfqd->queue, &blkcg_policy_bfq); + if (ret) + return NULL; + + return blkg_to_bfqg(bfqd->queue->root_blkg); +} + +static struct cftype bfq_blkcg_legacy_files[] = { + { + .name = "bfq.weight", + .flags = CFTYPE_NOT_ON_ROOT, + .seq_show = bfq_io_show_weight, + .write_u64 = bfq_io_set_weight_legacy, + }, + + /* statistics, covers only the tasks in the bfqg */ + { + .name = "bfq.time", + .private = offsetof(struct bfq_group, stats.time), + .seq_show = bfqg_print_stat, + }, + { + .name = "bfq.sectors", + .seq_show = bfqg_print_stat_sectors, + }, + { + .name = "bfq.io_service_bytes", + .private = (unsigned long)&blkcg_policy_bfq, + .seq_show = blkg_print_stat_bytes, + }, + { + .name = "bfq.io_serviced", + .private = (unsigned long)&blkcg_policy_bfq, + .seq_show = blkg_print_stat_ios, + }, + { + .name = "bfq.io_service_time", + .private = offsetof(struct bfq_group, stats.service_time), + .seq_show = bfqg_print_rwstat, + }, + { + .name = "bfq.io_wait_time", + .private = offsetof(struct bfq_group, stats.wait_time), + .seq_show = bfqg_print_rwstat, + }, + { + .name = "bfq.io_merged", + .private = offsetof(struct bfq_group, stats.merged), + .seq_show = bfqg_print_rwstat, + }, + { + .name = "bfq.io_queued", + .private = offsetof(struct bfq_group, stats.queued), + .seq_show = bfqg_print_rwstat, + }, + + /* the same statictics which cover the bfqg and its descendants */ + { + .name = "bfq.time_recursive", + .private = offsetof(struct bfq_group, stats.time), + .seq_show = bfqg_print_stat_recursive, + }, + { + .name = "bfq.sectors_recursive", + .seq_show = bfqg_print_stat_sectors_recursive, + }, + { + .name = "bfq.io_service_bytes_recursive", + .private = (unsigned long)&blkcg_policy_bfq, + .seq_show = blkg_print_stat_bytes_recursive, + }, + { + .name = "bfq.io_serviced_recursive", + .private = (unsigned long)&blkcg_policy_bfq, + .seq_show = blkg_print_stat_ios_recursive, + }, + { + .name = "bfq.io_service_time_recursive", + .private = offsetof(struct bfq_group, stats.service_time), + .seq_show = bfqg_print_rwstat_recursive, + }, + { + .name = "bfq.io_wait_time_recursive", + .private = offsetof(struct bfq_group, stats.wait_time), + .seq_show = bfqg_print_rwstat_recursive, + }, + { + .name = "bfq.io_merged_recursive", + .private = offsetof(struct bfq_group, stats.merged), + .seq_show = bfqg_print_rwstat_recursive, + }, + { + .name = "bfq.io_queued_recursive", + .private = offsetof(struct bfq_group, stats.queued), + .seq_show = bfqg_print_rwstat_recursive, + }, + { + .name = "bfq.avg_queue_size", + .seq_show = bfqg_print_avg_queue_size, + }, + { + .name = "bfq.group_wait_time", + .private = offsetof(struct bfq_group, stats.group_wait_time), + .seq_show = bfqg_print_stat, + }, + { + .name = "bfq.idle_time", + .private = offsetof(struct bfq_group, stats.idle_time), + .seq_show = bfqg_print_stat, + }, + { + .name = "bfq.empty_time", + .private = offsetof(struct bfq_group, stats.empty_time), + .seq_show = bfqg_print_stat, + }, + { + .name = "bfq.dequeue", + .private = offsetof(struct bfq_group, stats.dequeue), + .seq_show = bfqg_print_stat, + }, + { } /* terminate */ +}; + +static struct cftype bfq_blkg_files[] = { + { + .name = "bfq.weight", + .flags = CFTYPE_NOT_ON_ROOT, + .seq_show = bfq_io_show_weight, + .write = bfq_io_set_weight, + }, + {} /* terminate */ +}; + +#else /* CONFIG_BFQ_GROUP_IOSCHED */ + +static inline void bfqg_stats_update_io_add(struct bfq_group *bfqg, + struct bfq_queue *bfqq, unsigned int op) { } +static inline void +bfqg_stats_update_io_remove(struct bfq_group *bfqg, unsigned int op) { } +static inline void +bfqg_stats_update_io_merged(struct bfq_group *bfqg, unsigned int op) { } +static inline void bfqg_stats_update_completion(struct bfq_group *bfqg, + uint64_t start_time, uint64_t io_start_time, + unsigned int op) { } +static inline void +bfqg_stats_set_start_group_wait_time(struct bfq_group *bfqg, + struct bfq_group *curr_bfqg) { } +static inline void bfqg_stats_end_empty_time(struct bfqg_stats *stats) { } +static inline void bfqg_stats_update_dequeue(struct bfq_group *bfqg) { } +static inline void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg) { } +static inline void bfqg_stats_update_idle_time(struct bfq_group *bfqg) { } +static inline void bfqg_stats_set_start_idle_time(struct bfq_group *bfqg) { } +static inline void bfqg_stats_update_avg_queue_size(struct bfq_group *bfqg) { } + +static void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq, + struct bfq_group *bfqg) {} + +static void bfq_init_entity(struct bfq_entity *entity, + struct bfq_group *bfqg) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + + entity->weight = entity->new_weight; + entity->orig_weight = entity->new_weight; + if (bfqq) { + bfqq->ioprio = bfqq->new_ioprio; + bfqq->ioprio_class = bfqq->new_ioprio_class; + } + entity->sched_data = &bfqg->sched_data; +} + +static void bfq_bic_update_cgroup(struct bfq_io_cq *bic, struct bio *bio) {} + +static void bfq_end_wr_async(struct bfq_data *bfqd) +{ + bfq_end_wr_async_queues(bfqd, bfqd->root_group); +} + +static struct bfq_group *bfq_find_set_group(struct bfq_data *bfqd, + struct blkcg *blkcg) +{ + return bfqd->root_group; +} + +static struct bfq_group *bfqq_group(struct bfq_queue *bfqq) +{ + return bfqq->bfqd->root_group; +} + +static struct bfq_group * +bfq_create_group_hierarchy(struct bfq_data *bfqd, int node) +{ + struct bfq_group *bfqg; + int i; + + bfqg = kmalloc_node(sizeof(*bfqg), GFP_KERNEL | __GFP_ZERO, node); + if (!bfqg) + return NULL; + + for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) + bfqg->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; + + return bfqg; +} +#endif Index: linux-4.11-ck2/block/bfq-ioc.c =================================================================== --- /dev/null 1970-01-01 00:00:00.000000000 +0000 +++ linux-4.11-ck2/block/bfq-ioc.c 2017-05-26 19:04:59.234231113 +1000 @@ -0,0 +1,36 @@ +/* + * BFQ: I/O context handling. + * + * Based on ideas and code from CFQ: + * Copyright (C) 2003 Jens Axboe + * + * Copyright (C) 2008 Fabio Checconi + * Paolo Valente + * + * Copyright (C) 2010 Paolo Valente + */ + +/** + * icq_to_bic - convert iocontext queue structure to bfq_io_cq. + * @icq: the iocontext queue. + */ +static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) +{ + /* bic->icq is the first member, %NULL will convert to %NULL */ + return container_of(icq, struct bfq_io_cq, icq); +} + +/** + * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. + * @bfqd: the lookup key. + * @ioc: the io_context of the process doing I/O. + * + * Queue lock must be held. + */ +static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd, + struct io_context *ioc) +{ + if (ioc) + return icq_to_bic(ioc_lookup_icq(ioc, bfqd->queue)); + return NULL; +} Index: linux-4.11-ck2/block/bfq-iosched.c =================================================================== --- /dev/null 1970-01-01 00:00:00.000000000 +0000 +++ linux-4.11-ck2/block/bfq-iosched.c 2017-05-26 19:04:59.234231113 +1000 @@ -0,0 +1,5338 @@ +/* + * Budget Fair Queueing (BFQ) I/O scheduler. + * + * Based on ideas and code from CFQ: + * Copyright (C) 2003 Jens Axboe + * + * Copyright (C) 2008 Fabio Checconi + * Paolo Valente + * + * Copyright (C) 2015 Paolo Valente + * + * Copyright (C) 2017 Paolo Valente + * + * Licensed under the GPL-2 as detailed in the accompanying COPYING.BFQ + * file. + * + * BFQ is a proportional-share I/O scheduler, with some extra + * low-latency capabilities. BFQ also supports full hierarchical + * scheduling through cgroups. Next paragraphs provide an introduction + * on BFQ inner workings. Details on BFQ benefits and usage can be + * found in Documentation/block/bfq-iosched.txt. + * + * BFQ is a proportional-share storage-I/O scheduling algorithm based + * on the slice-by-slice service scheme of CFQ. But BFQ assigns + * budgets, measured in number of sectors, to processes instead of + * time slices. The device is not granted to the in-service process + * for a given time slice, but until it has exhausted its assigned + * budget. This change from the time to the service domain enables BFQ + * to distribute the device throughput among processes as desired, + * without any distortion due to throughput fluctuations, or to device + * internal queueing. BFQ uses an ad hoc internal scheduler, called + * B-WF2Q+, to schedule processes according to their budgets. More + * precisely, BFQ schedules queues associated with processes. Thanks to + * the accurate policy of B-WF2Q+, BFQ can afford to assign high + * budgets to I/O-bound processes issuing sequential requests (to + * boost the throughput), and yet guarantee a low latency to + * interactive and soft real-time applications. + * + * BFQ is described in [1], where also a reference to the initial, more + * theoretical paper on BFQ can be found. The interested reader can find + * in the latter paper full details on the main algorithm, as well as + * formulas of the guarantees and formal proofs of all the properties. + * With respect to the version of BFQ presented in these papers, this + * implementation adds a few more heuristics, such as the one that + * guarantees a low latency to soft real-time applications, and a + * hierarchical extension based on H-WF2Q+. + * + * B-WF2Q+ is based on WF2Q+, that is described in [2], together with + * H-WF2Q+, while the augmented tree used to implement B-WF2Q+ with O(log N) + * complexity derives from the one introduced with EEVDF in [3]. + * + * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O + * Scheduler", Proceedings of the First Workshop on Mobile System + * Technologies (MST-2015), May 2015. + * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf + * + * http://algogroup.unimo.it/people/paolo/disk_sched/bf1-v1-suite-results.pdf + * + * [2] Jon C.R. Bennett and H. Zhang, ``Hierarchical Packet Fair Queueing + * Algorithms,'' IEEE/ACM Transactions on Networking, 5(5):675-689, + * Oct 1997. + * + * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz + * + * [3] I. Stoica and H. Abdel-Wahab, ``Earliest Eligible Virtual Deadline + * First: A Flexible and Accurate Mechanism for Proportional Share + * Resource Allocation,'' technical report. + * + * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf + */ +#include +#include +#include +#include +#include +#include +#include +#include +#include "blk.h" +#include "bfq.h" + +/* Expiration time of sync (0) and async (1) requests, in ns. */ +static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; + +/* Maximum backwards seek, in KiB. */ +static const int bfq_back_max = (16 * 1024); + +/* Penalty of a backwards seek, in number of sectors. */ +static const int bfq_back_penalty = 2; + +/* Idling period duration, in ns. */ +static u32 bfq_slice_idle = (NSEC_PER_SEC / 125); + +/* Minimum number of assigned budgets for which stats are safe to compute. */ +static const int bfq_stats_min_budgets = 194; + +/* Default maximum budget values, in sectors and number of requests. */ +static const int bfq_default_max_budget = (16 * 1024); + +/* + * Async to sync throughput distribution is controlled as follows: + * when an async request is served, the entity is charged the number + * of sectors of the request, multiplied by the factor below + */ +static const int bfq_async_charge_factor = 10; + +/* Default timeout values, in jiffies, approximating CFQ defaults. */ +static const int bfq_timeout = (HZ / 8); + +static struct kmem_cache *bfq_pool; + +/* Below this threshold (in ns), we consider thinktime immediate. */ +#define BFQ_MIN_TT (2 * NSEC_PER_MSEC) + +/* hw_tag detection: parallel requests threshold and min samples needed. */ +#define BFQ_HW_QUEUE_THRESHOLD 4 +#define BFQ_HW_QUEUE_SAMPLES 32 + +#define BFQQ_SEEK_THR (sector_t)(8 * 100) +#define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) +#define BFQQ_CLOSE_THR (sector_t)(8 * 1024) +#define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 32/8) + +/* Min number of samples required to perform peak-rate update */ +#define BFQ_RATE_MIN_SAMPLES 32 +/* Min observation time interval required to perform a peak-rate update (ns) */ +#define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) +/* Target observation time interval for a peak-rate update (ns) */ +#define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC + +/* Shift used for peak rate fixed precision calculations. */ +#define BFQ_RATE_SHIFT 16 + +/* + * By default, BFQ computes the duration of the weight raising for + * interactive applications automatically, using the following formula: + * duration = (R / r) * T, where r is the peak rate of the device, and + * R and T are two reference parameters. + * In particular, R is the peak rate of the reference device (see below), + * and T is a reference time: given the systems that are likely to be + * installed on the reference device according to its speed class, T is + * about the maximum time needed, under BFQ and while reading two files in + * parallel, to load typical large applications on these systems. + * In practice, the slower/faster the device at hand is, the more/less it + * takes to load applications with respect to the reference device. + * Accordingly, the longer/shorter BFQ grants weight raising to interactive + * applications. + * + * BFQ uses four different reference pairs (R, T), depending on: + * . whether the device is rotational or non-rotational; + * . whether the device is slow, such as old or portable HDDs, as well as + * SD cards, or fast, such as newer HDDs and SSDs. + * + * The device's speed class is dynamically (re)detected in + * bfq_update_peak_rate() every time the estimated peak rate is updated. + * + * In the following definitions, R_slow[0]/R_fast[0] and + * T_slow[0]/T_fast[0] are the reference values for a slow/fast + * rotational device, whereas R_slow[1]/R_fast[1] and + * T_slow[1]/T_fast[1] are the reference values for a slow/fast + * non-rotational device. Finally, device_speed_thresh are the + * thresholds used to switch between speed classes. The reference + * rates are not the actual peak rates of the devices used as a + * reference, but slightly lower values. The reason for using these + * slightly lower values is that the peak-rate estimator tends to + * yield slightly lower values than the actual peak rate (it can yield + * the actual peak rate only if there is only one process doing I/O, + * and the process does sequential I/O). + * + * Both the reference peak rates and the thresholds are measured in + * sectors/usec, left-shifted by BFQ_RATE_SHIFT. + */ +static int R_slow[2] = {1000, 10700}; +static int R_fast[2] = {14000, 33000}; +/* + * To improve readability, a conversion function is used to initialize the + * following arrays, which entails that they can be initialized only in a + * function. + */ +static int T_slow[2]; +static int T_fast[2]; +static int device_speed_thresh[2]; + +#define BFQ_SERVICE_TREE_INIT ((struct bfq_service_tree) \ + { RB_ROOT, RB_ROOT, NULL, NULL, 0, 0 }) + +#define RQ_BIC(rq) ((struct bfq_io_cq *) (rq)->elv.priv[0]) +#define RQ_BFQQ(rq) ((rq)->elv.priv[1]) + +static void bfq_schedule_dispatch(struct bfq_data *bfqd); + +#include "bfq-ioc.c" +#include "bfq-sched.c" +#include "bfq-cgroup.c" + +#define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) +#define bfq_class_rt(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_RT) + +#define bfq_sample_valid(samples) ((samples) > 80) + +/* + * Scheduler run of queue, if there are requests pending and no one in the + * driver that will restart queueing. + */ +static void bfq_schedule_dispatch(struct bfq_data *bfqd) +{ + if (bfqd->queued != 0) { + bfq_log(bfqd, "schedule dispatch"); + kblockd_schedule_work(&bfqd->unplug_work); + } +} + +/* + * Lifted from AS - choose which of rq1 and rq2 that is best served now. + * We choose the request that is closesr to the head right now. Distance + * behind the head is penalized and only allowed to a certain extent. + */ +static struct request *bfq_choose_req(struct bfq_data *bfqd, + struct request *rq1, + struct request *rq2, + sector_t last) +{ + sector_t s1, s2, d1 = 0, d2 = 0; + unsigned long back_max; +#define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ +#define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ + unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ + + if (!rq1 || rq1 == rq2) + return rq2; + if (!rq2) + return rq1; + + if (rq_is_sync(rq1) && !rq_is_sync(rq2)) + return rq1; + else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) + return rq2; + if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) + return rq1; + else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) + return rq2; + + s1 = blk_rq_pos(rq1); + s2 = blk_rq_pos(rq2); + + /* + * By definition, 1KiB is 2 sectors. + */ + back_max = bfqd->bfq_back_max * 2; + + /* + * Strict one way elevator _except_ in the case where we allow + * short backward seeks which are biased as twice the cost of a + * similar forward seek. + */ + if (s1 >= last) + d1 = s1 - last; + else if (s1 + back_max >= last) + d1 = (last - s1) * bfqd->bfq_back_penalty; + else + wrap |= BFQ_RQ1_WRAP; + + if (s2 >= last) + d2 = s2 - last; + else if (s2 + back_max >= last) + d2 = (last - s2) * bfqd->bfq_back_penalty; + else + wrap |= BFQ_RQ2_WRAP; + + /* Found required data */ + + /* + * By doing switch() on the bit mask "wrap" we avoid having to + * check two variables for all permutations: --> faster! + */ + switch (wrap) { + case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ + if (d1 < d2) + return rq1; + else if (d2 < d1) + return rq2; + + if (s1 >= s2) + return rq1; + else + return rq2; + + case BFQ_RQ2_WRAP: + return rq1; + case BFQ_RQ1_WRAP: + return rq2; + case (BFQ_RQ1_WRAP|BFQ_RQ2_WRAP): /* both rqs wrapped */ + default: + /* + * Since both rqs are wrapped, + * start with the one that's further behind head + * (--> only *one* back seek required), + * since back seek takes more time than forward. + */ + if (s1 <= s2) + return rq1; + else + return rq2; + } +} + +static struct bfq_queue * +bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, + sector_t sector, struct rb_node **ret_parent, + struct rb_node ***rb_link) +{ + struct rb_node **p, *parent; + struct bfq_queue *bfqq = NULL; + + parent = NULL; + p = &root->rb_node; + while (*p) { + struct rb_node **n; + + parent = *p; + bfqq = rb_entry(parent, struct bfq_queue, pos_node); + + /* + * Sort strictly based on sector. Smallest to the left, + * largest to the right. + */ + if (sector > blk_rq_pos(bfqq->next_rq)) + n = &(*p)->rb_right; + else if (sector < blk_rq_pos(bfqq->next_rq)) + n = &(*p)->rb_left; + else + break; + p = n; + bfqq = NULL; + } + + *ret_parent = parent; + if (rb_link) + *rb_link = p; + + bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", + (unsigned long long) sector, + bfqq ? bfqq->pid : 0); + + return bfqq; +} + +static void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + struct rb_node **p, *parent; + struct bfq_queue *__bfqq; + + if (bfqq->pos_root) { + rb_erase(&bfqq->pos_node, bfqq->pos_root); + bfqq->pos_root = NULL; + } + + if (bfq_class_idle(bfqq)) + return; + if (!bfqq->next_rq) + return; + + bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; + __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, + blk_rq_pos(bfqq->next_rq), &parent, &p); + if (!__bfqq) { + rb_link_node(&bfqq->pos_node, parent, p); + rb_insert_color(&bfqq->pos_node, bfqq->pos_root); + } else + bfqq->pos_root = NULL; +} + +/* + * Tell whether there are active queues or groups with differentiated weights. + */ +static bool bfq_differentiated_weights(struct bfq_data *bfqd) +{ + /* + * For weights to differ, at least one of the trees must contain + * at least two nodes. + */ + return (!RB_EMPTY_ROOT(&bfqd->queue_weights_tree) && + (bfqd->queue_weights_tree.rb_node->rb_left || + bfqd->queue_weights_tree.rb_node->rb_right) +#ifdef CONFIG_BFQ_GROUP_IOSCHED + ) || + (!RB_EMPTY_ROOT(&bfqd->group_weights_tree) && + (bfqd->group_weights_tree.rb_node->rb_left || + bfqd->group_weights_tree.rb_node->rb_right) +#endif + ); +} + +/* + * The following function returns true if every queue must receive the + * same share of the throughput (this condition is used when deciding + * whether idling may be disabled, see the comments in the function + * bfq_bfqq_may_idle()). + * + * Such a scenario occurs when: + * 1) all active queues have the same weight, + * 2) all active groups at the same level in the groups tree have the same + * weight, + * 3) all active groups at the same level in the groups tree have the same + * number of children. + * + * Unfortunately, keeping the necessary state for evaluating exactly the + * above symmetry conditions would be quite complex and time-consuming. + * Therefore this function evaluates, instead, the following stronger + * sub-conditions, for which it is much easier to maintain the needed + * state: + * 1) all active queues have the same weight, + * 2) all active groups have the same weight, + * 3) all active groups have at most one active child each. + * In particular, the last two conditions are always true if hierarchical + * support and the cgroups interface are not enabled, thus no state needs + * to be maintained in this case. + */ +static bool bfq_symmetric_scenario(struct bfq_data *bfqd) +{ + return !bfq_differentiated_weights(bfqd); +} + +/* + * If the weight-counter tree passed as input contains no counter for + * the weight of the input entity, then add that counter; otherwise just + * increment the existing counter. + * + * Note that weight-counter trees contain few nodes in mostly symmetric + * scenarios. For example, if all queues have the same weight, then the + * weight-counter tree for the queues may contain at most one node. + * This holds even if low_latency is on, because weight-raised queues + * are not inserted in the tree. + * In most scenarios, the rate at which nodes are created/destroyed + * should be low too. + */ +static void bfq_weights_tree_add(struct bfq_data *bfqd, + struct bfq_entity *entity, + struct rb_root *root) +{ + struct rb_node **new = &(root->rb_node), *parent = NULL; + + /* + * Do not insert if the entity is already associated with a + * counter, which happens if: + * 1) the entity is associated with a queue, + * 2) a request arrival has caused the queue to become both + * non-weight-raised, and hence change its weight, and + * backlogged; in this respect, each of the two events + * causes an invocation of this function, + * 3) this is the invocation of this function caused by the + * second event. This second invocation is actually useless, + * and we handle this fact by exiting immediately. More + * efficient or clearer solutions might possibly be adopted. + */ + if (entity->weight_counter) + return; + + while (*new) { + struct bfq_weight_counter *__counter = container_of(*new, + struct bfq_weight_counter, + weights_node); + parent = *new; + + if (entity->weight == __counter->weight) { + entity->weight_counter = __counter; + goto inc_counter; + } + if (entity->weight < __counter->weight) + new = &((*new)->rb_left); + else + new = &((*new)->rb_right); + } + + entity->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), + GFP_ATOMIC); + + /* + * In the unlucky event of an allocation failure, we just + * exit. This will cause the weight of entity to not be + * considered in bfq_differentiated_weights, which, in its + * turn, causes the scenario to be deemed wrongly symmetric in + * case entity's weight would have been the only weight making + * the scenario asymmetric. On the bright side, no unbalance + * will however occur when entity becomes inactive again (the + * invocation of this function is triggered by an activation + * of entity). In fact, bfq_weights_tree_remove does nothing + * if !entity->weight_counter. + */ + if (unlikely(!entity->weight_counter)) + return; + + entity->weight_counter->weight = entity->weight; + rb_link_node(&entity->weight_counter->weights_node, parent, new); + rb_insert_color(&entity->weight_counter->weights_node, root); + +inc_counter: + entity->weight_counter->num_active++; +} + +/* + * Decrement the weight counter associated with the entity, and, if the + * counter reaches 0, remove the counter from the tree. + * See the comments to the function bfq_weights_tree_add() for considerations + * about overhead. + */ +static void bfq_weights_tree_remove(struct bfq_data *bfqd, + struct bfq_entity *entity, + struct rb_root *root) +{ + if (!entity->weight_counter) + return; + + BUG_ON(RB_EMPTY_ROOT(root)); + BUG_ON(entity->weight_counter->weight != entity->weight); + + BUG_ON(!entity->weight_counter->num_active); + entity->weight_counter->num_active--; + if (entity->weight_counter->num_active > 0) + goto reset_entity_pointer; + + rb_erase(&entity->weight_counter->weights_node, root); + kfree(entity->weight_counter); + +reset_entity_pointer: + entity->weight_counter = NULL; +} + +/* + * Return expired entry, or NULL to just start from scratch in rbtree. + */ +static struct request *bfq_check_fifo(struct bfq_queue *bfqq, + struct request *last) +{ + struct request *rq; + + if (bfq_bfqq_fifo_expire(bfqq)) + return NULL; + + bfq_mark_bfqq_fifo_expire(bfqq); + + rq = rq_entry_fifo(bfqq->fifo.next); + + if (rq == last || ktime_get_ns() < rq->fifo_time) + return NULL; + + bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); + BUG_ON(RB_EMPTY_NODE(&rq->rb_node)); + return rq; +} + +static struct request *bfq_find_next_rq(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + struct request *last) +{ + struct rb_node *rbnext = rb_next(&last->rb_node); + struct rb_node *rbprev = rb_prev(&last->rb_node); + struct request *next, *prev = NULL; + + BUG_ON(list_empty(&bfqq->fifo)); + + /* Follow expired path, else get first next available. */ + next = bfq_check_fifo(bfqq, last); + if (next) { + BUG_ON(next == last); + return next; + } + + BUG_ON(RB_EMPTY_NODE(&last->rb_node)); + + if (rbprev) + prev = rb_entry_rq(rbprev); + + if (rbnext) + next = rb_entry_rq(rbnext); + else { + rbnext = rb_first(&bfqq->sort_list); + if (rbnext && rbnext != &last->rb_node) + next = rb_entry_rq(rbnext); + } + + return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); +} + +/* see the definition of bfq_async_charge_factor for details */ +static unsigned long bfq_serv_to_charge(struct request *rq, + struct bfq_queue *bfqq) +{ + if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1) + return blk_rq_sectors(rq); + + /* + * If there are no weight-raised queues, then amplify service + * by just the async charge factor; otherwise amplify service + * by twice the async charge factor, to further reduce latency + * for weight-raised queues. + */ + if (bfqq->bfqd->wr_busy_queues == 0) + return blk_rq_sectors(rq) * bfq_async_charge_factor; + + return blk_rq_sectors(rq) * 2 * bfq_async_charge_factor; +} + +/** + * bfq_updated_next_req - update the queue after a new next_rq selection. + * @bfqd: the device data the queue belongs to. + * @bfqq: the queue to update. + * + * If the first request of a queue changes we make sure that the queue + * has enough budget to serve at least its first request (if the + * request has grown). We do this because if the queue has not enough + * budget for its first request, it has to go through two dispatch + * rounds to actually get it dispatched. + */ +static void bfq_updated_next_req(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + struct bfq_entity *entity = &bfqq->entity; + struct bfq_service_tree *st = bfq_entity_service_tree(entity); + struct request *next_rq = bfqq->next_rq; + unsigned long new_budget; + + if (!next_rq) + return; + + if (bfqq == bfqd->in_service_queue) + /* + * In order not to break guarantees, budgets cannot be + * changed after an entity has been selected. + */ + return; + + BUG_ON(entity->tree != &st->active); + BUG_ON(entity == entity->sched_data->in_service_entity); + + new_budget = max_t(unsigned long, bfqq->max_budget, + bfq_serv_to_charge(next_rq, bfqq)); + if (entity->budget != new_budget) { + entity->budget = new_budget; + bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", + new_budget); + bfq_requeue_bfqq(bfqd, bfqq); + } +} + +static unsigned int bfq_wr_duration(struct bfq_data *bfqd) +{ + u64 dur; + + if (bfqd->bfq_wr_max_time > 0) + return bfqd->bfq_wr_max_time; + + dur = bfqd->RT_prod; + do_div(dur, bfqd->peak_rate); + + /* + * Limit duration between 3 and 13 seconds. Tests show that + * higher values than 13 seconds often yield the opposite of + * the desired result, i.e., worsen responsiveness by letting + * non-interactive and non-soft-real-time applications + * preserve weight raising for a too long time interval. + * + * On the other end, lower values than 3 seconds make it + * difficult for most interactive tasks to complete their jobs + * before weight-raising finishes. + */ + if (dur > msecs_to_jiffies(13000)) + dur = msecs_to_jiffies(13000); + else if (dur < msecs_to_jiffies(3000)) + dur = msecs_to_jiffies(3000); + + return dur; +} + +static void +bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_io_cq *bic) +{ + if (bic->saved_idle_window) + bfq_mark_bfqq_idle_window(bfqq); + else + bfq_clear_bfqq_idle_window(bfqq); + + if (bic->saved_IO_bound) + bfq_mark_bfqq_IO_bound(bfqq); + else + bfq_clear_bfqq_IO_bound(bfqq); + + bfqq->wr_coeff = bic->saved_wr_coeff; + bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; + BUG_ON(time_is_after_jiffies(bfqq->wr_start_at_switch_to_srt)); + bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; + bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; + BUG_ON(time_is_after_jiffies(bfqq->last_wr_start_finish)); + + if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || + time_is_before_jiffies(bfqq->last_wr_start_finish + + bfqq->wr_cur_max_time))) { + bfq_log_bfqq(bfqq->bfqd, bfqq, + "resume state: switching off wr (%lu + %lu < %lu)", + bfqq->last_wr_start_finish, bfqq->wr_cur_max_time, + jiffies); + + bfqq->wr_coeff = 1; + } + /* make sure weight will be updated, however we got here */ + bfqq->entity.prio_changed = 1; +} + +static int bfqq_process_refs(struct bfq_queue *bfqq) +{ + int process_refs, io_refs; + + lockdep_assert_held(bfqq->bfqd->queue->queue_lock); + + io_refs = bfqq->allocated[READ] + bfqq->allocated[WRITE]; + process_refs = bfqq->ref - io_refs - bfqq->entity.on_st; + BUG_ON(process_refs < 0); + return process_refs; +} + +/* Empty burst list and add just bfqq (see comments to bfq_handle_burst) */ +static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + struct bfq_queue *item; + struct hlist_node *n; + + hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) + hlist_del_init(&item->burst_list_node); + hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); + bfqd->burst_size = 1; + bfqd->burst_parent_entity = bfqq->entity.parent; +} + +/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ +static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + /* Increment burst size to take into account also bfqq */ + bfqd->burst_size++; + + bfq_log_bfqq(bfqd, bfqq, "add_to_burst %d", bfqd->burst_size); + + BUG_ON(bfqd->burst_size > bfqd->bfq_large_burst_thresh); + + if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { + struct bfq_queue *pos, *bfqq_item; + struct hlist_node *n; + + /* + * Enough queues have been activated shortly after each + * other to consider this burst as large. + */ + bfqd->large_burst = true; + bfq_log_bfqq(bfqd, bfqq, "add_to_burst: large burst started"); + + /* + * We can now mark all queues in the burst list as + * belonging to a large burst. + */ + hlist_for_each_entry(bfqq_item, &bfqd->burst_list, + burst_list_node) { + bfq_mark_bfqq_in_large_burst(bfqq_item); + bfq_log_bfqq(bfqd, bfqq_item, "marked in large burst"); + } + bfq_mark_bfqq_in_large_burst(bfqq); + bfq_log_bfqq(bfqd, bfqq, "marked in large burst"); + + /* + * From now on, and until the current burst finishes, any + * new queue being activated shortly after the last queue + * was inserted in the burst can be immediately marked as + * belonging to a large burst. So the burst list is not + * needed any more. Remove it. + */ + hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, + burst_list_node) + hlist_del_init(&pos->burst_list_node); + } else /* + * Burst not yet large: add bfqq to the burst list. Do + * not increment the ref counter for bfqq, because bfqq + * is removed from the burst list before freeing bfqq + * in put_queue. + */ + hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); +} + +/* + * If many queues belonging to the same group happen to be created + * shortly after each other, then the processes associated with these + * queues have typically a common goal. In particular, bursts of queue + * creations are usually caused by services or applications that spawn + * many parallel threads/processes. Examples are systemd during boot, + * or git grep. To help these processes get their job done as soon as + * possible, it is usually better to not grant either weight-raising + * or device idling to their queues. + * + * In this comment we describe, firstly, the reasons why this fact + * holds, and, secondly, the next function, which implements the main + * steps needed to properly mark these queues so that they can then be + * treated in a different way. + * + * The above services or applications benefit mostly from a high + * throughput: the quicker the requests of the activated queues are + * cumulatively served, the sooner the target job of these queues gets + * completed. As a consequence, weight-raising any of these queues, + * which also implies idling the device for it, is almost always + * counterproductive. In most cases it just lowers throughput. + * + * On the other hand, a burst of queue creations may be caused also by + * the start of an application that does not consist of a lot of + * parallel I/O-bound threads. In fact, with a complex application, + * several short processes may need to be executed to start-up the + * application. In this respect, to start an application as quickly as + * possible, the best thing to do is in any case to privilege the I/O + * related to the application with respect to all other + * I/O. Therefore, the best strategy to start as quickly as possible + * an application that causes a burst of queue creations is to + * weight-raise all the queues created during the burst. This is the + * exact opposite of the best strategy for the other type of bursts. + * + * In the end, to take the best action for each of the two cases, the + * two types of bursts need to be distinguished. Fortunately, this + * seems relatively easy, by looking at the sizes of the bursts. In + * particular, we found a threshold such that only bursts with a + * larger size than that threshold are apparently caused by + * services or commands such as systemd or git grep. For brevity, + * hereafter we call just 'large' these bursts. BFQ *does not* + * weight-raise queues whose creation occurs in a large burst. In + * addition, for each of these queues BFQ performs or does not perform + * idling depending on which choice boosts the throughput more. The + * exact choice depends on the device and request pattern at + * hand. + * + * Unfortunately, false positives may occur while an interactive task + * is starting (e.g., an application is being started). The + * consequence is that the queues associated with the task do not + * enjoy weight raising as expected. Fortunately these false positives + * are very rare. They typically occur if some service happens to + * start doing I/O exactly when the interactive task starts. + * + * Turning back to the next function, it implements all the steps + * needed to detect the occurrence of a large burst and to properly + * mark all the queues belonging to it (so that they can then be + * treated in a different way). This goal is achieved by maintaining a + * "burst list" that holds, temporarily, the queues that belong to the + * burst in progress. The list is then used to mark these queues as + * belonging to a large burst if the burst does become large. The main + * steps are the following. + * + * . when the very first queue is created, the queue is inserted into the + * list (as it could be the first queue in a possible burst) + * + * . if the current burst has not yet become large, and a queue Q that does + * not yet belong to the burst is activated shortly after the last time + * at which a new queue entered the burst list, then the function appends + * Q to the burst list + * + * . if, as a consequence of the previous step, the burst size reaches + * the large-burst threshold, then + * + * . all the queues in the burst list are marked as belonging to a + * large burst + * + * . the burst list is deleted; in fact, the burst list already served + * its purpose (keeping temporarily track of the queues in a burst, + * so as to be able to mark them as belonging to a large burst in the + * previous sub-step), and now is not needed any more + * + * . the device enters a large-burst mode + * + * . if a queue Q that does not belong to the burst is created while + * the device is in large-burst mode and shortly after the last time + * at which a queue either entered the burst list or was marked as + * belonging to the current large burst, then Q is immediately marked + * as belonging to a large burst. + * + * . if a queue Q that does not belong to the burst is created a while + * later, i.e., not shortly after, than the last time at which a queue + * either entered the burst list or was marked as belonging to the + * current large burst, then the current burst is deemed as finished and: + * + * . the large-burst mode is reset if set + * + * . the burst list is emptied + * + * . Q is inserted in the burst list, as Q may be the first queue + * in a possible new burst (then the burst list contains just Q + * after this step). + */ +static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + /* + * If bfqq is already in the burst list or is part of a large + * burst, or finally has just been split, then there is + * nothing else to do. + */ + if (!hlist_unhashed(&bfqq->burst_list_node) || + bfq_bfqq_in_large_burst(bfqq) || + time_is_after_eq_jiffies(bfqq->split_time + + msecs_to_jiffies(10))) + return; + + /* + * If bfqq's creation happens late enough, or bfqq belongs to + * a different group than the burst group, then the current + * burst is finished, and related data structures must be + * reset. + * + * In this respect, consider the special case where bfqq is + * the very first queue created after BFQ is selected for this + * device. In this case, last_ins_in_burst and + * burst_parent_entity are not yet significant when we get + * here. But it is easy to verify that, whether or not the + * following condition is true, bfqq will end up being + * inserted into the burst list. In particular the list will + * happen to contain only bfqq. And this is exactly what has + * to happen, as bfqq may be the first queue of the first + * burst. + */ + if (time_is_before_jiffies(bfqd->last_ins_in_burst + + bfqd->bfq_burst_interval) || + bfqq->entity.parent != bfqd->burst_parent_entity) { + bfqd->large_burst = false; + bfq_reset_burst_list(bfqd, bfqq); + bfq_log_bfqq(bfqd, bfqq, + "handle_burst: late activation or different group"); + goto end; + } + + /* + * If we get here, then bfqq is being activated shortly after the + * last queue. So, if the current burst is also large, we can mark + * bfqq as belonging to this large burst immediately. + */ + if (bfqd->large_burst) { + bfq_log_bfqq(bfqd, bfqq, "handle_burst: marked in burst"); + bfq_mark_bfqq_in_large_burst(bfqq); + goto end; + } + + /* + * If we get here, then a large-burst state has not yet been + * reached, but bfqq is being activated shortly after the last + * queue. Then we add bfqq to the burst. + */ + bfq_add_to_burst(bfqd, bfqq); +end: + /* + * At this point, bfqq either has been added to the current + * burst or has caused the current burst to terminate and a + * possible new burst to start. In particular, in the second + * case, bfqq has become the first queue in the possible new + * burst. In both cases last_ins_in_burst needs to be moved + * forward. + */ + bfqd->last_ins_in_burst = jiffies; + +} + +static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) +{ + struct bfq_entity *entity = &bfqq->entity; + + return entity->budget - entity->service; +} + +/* + * If enough samples have been computed, return the current max budget + * stored in bfqd, which is dynamically updated according to the + * estimated disk peak rate; otherwise return the default max budget + */ +static int bfq_max_budget(struct bfq_data *bfqd) +{ + if (bfqd->budgets_assigned < bfq_stats_min_budgets) + return bfq_default_max_budget; + else + return bfqd->bfq_max_budget; +} + +/* + * Return min budget, which is a fraction of the current or default + * max budget (trying with 1/32) + */ +static int bfq_min_budget(struct bfq_data *bfqd) +{ + if (bfqd->budgets_assigned < bfq_stats_min_budgets) + return bfq_default_max_budget / 32; + else + return bfqd->bfq_max_budget / 32; +} + +static void bfq_bfqq_expire(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + bool compensate, + enum bfqq_expiration reason); + +/* + * The next function, invoked after the input queue bfqq switches from + * idle to busy, updates the budget of bfqq. The function also tells + * whether the in-service queue should be expired, by returning + * true. The purpose of expiring the in-service queue is to give bfqq + * the chance to possibly preempt the in-service queue, and the reason + * for preempting the in-service queue is to achieve one of the two + * goals below. + * + * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has + * expired because it has remained idle. In particular, bfqq may have + * expired for one of the following two reasons: + * + * - BFQ_BFQQ_NO_MORE_REQUEST bfqq did not enjoy any device idling and + * did not make it to issue a new request before its last request + * was served; + * + * - BFQ_BFQQ_TOO_IDLE bfqq did enjoy device idling, but did not issue + * a new request before the expiration of the idling-time. + * + * Even if bfqq has expired for one of the above reasons, the process + * associated with the queue may be however issuing requests greedily, + * and thus be sensitive to the bandwidth it receives (bfqq may have + * remained idle for other reasons: CPU high load, bfqq not enjoying + * idling, I/O throttling somewhere in the path from the process to + * the I/O scheduler, ...). But if, after every expiration for one of + * the above two reasons, bfqq has to wait for the service of at least + * one full budget of another queue before being served again, then + * bfqq is likely to get a much lower bandwidth or resource time than + * its reserved ones. To address this issue, two countermeasures need + * to be taken. + * + * First, the budget and the timestamps of bfqq need to be updated in + * a special way on bfqq reactivation: they need to be updated as if + * bfqq did not remain idle and did not expire. In fact, if they are + * computed as if bfqq expired and remained idle until reactivation, + * then the process associated with bfqq is treated as if, instead of + * being greedy, it stopped issuing requests when bfqq remained idle, + * and restarts issuing requests only on this reactivation. In other + * words, the scheduler does not help the process recover the "service + * hole" between bfqq expiration and reactivation. As a consequence, + * the process receives a lower bandwidth than its reserved one. In + * contrast, to recover this hole, the budget must be updated as if + * bfqq was not expired at all before this reactivation, i.e., it must + * be set to the value of the remaining budget when bfqq was + * expired. Along the same line, timestamps need to be assigned the + * value they had the last time bfqq was selected for service, i.e., + * before last expiration. Thus timestamps need to be back-shifted + * with respect to their normal computation (see [1] for more details + * on this tricky aspect). + * + * Secondly, to allow the process to recover the hole, the in-service + * queue must be expired too, to give bfqq the chance to preempt it + * immediately. In fact, if bfqq has to wait for a full budget of the + * in-service queue to be completed, then it may become impossible to + * let the process recover the hole, even if the back-shifted + * timestamps of bfqq are lower than those of the in-service queue. If + * this happens for most or all of the holes, then the process may not + * receive its reserved bandwidth. In this respect, it is worth noting + * that, being the service of outstanding requests unpreemptible, a + * little fraction of the holes may however be unrecoverable, thereby + * causing a little loss of bandwidth. + * + * The last important point is detecting whether bfqq does need this + * bandwidth recovery. In this respect, the next function deems the + * process associated with bfqq greedy, and thus allows it to recover + * the hole, if: 1) the process is waiting for the arrival of a new + * request (which implies that bfqq expired for one of the above two + * reasons), and 2) such a request has arrived soon. The first + * condition is controlled through the flag non_blocking_wait_rq, + * while the second through the flag arrived_in_time. If both + * conditions hold, then the function computes the budget in the + * above-described special way, and signals that the in-service queue + * should be expired. Timestamp back-shifting is done later in + * __bfq_activate_entity. + * + * 2. Reduce latency. Even if timestamps are not backshifted to let + * the process associated with bfqq recover a service hole, bfqq may + * however happen to have, after being (re)activated, a lower finish + * timestamp than the in-service queue. That is, the next budget of + * bfqq may have to be completed before the one of the in-service + * queue. If this is the case, then preempting the in-service queue + * allows this goal to be achieved, apart from the unpreemptible, + * outstanding requests mentioned above. + * + * Unfortunately, regardless of which of the above two goals one wants + * to achieve, service trees need first to be updated to know whether + * the in-service queue must be preempted. To have service trees + * correctly updated, the in-service queue must be expired and + * rescheduled, and bfqq must be scheduled too. This is one of the + * most costly operations (in future versions, the scheduling + * mechanism may be re-designed in such a way to make it possible to + * know whether preemption is needed without needing to update service + * trees). In addition, queue preemptions almost always cause random + * I/O, and thus loss of throughput. Because of these facts, the next + * function adopts the following simple scheme to avoid both costly + * operations and too frequent preemptions: it requests the expiration + * of the in-service queue (unconditionally) only for queues that need + * to recover a hole, or that either are weight-raised or deserve to + * be weight-raised. + */ +static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + bool arrived_in_time, + bool wr_or_deserves_wr) +{ + struct bfq_entity *entity = &bfqq->entity; + + if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time) { + /* + * We do not clear the flag non_blocking_wait_rq here, as + * the latter is used in bfq_activate_bfqq to signal + * that timestamps need to be back-shifted (and is + * cleared right after). + */ + + /* + * In next assignment we rely on that either + * entity->service or entity->budget are not updated + * on expiration if bfqq is empty (see + * __bfq_bfqq_recalc_budget). Thus both quantities + * remain unchanged after such an expiration, and the + * following statement therefore assigns to + * entity->budget the remaining budget on such an + * expiration. For clarity, entity->service is not + * updated on expiration in any case, and, in normal + * operation, is reset only when bfqq is selected for + * service (see bfq_get_next_queue). + */ + BUG_ON(bfqq->max_budget < 0); + entity->budget = min_t(unsigned long, + bfq_bfqq_budget_left(bfqq), + bfqq->max_budget); + + BUG_ON(entity->budget < 0); + return true; + } + + BUG_ON(bfqq->max_budget < 0); + entity->budget = max_t(unsigned long, bfqq->max_budget, + bfq_serv_to_charge(bfqq->next_rq, bfqq)); + BUG_ON(entity->budget < 0); + + bfq_clear_bfqq_non_blocking_wait_rq(bfqq); + return wr_or_deserves_wr; +} + +static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + unsigned int old_wr_coeff, + bool wr_or_deserves_wr, + bool interactive, + bool in_burst, + bool soft_rt) +{ + if (old_wr_coeff == 1 && wr_or_deserves_wr) { + /* start a weight-raising period */ + if (interactive) { + bfqq->wr_coeff = bfqd->bfq_wr_coeff; + bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); + } else { + bfqq->wr_start_at_switch_to_srt = jiffies; + bfqq->wr_coeff = bfqd->bfq_wr_coeff * + BFQ_SOFTRT_WEIGHT_FACTOR; + bfqq->wr_cur_max_time = + bfqd->bfq_wr_rt_max_time; + } + /* + * If needed, further reduce budget to make sure it is + * close to bfqq's backlog, so as to reduce the + * scheduling-error component due to a too large + * budget. Do not care about throughput consequences, + * but only about latency. Finally, do not assign a + * too small budget either, to avoid increasing + * latency by causing too frequent expirations. + */ + bfqq->entity.budget = min_t(unsigned long, + bfqq->entity.budget, + 2 * bfq_min_budget(bfqd)); + + bfq_log_bfqq(bfqd, bfqq, + "wrais starting at %lu, rais_max_time %u", + jiffies, + jiffies_to_msecs(bfqq->wr_cur_max_time)); + } else if (old_wr_coeff > 1) { + if (interactive) { /* update wr coeff and duration */ + bfqq->wr_coeff = bfqd->bfq_wr_coeff; + bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); + } else if (in_burst) { + bfqq->wr_coeff = 1; + bfq_log_bfqq(bfqd, bfqq, + "wrais ending at %lu, rais_max_time %u", + jiffies, + jiffies_to_msecs(bfqq-> + wr_cur_max_time)); + } else if (soft_rt) { + /* + * The application is now or still meeting the + * requirements for being deemed soft rt. We + * can then correctly and safely (re)charge + * the weight-raising duration for the + * application with the weight-raising + * duration for soft rt applications. + * + * In particular, doing this recharge now, i.e., + * before the weight-raising period for the + * application finishes, reduces the probability + * of the following negative scenario: + * 1) the weight of a soft rt application is + * raised at startup (as for any newly + * created application), + * 2) since the application is not interactive, + * at a certain time weight-raising is + * stopped for the application, + * 3) at that time the application happens to + * still have pending requests, and hence + * is destined to not have a chance to be + * deemed soft rt before these requests are + * completed (see the comments to the + * function bfq_bfqq_softrt_next_start() + * for details on soft rt detection), + * 4) these pending requests experience a high + * latency because the application is not + * weight-raised while they are pending. + */ + if (bfqq->wr_cur_max_time != + bfqd->bfq_wr_rt_max_time) { + bfqq->wr_start_at_switch_to_srt = + bfqq->last_wr_start_finish; + BUG_ON(time_is_after_jiffies(bfqq->last_wr_start_finish)); + + bfqq->wr_cur_max_time = + bfqd->bfq_wr_rt_max_time; + bfqq->wr_coeff = bfqd->bfq_wr_coeff * + BFQ_SOFTRT_WEIGHT_FACTOR; + bfq_log_bfqq(bfqd, bfqq, + "switching to soft_rt wr"); + } else + bfq_log_bfqq(bfqd, bfqq, + "moving forward soft_rt wr duration"); + bfqq->last_wr_start_finish = jiffies; + } + } +} + +static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + return bfqq->dispatched == 0 && + time_is_before_jiffies( + bfqq->budget_timeout + + bfqd->bfq_wr_min_idle_time); +} + +static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + int old_wr_coeff, + struct request *rq, + bool *interactive) +{ + bool soft_rt, in_burst, wr_or_deserves_wr, + bfqq_wants_to_preempt, + idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), + /* + * See the comments on + * bfq_bfqq_update_budg_for_activation for + * details on the usage of the next variable. + */ + arrived_in_time = ktime_get_ns() <= + RQ_BIC(rq)->ttime.last_end_request + + bfqd->bfq_slice_idle * 3; + + bfq_log_bfqq(bfqd, bfqq, + "bfq_add_request non-busy: " + "jiffies %lu, in_time %d, idle_long %d busyw %d " + "wr_coeff %u", + jiffies, arrived_in_time, + idle_for_long_time, + bfq_bfqq_non_blocking_wait_rq(bfqq), + old_wr_coeff); + + BUG_ON(bfqq->entity.budget < bfqq->entity.service); + + BUG_ON(bfqq == bfqd->in_service_queue); + bfqg_stats_update_io_add(bfqq_group(RQ_BFQQ(rq)), bfqq, rq->cmd_flags); + + /* + * bfqq deserves to be weight-raised if: + * - it is sync, + * - it does not belong to a large burst, + * - it has been idle for enough time or is soft real-time, + * - is linked to a bfq_io_cq (it is not shared in any sense) + */ + in_burst = bfq_bfqq_in_large_burst(bfqq); + soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && + !in_burst && + time_is_before_jiffies(bfqq->soft_rt_next_start); + *interactive = + !in_burst && + idle_for_long_time; + wr_or_deserves_wr = bfqd->low_latency && + (bfqq->wr_coeff > 1 || + (bfq_bfqq_sync(bfqq) && + bfqq->bic && (*interactive || soft_rt))); + + bfq_log_bfqq(bfqd, bfqq, + "bfq_add_request: " + "in_burst %d, " + "soft_rt %d (next %lu), inter %d, bic %p", + bfq_bfqq_in_large_burst(bfqq), soft_rt, + bfqq->soft_rt_next_start, + *interactive, + bfqq->bic); + + /* + * Using the last flag, update budget and check whether bfqq + * may want to preempt the in-service queue. + */ + bfqq_wants_to_preempt = + bfq_bfqq_update_budg_for_activation(bfqd, bfqq, + arrived_in_time, + wr_or_deserves_wr); + + /* + * If bfqq happened to be activated in a burst, but has been + * idle for much more than an interactive queue, then we + * assume that, in the overall I/O initiated in the burst, the + * I/O associated with bfqq is finished. So bfqq does not need + * to be treated as a queue belonging to a burst + * anymore. Accordingly, we reset bfqq's in_large_burst flag + * if set, and remove bfqq from the burst list if it's + * there. We do not decrement burst_size, because the fact + * that bfqq does not need to belong to the burst list any + * more does not invalidate the fact that bfqq was created in + * a burst. + */ + if (likely(!bfq_bfqq_just_created(bfqq)) && + idle_for_long_time && + time_is_before_jiffies( + bfqq->budget_timeout + + msecs_to_jiffies(10000))) { + hlist_del_init(&bfqq->burst_list_node); + bfq_clear_bfqq_in_large_burst(bfqq); + } + + bfq_clear_bfqq_just_created(bfqq); + + if (!bfq_bfqq_IO_bound(bfqq)) { + if (arrived_in_time) { + bfqq->requests_within_timer++; + if (bfqq->requests_within_timer >= + bfqd->bfq_requests_within_timer) + bfq_mark_bfqq_IO_bound(bfqq); + } else + bfqq->requests_within_timer = 0; + bfq_log_bfqq(bfqd, bfqq, "requests in time %d", + bfqq->requests_within_timer); + } + + if (bfqd->low_latency) { + if (unlikely(time_is_after_jiffies(bfqq->split_time))) + /* wraparound */ + bfqq->split_time = + jiffies - bfqd->bfq_wr_min_idle_time - 1; + + if (time_is_before_jiffies(bfqq->split_time + + bfqd->bfq_wr_min_idle_time)) { + bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, + old_wr_coeff, + wr_or_deserves_wr, + *interactive, + in_burst, + soft_rt); + + if (old_wr_coeff != bfqq->wr_coeff) + bfqq->entity.prio_changed = 1; + } + } + + bfqq->last_idle_bklogged = jiffies; + bfqq->service_from_backlogged = 0; + bfq_clear_bfqq_softrt_update(bfqq); + + bfq_add_bfqq_busy(bfqd, bfqq); + + /* + * Expire in-service queue only if preemption may be needed + * for guarantees. In this respect, the function + * next_queue_may_preempt just checks a simple, necessary + * condition, and not a sufficient condition based on + * timestamps. In fact, for the latter condition to be + * evaluated, timestamps would need first to be updated, and + * this operation is quite costly (see the comments on the + * function bfq_bfqq_update_budg_for_activation). + */ + if (bfqd->in_service_queue && bfqq_wants_to_preempt && + bfqd->in_service_queue->wr_coeff < bfqq->wr_coeff && + next_queue_may_preempt(bfqd)) { + struct bfq_queue *in_serv = + bfqd->in_service_queue; + BUG_ON(in_serv == bfqq); + + bfq_bfqq_expire(bfqd, bfqd->in_service_queue, + false, BFQ_BFQQ_PREEMPTED); + } +} + +static void bfq_add_request(struct request *rq) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq); + struct bfq_data *bfqd = bfqq->bfqd; + struct request *next_rq, *prev; + unsigned int old_wr_coeff = bfqq->wr_coeff; + bool interactive = false; + + bfq_log_bfqq(bfqd, bfqq, "add_request: size %u %s", + blk_rq_sectors(rq), rq_is_sync(rq) ? "S" : "A"); + + if (bfqq->wr_coeff > 1) /* queue is being weight-raised */ + bfq_log_bfqq(bfqd, bfqq, + "raising period dur %u/%u msec, old coeff %u, w %d(%d)", + jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), + jiffies_to_msecs(bfqq->wr_cur_max_time), + bfqq->wr_coeff, + bfqq->entity.weight, bfqq->entity.orig_weight); + + bfqq->queued[rq_is_sync(rq)]++; + bfqd->queued++; + + elv_rb_add(&bfqq->sort_list, rq); + + /* + * Check if this request is a better next-to-serve candidate. + */ + prev = bfqq->next_rq; + next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); + BUG_ON(!next_rq); + bfqq->next_rq = next_rq; + + /* + * Adjust priority tree position, if next_rq changes. + */ + if (prev != bfqq->next_rq) + bfq_pos_tree_add_move(bfqd, bfqq); + + if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ + bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, + rq, &interactive); + else { + if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && + time_is_before_jiffies( + bfqq->last_wr_start_finish + + bfqd->bfq_wr_min_inter_arr_async)) { + bfqq->wr_coeff = bfqd->bfq_wr_coeff; + bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); + + bfqd->wr_busy_queues++; + bfqq->entity.prio_changed = 1; + bfq_log_bfqq(bfqd, bfqq, + "non-idle wrais starting, " + "wr_max_time %u wr_busy %d", + jiffies_to_msecs(bfqq->wr_cur_max_time), + bfqd->wr_busy_queues); + } + if (prev != bfqq->next_rq) + bfq_updated_next_req(bfqd, bfqq); + } + + /* + * Assign jiffies to last_wr_start_finish in the following + * cases: + * + * . if bfqq is not going to be weight-raised, because, for + * non weight-raised queues, last_wr_start_finish stores the + * arrival time of the last request; as of now, this piece + * of information is used only for deciding whether to + * weight-raise async queues + * + * . if bfqq is not weight-raised, because, if bfqq is now + * switching to weight-raised, then last_wr_start_finish + * stores the time when weight-raising starts + * + * . if bfqq is interactive, because, regardless of whether + * bfqq is currently weight-raised, the weight-raising + * period must start or restart (this case is considered + * separately because it is not detected by the above + * conditions, if bfqq is already weight-raised) + * + * last_wr_start_finish has to be updated also if bfqq is soft + * real-time, because the weight-raising period is constantly + * restarted on idle-to-busy transitions for these queues, but + * this is already done in bfq_bfqq_handle_idle_busy_switch if + * needed. + */ + if (bfqd->low_latency && + (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) + bfqq->last_wr_start_finish = jiffies; +} + +static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, + struct bio *bio) +{ + struct task_struct *tsk = current; + struct bfq_io_cq *bic; + struct bfq_queue *bfqq; + + bic = bfq_bic_lookup(bfqd, tsk->io_context); + if (!bic) + return NULL; + + bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); + if (bfqq) + return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); + + return NULL; +} + +static sector_t get_sdist(sector_t last_pos, struct request *rq) +{ + sector_t sdist = 0; + + if (last_pos) { + if (last_pos < blk_rq_pos(rq)) + sdist = blk_rq_pos(rq) - last_pos; + else + sdist = last_pos - blk_rq_pos(rq); + } + + return sdist; +} + +static void bfq_activate_request(struct request_queue *q, struct request *rq) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + bfqd->rq_in_driver++; +} + +static void bfq_deactivate_request(struct request_queue *q, struct request *rq) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + + BUG_ON(bfqd->rq_in_driver == 0); + bfqd->rq_in_driver--; +} + +static void bfq_remove_request(struct request *rq) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq); + struct bfq_data *bfqd = bfqq->bfqd; + const int sync = rq_is_sync(rq); + + BUG_ON(bfqq->entity.service > bfqq->entity.budget && + bfqq == bfqd->in_service_queue); + + if (bfqq->next_rq == rq) { + bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); + bfq_updated_next_req(bfqd, bfqq); + } + + if (rq->queuelist.prev != &rq->queuelist) + list_del_init(&rq->queuelist); + BUG_ON(bfqq->queued[sync] == 0); + bfqq->queued[sync]--; + bfqd->queued--; + elv_rb_del(&bfqq->sort_list, rq); + + if (RB_EMPTY_ROOT(&bfqq->sort_list)) { + bfqq->next_rq = NULL; + + BUG_ON(bfqq->entity.budget < 0); + + if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { + BUG_ON(bfqq->ref < 2); /* referred by rq and on tree */ + bfq_del_bfqq_busy(bfqd, bfqq, false); + /* + * bfqq emptied. In normal operation, when + * bfqq is empty, bfqq->entity.service and + * bfqq->entity.budget must contain, + * respectively, the service received and the + * budget used last time bfqq emptied. These + * facts do not hold in this case, as at least + * this last removal occurred while bfqq is + * not in service. To avoid inconsistencies, + * reset both bfqq->entity.service and + * bfqq->entity.budget, if bfqq has still a + * process that may issue I/O requests to it. + */ + bfqq->entity.budget = bfqq->entity.service = 0; + } + + /* + * Remove queue from request-position tree as it is empty. + */ + if (bfqq->pos_root) { + rb_erase(&bfqq->pos_node, bfqq->pos_root); + bfqq->pos_root = NULL; + } + } + + if (rq->cmd_flags & REQ_META) { + BUG_ON(bfqq->meta_pending == 0); + bfqq->meta_pending--; + } + bfqg_stats_update_io_remove(bfqq_group(bfqq), rq->cmd_flags); +} + +static enum elv_merge bfq_merge(struct request_queue *q, struct request **req, + struct bio *bio) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct request *__rq; + + __rq = bfq_find_rq_fmerge(bfqd, bio); + if (__rq && elv_bio_merge_ok(__rq, bio)) { + *req = __rq; + return ELEVATOR_FRONT_MERGE; + } + + return ELEVATOR_NO_MERGE; +} + +static void bfq_merged_request(struct request_queue *q, struct request *req, + enum elv_merge type) +{ + if (type == ELEVATOR_FRONT_MERGE && + rb_prev(&req->rb_node) && + blk_rq_pos(req) < + blk_rq_pos(container_of(rb_prev(&req->rb_node), + struct request, rb_node))) { + struct bfq_queue *bfqq = RQ_BFQQ(req); + struct bfq_data *bfqd = bfqq->bfqd; + struct request *prev, *next_rq; + + /* Reposition request in its sort_list */ + elv_rb_del(&bfqq->sort_list, req); + elv_rb_add(&bfqq->sort_list, req); + /* Choose next request to be served for bfqq */ + prev = bfqq->next_rq; + next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, + bfqd->last_position); + BUG_ON(!next_rq); + bfqq->next_rq = next_rq; + /* + * If next_rq changes, update both the queue's budget to + * fit the new request and the queue's position in its + * rq_pos_tree. + */ + if (prev != bfqq->next_rq) { + bfq_updated_next_req(bfqd, bfqq); + bfq_pos_tree_add_move(bfqd, bfqq); + } + } +} + +#ifdef CONFIG_BFQ_GROUP_IOSCHED +static void bfq_bio_merged(struct request_queue *q, struct request *req, + struct bio *bio) +{ + bfqg_stats_update_io_merged(bfqq_group(RQ_BFQQ(req)), bio->bi_opf); +} +#endif + +static void bfq_merged_requests(struct request_queue *q, struct request *rq, + struct request *next) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq), *next_bfqq = RQ_BFQQ(next); + + /* + * If next and rq belong to the same bfq_queue and next is older + * than rq, then reposition rq in the fifo (by substituting next + * with rq). Otherwise, if next and rq belong to different + * bfq_queues, never reposition rq: in fact, we would have to + * reposition it with respect to next's position in its own fifo, + * which would most certainly be too expensive with respect to + * the benefits. + */ + if (bfqq == next_bfqq && + !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && + next->fifo_time < rq->fifo_time) { + list_del_init(&rq->queuelist); + list_replace_init(&next->queuelist, &rq->queuelist); + rq->fifo_time = next->fifo_time; + } + + if (bfqq->next_rq == next) + bfqq->next_rq = rq; + + bfq_remove_request(next); + bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); +} + +/* Must be called with bfqq != NULL */ +static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) +{ + BUG_ON(!bfqq); + + if (bfq_bfqq_busy(bfqq)) + bfqq->bfqd->wr_busy_queues--; + bfqq->wr_coeff = 1; + bfqq->wr_cur_max_time = 0; + bfqq->last_wr_start_finish = jiffies; + /* + * Trigger a weight change on the next invocation of + * __bfq_entity_update_weight_prio. + */ + bfqq->entity.prio_changed = 1; + bfq_log_bfqq(bfqq->bfqd, bfqq, + "end_wr: wrais ending at %lu, rais_max_time %u", + bfqq->last_wr_start_finish, + jiffies_to_msecs(bfqq->wr_cur_max_time)); + bfq_log_bfqq(bfqq->bfqd, bfqq, "end_wr: wr_busy %d", + bfqq->bfqd->wr_busy_queues); +} + +static void bfq_end_wr_async_queues(struct bfq_data *bfqd, + struct bfq_group *bfqg) +{ + int i, j; + + for (i = 0; i < 2; i++) + for (j = 0; j < IOPRIO_BE_NR; j++) + if (bfqg->async_bfqq[i][j]) + bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); + if (bfqg->async_idle_bfqq) + bfq_bfqq_end_wr(bfqg->async_idle_bfqq); +} + +static void bfq_end_wr(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq; + + spin_lock_irq(bfqd->queue->queue_lock); + + list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) + bfq_bfqq_end_wr(bfqq); + list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) + bfq_bfqq_end_wr(bfqq); + bfq_end_wr_async(bfqd); + + spin_unlock_irq(bfqd->queue->queue_lock); +} + +static sector_t bfq_io_struct_pos(void *io_struct, bool request) +{ + if (request) + return blk_rq_pos(io_struct); + else + return ((struct bio *)io_struct)->bi_iter.bi_sector; +} + +static int bfq_rq_close_to_sector(void *io_struct, bool request, + sector_t sector) +{ + return abs(bfq_io_struct_pos(io_struct, request) - sector) <= + BFQQ_CLOSE_THR; +} + +static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + sector_t sector) +{ + struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; + struct rb_node *parent, *node; + struct bfq_queue *__bfqq; + + if (RB_EMPTY_ROOT(root)) + return NULL; + + /* + * First, if we find a request starting at the end of the last + * request, choose it. + */ + __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); + if (__bfqq) + return __bfqq; + + /* + * If the exact sector wasn't found, the parent of the NULL leaf + * will contain the closest sector (rq_pos_tree sorted by + * next_request position). + */ + __bfqq = rb_entry(parent, struct bfq_queue, pos_node); + if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) + return __bfqq; + + if (blk_rq_pos(__bfqq->next_rq) < sector) + node = rb_next(&__bfqq->pos_node); + else + node = rb_prev(&__bfqq->pos_node); + if (!node) + return NULL; + + __bfqq = rb_entry(node, struct bfq_queue, pos_node); + if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) + return __bfqq; + + return NULL; +} + +static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, + struct bfq_queue *cur_bfqq, + sector_t sector) +{ + struct bfq_queue *bfqq; + + /* + * We shall notice if some of the queues are cooperating, + * e.g., working closely on the same area of the device. In + * that case, we can group them together and: 1) don't waste + * time idling, and 2) serve the union of their requests in + * the best possible order for throughput. + */ + bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); + if (!bfqq || bfqq == cur_bfqq) + return NULL; + + return bfqq; +} + +static struct bfq_queue * +bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) +{ + int process_refs, new_process_refs; + struct bfq_queue *__bfqq; + + /* + * If there are no process references on the new_bfqq, then it is + * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain + * may have dropped their last reference (not just their last process + * reference). + */ + if (!bfqq_process_refs(new_bfqq)) + return NULL; + + /* Avoid a circular list and skip interim queue merges. */ + while ((__bfqq = new_bfqq->new_bfqq)) { + if (__bfqq == bfqq) + return NULL; + new_bfqq = __bfqq; + } + + process_refs = bfqq_process_refs(bfqq); + new_process_refs = bfqq_process_refs(new_bfqq); + /* + * If the process for the bfqq has gone away, there is no + * sense in merging the queues. + */ + if (process_refs == 0 || new_process_refs == 0) + return NULL; + + bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", + new_bfqq->pid); + + /* + * Merging is just a redirection: the requests of the process + * owning one of the two queues are redirected to the other queue. + * The latter queue, in its turn, is set as shared if this is the + * first time that the requests of some process are redirected to + * it. + * + * We redirect bfqq to new_bfqq and not the opposite, because we + * are in the context of the process owning bfqq, hence we have + * the io_cq of this process. So we can immediately configure this + * io_cq to redirect the requests of the process to new_bfqq. + * + * NOTE, even if new_bfqq coincides with the in-service queue, the + * io_cq of new_bfqq is not available, because, if the in-service + * queue is shared, bfqd->in_service_bic may not point to the + * io_cq of the in-service queue. + * Redirecting the requests of the process owning bfqq to the + * currently in-service queue is in any case the best option, as + * we feed the in-service queue with new requests close to the + * last request served and, by doing so, hopefully increase the + * throughput. + */ + bfqq->new_bfqq = new_bfqq; + new_bfqq->ref += process_refs; + return new_bfqq; +} + +static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, + struct bfq_queue *new_bfqq) +{ + if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || + (bfqq->ioprio_class != new_bfqq->ioprio_class)) + return false; + + /* + * If either of the queues has already been detected as seeky, + * then merging it with the other queue is unlikely to lead to + * sequential I/O. + */ + if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) + return false; + + /* + * Interleaved I/O is known to be done by (some) applications + * only for reads, so it does not make sense to merge async + * queues. + */ + if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) + return false; + + return true; +} + +/* + * If this function returns true, then bfqq cannot be merged. The idea + * is that true cooperation happens very early after processes start + * to do I/O. Usually, late cooperations are just accidental false + * positives. In case bfqq is weight-raised, such false positives + * would evidently degrade latency guarantees for bfqq. + */ +static bool wr_from_too_long(struct bfq_queue *bfqq) +{ + return bfqq->wr_coeff > 1 && + time_is_before_jiffies(bfqq->last_wr_start_finish + + msecs_to_jiffies(100)); +} + +/* + * Attempt to schedule a merge of bfqq with the currently in-service + * queue or with a close queue among the scheduled queues. Return + * NULL if no merge was scheduled, a pointer to the shared bfq_queue + * structure otherwise. + * + * The OOM queue is not allowed to participate to cooperation: in fact, since + * the requests temporarily redirected to the OOM queue could be redirected + * again to dedicated queues at any time, the state needed to correctly + * handle merging with the OOM queue would be quite complex and expensive + * to maintain. Besides, in such a critical condition as an out of memory, + * the benefits of queue merging may be little relevant, or even negligible. + * + * Weight-raised queues can be merged only if their weight-raising + * period has just started. In fact cooperating processes are usually + * started together. Thus, with this filter we avoid false positives + * that would jeopardize low-latency guarantees. + * + * WARNING: queue merging may impair fairness among non-weight raised + * queues, for at least two reasons: 1) the original weight of a + * merged queue may change during the merged state, 2) even being the + * weight the same, a merged queue may be bloated with many more + * requests than the ones produced by its originally-associated + * process. + */ +static struct bfq_queue * +bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, + void *io_struct, bool request) +{ + struct bfq_queue *in_service_bfqq, *new_bfqq; + + if (bfqq->new_bfqq) + return bfqq->new_bfqq; + + if (io_struct && wr_from_too_long(bfqq) && + likely(bfqq != &bfqd->oom_bfqq)) + bfq_log_bfqq(bfqd, bfqq, + "would have looked for coop, but bfq%d wr", + bfqq->pid); + + if (!io_struct || + wr_from_too_long(bfqq) || + unlikely(bfqq == &bfqd->oom_bfqq)) + return NULL; + + /* If there is only one backlogged queue, don't search. */ + if (bfqd->busy_queues == 1) + return NULL; + + in_service_bfqq = bfqd->in_service_queue; + + if (in_service_bfqq && in_service_bfqq != bfqq && + bfqd->in_service_bic && wr_from_too_long(in_service_bfqq) + && likely(in_service_bfqq == &bfqd->oom_bfqq)) + bfq_log_bfqq(bfqd, bfqq, + "would have tried merge with in-service-queue, but wr"); + + if (!in_service_bfqq || in_service_bfqq == bfqq || + !bfqd->in_service_bic || wr_from_too_long(in_service_bfqq) || + unlikely(in_service_bfqq == &bfqd->oom_bfqq)) + goto check_scheduled; + + if (bfq_rq_close_to_sector(io_struct, request, bfqd->last_position) && + bfqq->entity.parent == in_service_bfqq->entity.parent && + bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { + new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); + if (new_bfqq) + return new_bfqq; + } + /* + * Check whether there is a cooperator among currently scheduled + * queues. The only thing we need is that the bio/request is not + * NULL, as we need it to establish whether a cooperator exists. + */ +check_scheduled: + new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, + bfq_io_struct_pos(io_struct, request)); + + BUG_ON(new_bfqq && bfqq->entity.parent != new_bfqq->entity.parent); + + if (new_bfqq && wr_from_too_long(new_bfqq) && + likely(new_bfqq != &bfqd->oom_bfqq) && + bfq_may_be_close_cooperator(bfqq, new_bfqq)) + bfq_log_bfqq(bfqd, bfqq, + "would have merged with bfq%d, but wr", + new_bfqq->pid); + + if (new_bfqq && !wr_from_too_long(new_bfqq) && + likely(new_bfqq != &bfqd->oom_bfqq) && + bfq_may_be_close_cooperator(bfqq, new_bfqq)) + return bfq_setup_merge(bfqq, new_bfqq); + + return NULL; +} + +static void bfq_bfqq_save_state(struct bfq_queue *bfqq) +{ + struct bfq_io_cq *bic = bfqq->bic; + + /* + * If !bfqq->bic, the queue is already shared or its requests + * have already been redirected to a shared queue; both idle window + * and weight raising state have already been saved. Do nothing. + */ + if (!bic) + return; + + bic->saved_idle_window = bfq_bfqq_idle_window(bfqq); + bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); + bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); + bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); + bic->saved_wr_coeff = bfqq->wr_coeff; + bic->saved_wr_start_at_switch_to_srt = bfqq->wr_start_at_switch_to_srt; + bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; + bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; + BUG_ON(time_is_after_jiffies(bfqq->last_wr_start_finish)); +} + +static void bfq_get_bic_reference(struct bfq_queue *bfqq) +{ + /* + * If bfqq->bic has a non-NULL value, the bic to which it belongs + * is about to begin using a shared bfq_queue. + */ + if (bfqq->bic) + atomic_long_inc(&bfqq->bic->icq.ioc->refcount); +} + +static void +bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, + struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) +{ + bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", + (unsigned long) new_bfqq->pid); + /* Save weight raising and idle window of the merged queues */ + bfq_bfqq_save_state(bfqq); + bfq_bfqq_save_state(new_bfqq); + if (bfq_bfqq_IO_bound(bfqq)) + bfq_mark_bfqq_IO_bound(new_bfqq); + bfq_clear_bfqq_IO_bound(bfqq); + + /* + * If bfqq is weight-raised, then let new_bfqq inherit + * weight-raising. To reduce false positives, neglect the case + * where bfqq has just been created, but has not yet made it + * to be weight-raised (which may happen because EQM may merge + * bfqq even before bfq_add_request is executed for the first + * time for bfqq). Handling this case would however be very + * easy, thanks to the flag just_created. + */ + if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { + new_bfqq->wr_coeff = bfqq->wr_coeff; + new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; + new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; + new_bfqq->wr_start_at_switch_to_srt = + bfqq->wr_start_at_switch_to_srt; + if (bfq_bfqq_busy(new_bfqq)) + bfqd->wr_busy_queues++; + new_bfqq->entity.prio_changed = 1; + bfq_log_bfqq(bfqd, new_bfqq, + "wr start after merge with %d, rais_max_time %u", + bfqq->pid, + jiffies_to_msecs(bfqq->wr_cur_max_time)); + } + + if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ + bfqq->wr_coeff = 1; + bfqq->entity.prio_changed = 1; + if (bfq_bfqq_busy(bfqq)) + bfqd->wr_busy_queues--; + } + + bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", + bfqd->wr_busy_queues); + + /* + * Grab a reference to the bic, to prevent it from being destroyed + * before being possibly touched by a bfq_split_bfqq(). + */ + bfq_get_bic_reference(bfqq); + bfq_get_bic_reference(new_bfqq); + /* + * Merge queues (that is, let bic redirect its requests to new_bfqq) + */ + bic_set_bfqq(bic, new_bfqq, 1); + bfq_mark_bfqq_coop(new_bfqq); + /* + * new_bfqq now belongs to at least two bics (it is a shared queue): + * set new_bfqq->bic to NULL. bfqq either: + * - does not belong to any bic any more, and hence bfqq->bic must + * be set to NULL, or + * - is a queue whose owning bics have already been redirected to a + * different queue, hence the queue is destined to not belong to + * any bic soon and bfqq->bic is already NULL (therefore the next + * assignment causes no harm). + */ + new_bfqq->bic = NULL; + bfqq->bic = NULL; + /* release process reference to bfqq */ + bfq_put_queue(bfqq); +} + +static int bfq_allow_bio_merge(struct request_queue *q, struct request *rq, + struct bio *bio) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + bool is_sync = op_is_sync(bio->bi_opf); + struct bfq_io_cq *bic; + struct bfq_queue *bfqq, *new_bfqq; + + /* + * Disallow merge of a sync bio into an async request. + */ + if (is_sync && !rq_is_sync(rq)) + return false; + + /* + * Lookup the bfqq that this bio will be queued with. Allow + * merge only if rq is queued there. + * Queue lock is held here. + */ + bic = bfq_bic_lookup(bfqd, current->io_context); + if (!bic) + return false; + + bfqq = bic_to_bfqq(bic, is_sync); + /* + * We take advantage of this function to perform an early merge + * of the queues of possible cooperating processes. + */ + if (bfqq) { + new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false); + if (new_bfqq) { + bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); + /* + * If we get here, the bio will be queued in the + * shared queue, i.e., new_bfqq, so use new_bfqq + * to decide whether bio and rq can be merged. + */ + bfqq = new_bfqq; + } + } + + return bfqq == RQ_BFQQ(rq); +} + +static int bfq_allow_rq_merge(struct request_queue *q, struct request *rq, + struct request *next) +{ + return RQ_BFQQ(rq) == RQ_BFQQ(next); +} + +/* + * Set the maximum time for the in-service queue to consume its + * budget. This prevents seeky processes from lowering the throughput. + * In practice, a time-slice service scheme is used with seeky + * processes. + */ +static void bfq_set_budget_timeout(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + unsigned int timeout_coeff; + + if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) + timeout_coeff = 1; + else + timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; + + bfqd->last_budget_start = ktime_get(); + + bfqq->budget_timeout = jiffies + + bfqd->bfq_timeout * timeout_coeff; + + bfq_log_bfqq(bfqd, bfqq, "set budget_timeout %u", + jiffies_to_msecs(bfqd->bfq_timeout * timeout_coeff)); +} + +static void __bfq_set_in_service_queue(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + if (bfqq) { + bfqg_stats_update_avg_queue_size(bfqq_group(bfqq)); + bfq_mark_bfqq_must_alloc(bfqq); + bfq_clear_bfqq_fifo_expire(bfqq); + + bfqd->budgets_assigned = (bfqd->budgets_assigned*7 + 256) / 8; + + BUG_ON(bfqq == bfqd->in_service_queue); + BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list)); + + if (time_is_before_jiffies(bfqq->last_wr_start_finish) && + bfqq->wr_coeff > 1 && + bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && + time_is_before_jiffies(bfqq->budget_timeout)) { + /* + * For soft real-time queues, move the start + * of the weight-raising period forward by the + * time the queue has not received any + * service. Otherwise, a relatively long + * service delay is likely to cause the + * weight-raising period of the queue to end, + * because of the short duration of the + * weight-raising period of a soft real-time + * queue. It is worth noting that this move + * is not so dangerous for the other queues, + * because soft real-time queues are not + * greedy. + * + * To not add a further variable, we use the + * overloaded field budget_timeout to + * determine for how long the queue has not + * received service, i.e., how much time has + * elapsed since the queue expired. However, + * this is a little imprecise, because + * budget_timeout is set to jiffies if bfqq + * not only expires, but also remains with no + * request. + */ + if (time_after(bfqq->budget_timeout, + bfqq->last_wr_start_finish)) + bfqq->last_wr_start_finish += + jiffies - bfqq->budget_timeout; + else + bfqq->last_wr_start_finish = jiffies; + + if (time_is_after_jiffies(bfqq->last_wr_start_finish)) { + pr_crit( + "BFQ WARNING:last %lu budget %lu jiffies %lu", + bfqq->last_wr_start_finish, + bfqq->budget_timeout, + jiffies); + pr_crit("diff %lu", jiffies - + max_t(unsigned long, + bfqq->last_wr_start_finish, + bfqq->budget_timeout)); + bfqq->last_wr_start_finish = jiffies; + } + } + + bfq_set_budget_timeout(bfqd, bfqq); + bfq_log_bfqq(bfqd, bfqq, + "set_in_service_queue, cur-budget = %d", + bfqq->entity.budget); + } else + bfq_log(bfqd, "set_in_service_queue: NULL"); + + bfqd->in_service_queue = bfqq; +} + +/* + * Get and set a new queue for service. + */ +static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); + + __bfq_set_in_service_queue(bfqd, bfqq); + return bfqq; +} + +static void bfq_arm_slice_timer(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq = bfqd->in_service_queue; + struct bfq_io_cq *bic; + u32 sl; + + BUG_ON(!RB_EMPTY_ROOT(&bfqq->sort_list)); + + /* Processes have exited, don't wait. */ + bic = bfqd->in_service_bic; + if (!bic || atomic_read(&bic->icq.ioc->active_ref) == 0) + return; + + bfq_mark_bfqq_wait_request(bfqq); + + /* + * We don't want to idle for seeks, but we do want to allow + * fair distribution of slice time for a process doing back-to-back + * seeks. So allow a little bit of time for him to submit a new rq. + * + * To prevent processes with (partly) seeky workloads from + * being too ill-treated, grant them a small fraction of the + * assigned budget before reducing the waiting time to + * BFQ_MIN_TT. This happened to help reduce latency. + */ + sl = bfqd->bfq_slice_idle; + /* + * Unless the queue is being weight-raised or the scenario is + * asymmetric, grant only minimum idle time if the queue + * is seeky. A long idling is preserved for a weight-raised + * queue, or, more in general, in an asymemtric scenario, + * because a long idling is needed for guaranteeing to a queue + * its reserved share of the throughput (in particular, it is + * needed if the queue has a higher weight than some other + * queue). + */ + if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && + bfq_symmetric_scenario(bfqd)) + sl = min_t(u32, sl, BFQ_MIN_TT); + + bfqd->last_idling_start = ktime_get(); + hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), + HRTIMER_MODE_REL); + bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); + bfq_log(bfqd, "arm idle: %ld/%ld ms", + sl / NSEC_PER_MSEC, bfqd->bfq_slice_idle / NSEC_PER_MSEC); +} + +/* + * In autotuning mode, max_budget is dynamically recomputed as the + * amount of sectors transferred in timeout at the estimated peak + * rate. This enables BFQ to utilize a full timeslice with a full + * budget, even if the in-service queue is served at peak rate. And + * this maximises throughput with sequential workloads. + */ +static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) +{ + return (u64)bfqd->peak_rate * USEC_PER_MSEC * + jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; +} + +/* + * Update parameters related to throughput and responsiveness, as a + * function of the estimated peak rate. See comments on + * bfq_calc_max_budget(), and on T_slow and T_fast arrays. + */ +static void update_thr_responsiveness_params(struct bfq_data *bfqd) +{ + int dev_type = blk_queue_nonrot(bfqd->queue); + + if (bfqd->bfq_user_max_budget == 0) { + bfqd->bfq_max_budget = + bfq_calc_max_budget(bfqd); + BUG_ON(bfqd->bfq_max_budget < 0); + bfq_log(bfqd, "new max_budget = %d", + bfqd->bfq_max_budget); + } + + if (bfqd->device_speed == BFQ_BFQD_FAST && + bfqd->peak_rate < device_speed_thresh[dev_type]) { + bfqd->device_speed = BFQ_BFQD_SLOW; + bfqd->RT_prod = R_slow[dev_type] * + T_slow[dev_type]; + } else if (bfqd->device_speed == BFQ_BFQD_SLOW && + bfqd->peak_rate > device_speed_thresh[dev_type]) { + bfqd->device_speed = BFQ_BFQD_FAST; + bfqd->RT_prod = R_fast[dev_type] * + T_fast[dev_type]; + } + + bfq_log(bfqd, +"dev_type %s dev_speed_class = %s (%llu sects/sec), thresh %llu setcs/sec", + dev_type == 0 ? "ROT" : "NONROT", + bfqd->device_speed == BFQ_BFQD_FAST ? "FAST" : "SLOW", + bfqd->device_speed == BFQ_BFQD_FAST ? + (USEC_PER_SEC*(u64)R_fast[dev_type])>>BFQ_RATE_SHIFT : + (USEC_PER_SEC*(u64)R_slow[dev_type])>>BFQ_RATE_SHIFT, + (USEC_PER_SEC*(u64)device_speed_thresh[dev_type])>> + BFQ_RATE_SHIFT); +} + +static void bfq_reset_rate_computation(struct bfq_data *bfqd, struct request *rq) +{ + if (rq != NULL) { /* new rq dispatch now, reset accordingly */ + bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns() ; + bfqd->peak_rate_samples = 1; + bfqd->sequential_samples = 0; + bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = + blk_rq_sectors(rq); + } else /* no new rq dispatched, just reset the number of samples */ + bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ + + bfq_log(bfqd, + "reset_rate_computation at end, sample %u/%u tot_sects %llu", + bfqd->peak_rate_samples, bfqd->sequential_samples, + bfqd->tot_sectors_dispatched); +} + +static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) +{ + u32 rate, weight, divisor; + + /* + * For the convergence property to hold (see comments on + * bfq_update_peak_rate()) and for the assessment to be + * reliable, a minimum number of samples must be present, and + * a minimum amount of time must have elapsed. If not so, do + * not compute new rate. Just reset parameters, to get ready + * for a new evaluation attempt. + */ + if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || + bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) { + bfq_log(bfqd, + "update_rate_reset: only resetting, delta_first %lluus samples %d", + bfqd->delta_from_first>>10, bfqd->peak_rate_samples); + goto reset_computation; + } + + /* + * If a new request completion has occurred after last + * dispatch, then, to approximate the rate at which requests + * have been served by the device, it is more precise to + * extend the observation interval to the last completion. + */ + bfqd->delta_from_first = + max_t(u64, bfqd->delta_from_first, + bfqd->last_completion - bfqd->first_dispatch); + + BUG_ON(bfqd->delta_from_first == 0); + /* + * Rate computed in sects/usec, and not sects/nsec, for + * precision issues. + */ + rate = div64_ul(bfqd->tot_sectors_dispatched<delta_from_first, NSEC_PER_USEC)); + + bfq_log(bfqd, +"update_rate_reset: tot_sects %llu delta_first %lluus rate %llu sects/s (%d)", + bfqd->tot_sectors_dispatched, bfqd->delta_from_first>>10, + ((USEC_PER_SEC*(u64)rate)>>BFQ_RATE_SHIFT), + rate > 20< 20M sectors/sec) + */ + if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && + rate <= bfqd->peak_rate) || + rate > 20<peak_rate_samples, bfqd->sequential_samples, + ((USEC_PER_SEC*(u64)rate)>>BFQ_RATE_SHIFT), + ((USEC_PER_SEC*(u64)bfqd->peak_rate)>>BFQ_RATE_SHIFT)); + goto reset_computation; + } else { + bfq_log(bfqd, + "update_rate_reset: do update, samples %u/%u rate/peak %llu/%llu", + bfqd->peak_rate_samples, bfqd->sequential_samples, + ((USEC_PER_SEC*(u64)rate)>>BFQ_RATE_SHIFT), + ((USEC_PER_SEC*(u64)bfqd->peak_rate)>>BFQ_RATE_SHIFT)); + } + + /* + * We have to update the peak rate, at last! To this purpose, + * we use a low-pass filter. We compute the smoothing constant + * of the filter as a function of the 'weight' of the new + * measured rate. + * + * As can be seen in next formulas, we define this weight as a + * quantity proportional to how sequential the workload is, + * and to how long the observation time interval is. + * + * The weight runs from 0 to 8. The maximum value of the + * weight, 8, yields the minimum value for the smoothing + * constant. At this minimum value for the smoothing constant, + * the measured rate contributes for half of the next value of + * the estimated peak rate. + * + * So, the first step is to compute the weight as a function + * of how sequential the workload is. Note that the weight + * cannot reach 9, because bfqd->sequential_samples cannot + * become equal to bfqd->peak_rate_samples, which, in its + * turn, holds true because bfqd->sequential_samples is not + * incremented for the first sample. + */ + weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; + + /* + * Second step: further refine the weight as a function of the + * duration of the observation interval. + */ + weight = min_t(u32, 8, + div_u64(weight * bfqd->delta_from_first, + BFQ_RATE_REF_INTERVAL)); + + /* + * Divisor ranging from 10, for minimum weight, to 2, for + * maximum weight. + */ + divisor = 10 - weight; + BUG_ON(divisor == 0); + + /* + * Finally, update peak rate: + * + * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor + */ + bfqd->peak_rate *= divisor-1; + bfqd->peak_rate /= divisor; + rate /= divisor; /* smoothing constant alpha = 1/divisor */ + + bfq_log(bfqd, + "update_rate_reset: divisor %d tmp_peak_rate %llu tmp_rate %u", + divisor, + ((USEC_PER_SEC*(u64)bfqd->peak_rate)>>BFQ_RATE_SHIFT), + (u32)((USEC_PER_SEC*(u64)rate)>>BFQ_RATE_SHIFT)); + + BUG_ON(bfqd->peak_rate == 0); + BUG_ON(bfqd->peak_rate > 20<peak_rate += rate; + update_thr_responsiveness_params(bfqd); + BUG_ON(bfqd->peak_rate > 20<peak_rate_samples == 0) { /* first dispatch */ + bfq_log(bfqd, + "update_peak_rate: goto reset, samples %d", + bfqd->peak_rate_samples) ; + bfq_reset_rate_computation(bfqd, rq); + goto update_last_values; /* will add one sample */ + } + + /* + * Device idle for very long: the observation interval lasting + * up to this dispatch cannot be a valid observation interval + * for computing a new peak rate (similarly to the late- + * completion event in bfq_completed_request()). Go to + * update_rate_and_reset to have the following three steps + * taken: + * - close the observation interval at the last (previous) + * request dispatch or completion + * - compute rate, if possible, for that observation interval + * - start a new observation interval with this dispatch + */ + if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && + bfqd->rq_in_driver == 0) { + bfq_log(bfqd, +"update_peak_rate: jumping to updating&resetting delta_last %lluus samples %d", + (now_ns - bfqd->last_dispatch)>>10, + bfqd->peak_rate_samples) ; + goto update_rate_and_reset; + } + + /* Update sampling information */ + bfqd->peak_rate_samples++; + + if ((bfqd->rq_in_driver > 0 || + now_ns - bfqd->last_completion < BFQ_MIN_TT) + && get_sdist(bfqd->last_position, rq) < BFQQ_SEEK_THR) + bfqd->sequential_samples++; + + bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); + + /* Reset max observed rq size every 32 dispatches */ + if (likely(bfqd->peak_rate_samples % 32)) + bfqd->last_rq_max_size = + max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); + else + bfqd->last_rq_max_size = blk_rq_sectors(rq); + + bfqd->delta_from_first = now_ns - bfqd->first_dispatch; + + bfq_log(bfqd, + "update_peak_rate: added samples %u/%u tot_sects %llu delta_first %lluus", + bfqd->peak_rate_samples, bfqd->sequential_samples, + bfqd->tot_sectors_dispatched, + bfqd->delta_from_first>>10); + + /* Target observation interval not yet reached, go on sampling */ + if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) + goto update_last_values; + +update_rate_and_reset: + bfq_update_rate_reset(bfqd, rq); +update_last_values: + bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); + bfqd->last_dispatch = now_ns; + + bfq_log(bfqd, + "update_peak_rate: delta_first %lluus last_pos %llu peak_rate %llu", + (now_ns - bfqd->first_dispatch)>>10, + (unsigned long long) bfqd->last_position, + ((USEC_PER_SEC*(u64)bfqd->peak_rate)>>BFQ_RATE_SHIFT)); + bfq_log(bfqd, + "update_peak_rate: samples at end %d", bfqd->peak_rate_samples); +} + +/* + * Move request from internal lists to the dispatch list of the request queue + */ +static void bfq_dispatch_insert(struct request_queue *q, struct request *rq) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq); + + /* + * For consistency, the next instruction should have been executed + * after removing the request from the queue and dispatching it. + * We execute instead this instruction before bfq_remove_request() + * (and hence introduce a temporary inconsistency), for efficiency. + * In fact, in a forced_dispatch, this prevents two counters related + * to bfqq->dispatched to risk to be uselessly decremented if bfqq + * is not in service, and then to be incremented again after + * incrementing bfqq->dispatched. + */ + bfqq->dispatched++; + bfq_update_peak_rate(q->elevator->elevator_data, rq); + + bfq_remove_request(rq); + elv_dispatch_sort(q, rq); +} + +static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + BUG_ON(bfqq != bfqd->in_service_queue); + + /* + * If this bfqq is shared between multiple processes, check + * to make sure that those processes are still issuing I/Os + * within the mean seek distance. If not, it may be time to + * break the queues apart again. + */ + if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) + bfq_mark_bfqq_split_coop(bfqq); + + if (RB_EMPTY_ROOT(&bfqq->sort_list)) { + if (bfqq->dispatched == 0) + /* + * Overloading budget_timeout field to store + * the time at which the queue remains with no + * backlog and no outstanding request; used by + * the weight-raising mechanism. + */ + bfqq->budget_timeout = jiffies; + + bfq_del_bfqq_busy(bfqd, bfqq, true); + } else { + bfq_requeue_bfqq(bfqd, bfqq); + /* + * Resort priority tree of potential close cooperators. + */ + bfq_pos_tree_add_move(bfqd, bfqq); + } + + /* + * All in-service entities must have been properly deactivated + * or requeued before executing the next function, which + * resets all in-service entites as no more in service. + */ + __bfq_bfqd_reset_in_service(bfqd); +} + +/** + * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. + * @bfqd: device data. + * @bfqq: queue to update. + * @reason: reason for expiration. + * + * Handle the feedback on @bfqq budget at queue expiration. + * See the body for detailed comments. + */ +static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + enum bfqq_expiration reason) +{ + struct request *next_rq; + int budget, min_budget; + + BUG_ON(bfqq != bfqd->in_service_queue); + + min_budget = bfq_min_budget(bfqd); + + if (bfqq->wr_coeff == 1) + budget = bfqq->max_budget; + else /* + * Use a constant, low budget for weight-raised queues, + * to help achieve a low latency. Keep it slightly higher + * than the minimum possible budget, to cause a little + * bit fewer expirations. + */ + budget = 2 * min_budget; + + bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", + bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); + bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", + budget, bfq_min_budget(bfqd)); + bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", + bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); + + if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { + switch (reason) { + /* + * Caveat: in all the following cases we trade latency + * for throughput. + */ + case BFQ_BFQQ_TOO_IDLE: + /* + * This is the only case where we may reduce + * the budget: if there is no request of the + * process still waiting for completion, then + * we assume (tentatively) that the timer has + * expired because the batch of requests of + * the process could have been served with a + * smaller budget. Hence, betting that + * process will behave in the same way when it + * becomes backlogged again, we reduce its + * next budget. As long as we guess right, + * this budget cut reduces the latency + * experienced by the process. + * + * However, if there are still outstanding + * requests, then the process may have not yet + * issued its next request just because it is + * still waiting for the completion of some of + * the still outstanding ones. So in this + * subcase we do not reduce its budget, on the + * contrary we increase it to possibly boost + * the throughput, as discussed in the + * comments to the BUDGET_TIMEOUT case. + */ + if (bfqq->dispatched > 0) /* still outstanding reqs */ + budget = min(budget * 2, bfqd->bfq_max_budget); + else { + if (budget > 5 * min_budget) + budget -= 4 * min_budget; + else + budget = min_budget; + } + break; + case BFQ_BFQQ_BUDGET_TIMEOUT: + /* + * We double the budget here because it gives + * the chance to boost the throughput if this + * is not a seeky process (and has bumped into + * this timeout because of, e.g., ZBR). + */ + budget = min(budget * 2, bfqd->bfq_max_budget); + break; + case BFQ_BFQQ_BUDGET_EXHAUSTED: + /* + * The process still has backlog, and did not + * let either the budget timeout or the disk + * idling timeout expire. Hence it is not + * seeky, has a short thinktime and may be + * happy with a higher budget too. So + * definitely increase the budget of this good + * candidate to boost the disk throughput. + */ + budget = min(budget * 4, bfqd->bfq_max_budget); + break; + case BFQ_BFQQ_NO_MORE_REQUESTS: + /* + * For queues that expire for this reason, it + * is particularly important to keep the + * budget close to the actual service they + * need. Doing so reduces the timestamp + * misalignment problem described in the + * comments in the body of + * __bfq_activate_entity. In fact, suppose + * that a queue systematically expires for + * BFQ_BFQQ_NO_MORE_REQUESTS and presents a + * new request in time to enjoy timestamp + * back-shifting. The larger the budget of the + * queue is with respect to the service the + * queue actually requests in each service + * slot, the more times the queue can be + * reactivated with the same virtual finish + * time. It follows that, even if this finish + * time is pushed to the system virtual time + * to reduce the consequent timestamp + * misalignment, the queue unjustly enjoys for + * many re-activations a lower finish time + * than all newly activated queues. + * + * The service needed by bfqq is measured + * quite precisely by bfqq->entity.service. + * Since bfqq does not enjoy device idling, + * bfqq->entity.service is equal to the number + * of sectors that the process associated with + * bfqq requested to read/write before waiting + * for request completions, or blocking for + * other reasons. + */ + budget = max_t(int, bfqq->entity.service, min_budget); + break; + default: + return; + } + } else if (!bfq_bfqq_sync(bfqq)) + /* + * Async queues get always the maximum possible + * budget, as for them we do not care about latency + * (in addition, their ability to dispatch is limited + * by the charging factor). + */ + budget = bfqd->bfq_max_budget; + + bfqq->max_budget = budget; + + if (bfqd->budgets_assigned >= bfq_stats_min_budgets && + !bfqd->bfq_user_max_budget) + bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); + + /* + * If there is still backlog, then assign a new budget, making + * sure that it is large enough for the next request. Since + * the finish time of bfqq must be kept in sync with the + * budget, be sure to call __bfq_bfqq_expire() *after* this + * update. + * + * If there is no backlog, then no need to update the budget; + * it will be updated on the arrival of a new request. + */ + next_rq = bfqq->next_rq; + if (next_rq) { + BUG_ON(reason == BFQ_BFQQ_TOO_IDLE || + reason == BFQ_BFQQ_NO_MORE_REQUESTS); + bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, + bfq_serv_to_charge(next_rq, bfqq)); + BUG_ON(!bfq_bfqq_busy(bfqq)); + BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list)); + } + + bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", + next_rq ? blk_rq_sectors(next_rq) : 0, + bfqq->entity.budget); +} + +/* + * Return true if the process associated with bfqq is "slow". The slow + * flag is used, in addition to the budget timeout, to reduce the + * amount of service provided to seeky processes, and thus reduce + * their chances to lower the throughput. More details in the comments + * on the function bfq_bfqq_expire(). + * + * An important observation is in order: as discussed in the comments + * on the function bfq_update_peak_rate(), with devices with internal + * queues, it is hard if ever possible to know when and for how long + * an I/O request is processed by the device (apart from the trivial + * I/O pattern where a new request is dispatched only after the + * previous one has been completed). This makes it hard to evaluate + * the real rate at which the I/O requests of each bfq_queue are + * served. In fact, for an I/O scheduler like BFQ, serving a + * bfq_queue means just dispatching its requests during its service + * slot (i.e., until the budget of the queue is exhausted, or the + * queue remains idle, or, finally, a timeout fires). But, during the + * service slot of a bfq_queue, around 100 ms at most, the device may + * be even still processing requests of bfq_queues served in previous + * service slots. On the opposite end, the requests of the in-service + * bfq_queue may be completed after the service slot of the queue + * finishes. + * + * Anyway, unless more sophisticated solutions are used + * (where possible), the sum of the sizes of the requests dispatched + * during the service slot of a bfq_queue is probably the only + * approximation available for the service received by the bfq_queue + * during its service slot. And this sum is the quantity used in this + * function to evaluate the I/O speed of a process. + */ +static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, + bool compensate, enum bfqq_expiration reason, + unsigned long *delta_ms) +{ + ktime_t delta_ktime; + u32 delta_usecs; + bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ + + if (!bfq_bfqq_sync(bfqq)) + return false; + + if (compensate) + delta_ktime = bfqd->last_idling_start; + else + delta_ktime = ktime_get(); + delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); + delta_usecs = ktime_to_us(delta_ktime); + + /* don't use too short time intervals */ + if (delta_usecs < 1000) { + if (blk_queue_nonrot(bfqd->queue)) + /* + * give same worst-case guarantees as idling + * for seeky + */ + *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; + else /* charge at least one seek */ + *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; + + bfq_log(bfqd, "bfq_bfqq_is_slow: too short %u", delta_usecs); + + return slow; + } + + *delta_ms = delta_usecs / USEC_PER_MSEC; + + /* + * Use only long (> 20ms) intervals to filter out excessive + * spikes in service rate estimation. + */ + if (delta_usecs > 20000) { + /* + * Caveat for rotational devices: processes doing I/O + * in the slower disk zones tend to be slow(er) even + * if not seeky. In this respect, the estimated peak + * rate is likely to be an average over the disk + * surface. Accordingly, to not be too harsh with + * unlucky processes, a process is deemed slow only if + * its rate has been lower than half of the estimated + * peak rate. + */ + slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; + bfq_log(bfqd, "bfq_bfqq_is_slow: relative rate %d/%d", + bfqq->entity.service, bfqd->bfq_max_budget); + } + + bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); + + return slow; +} + +/* + * To be deemed as soft real-time, an application must meet two + * requirements. First, the application must not require an average + * bandwidth higher than the approximate bandwidth required to playback or + * record a compressed high-definition video. + * The next function is invoked on the completion of the last request of a + * batch, to compute the next-start time instant, soft_rt_next_start, such + * that, if the next request of the application does not arrive before + * soft_rt_next_start, then the above requirement on the bandwidth is met. + * + * The second requirement is that the request pattern of the application is + * isochronous, i.e., that, after issuing a request or a batch of requests, + * the application stops issuing new requests until all its pending requests + * have been completed. After that, the application may issue a new batch, + * and so on. + * For this reason the next function is invoked to compute + * soft_rt_next_start only for applications that meet this requirement, + * whereas soft_rt_next_start is set to infinity for applications that do + * not. + * + * Unfortunately, even a greedy application may happen to behave in an + * isochronous way if the CPU load is high. In fact, the application may + * stop issuing requests while the CPUs are busy serving other processes, + * then restart, then stop again for a while, and so on. In addition, if + * the disk achieves a low enough throughput with the request pattern + * issued by the application (e.g., because the request pattern is random + * and/or the device is slow), then the application may meet the above + * bandwidth requirement too. To prevent such a greedy application to be + * deemed as soft real-time, a further rule is used in the computation of + * soft_rt_next_start: soft_rt_next_start must be higher than the current + * time plus the maximum time for which the arrival of a request is waited + * for when a sync queue becomes idle, namely bfqd->bfq_slice_idle. + * This filters out greedy applications, as the latter issue instead their + * next request as soon as possible after the last one has been completed + * (in contrast, when a batch of requests is completed, a soft real-time + * application spends some time processing data). + * + * Unfortunately, the last filter may easily generate false positives if + * only bfqd->bfq_slice_idle is used as a reference time interval and one + * or both the following cases occur: + * 1) HZ is so low that the duration of a jiffy is comparable to or higher + * than bfqd->bfq_slice_idle. This happens, e.g., on slow devices with + * HZ=100. + * 2) jiffies, instead of increasing at a constant rate, may stop increasing + * for a while, then suddenly 'jump' by several units to recover the lost + * increments. This seems to happen, e.g., inside virtual machines. + * To address this issue, we do not use as a reference time interval just + * bfqd->bfq_slice_idle, but bfqd->bfq_slice_idle plus a few jiffies. In + * particular we add the minimum number of jiffies for which the filter + * seems to be quite precise also in embedded systems and KVM/QEMU virtual + * machines. + */ +static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + bfq_log_bfqq(bfqd, bfqq, +"softrt_next_start: service_blkg %lu soft_rate %u sects/sec interval %u", + bfqq->service_from_backlogged, + bfqd->bfq_wr_max_softrt_rate, + jiffies_to_msecs(HZ * bfqq->service_from_backlogged / + bfqd->bfq_wr_max_softrt_rate)); + + return max(bfqq->last_idle_bklogged + + HZ * bfqq->service_from_backlogged / + bfqd->bfq_wr_max_softrt_rate, + jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); +} + +/* + * Return the farthest future time instant according to jiffies + * macros. + */ +static unsigned long bfq_greatest_from_now(void) +{ + return jiffies + MAX_JIFFY_OFFSET; +} + +/* + * Return the farthest past time instant according to jiffies + * macros. + */ +static unsigned long bfq_smallest_from_now(void) +{ + return jiffies - MAX_JIFFY_OFFSET; +} + +/** + * bfq_bfqq_expire - expire a queue. + * @bfqd: device owning the queue. + * @bfqq: the queue to expire. + * @compensate: if true, compensate for the time spent idling. + * @reason: the reason causing the expiration. + * + * If the process associated with bfqq does slow I/O (e.g., because it + * issues random requests), we charge bfqq with the time it has been + * in service instead of the service it has received (see + * bfq_bfqq_charge_time for details on how this goal is achieved). As + * a consequence, bfqq will typically get higher timestamps upon + * reactivation, and hence it will be rescheduled as if it had + * received more service than what it has actually received. In the + * end, bfqq receives less service in proportion to how slowly its + * associated process consumes its budgets (and hence how seriously it + * tends to lower the throughput). In addition, this time-charging + * strategy guarantees time fairness among slow processes. In + * contrast, if the process associated with bfqq is not slow, we + * charge bfqq exactly with the service it has received. + * + * Charging time to the first type of queues and the exact service to + * the other has the effect of using the WF2Q+ policy to schedule the + * former on a timeslice basis, without violating service domain + * guarantees among the latter. + */ +static void bfq_bfqq_expire(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + bool compensate, + enum bfqq_expiration reason) +{ + bool slow; + unsigned long delta = 0; + struct bfq_entity *entity = &bfqq->entity; + int ref; + + BUG_ON(bfqq != bfqd->in_service_queue); + + /* + * Check whether the process is slow (see bfq_bfqq_is_slow). + */ + slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); + + /* + * Increase service_from_backlogged before next statement, + * because the possible next invocation of + * bfq_bfqq_charge_time would likely inflate + * entity->service. In contrast, service_from_backlogged must + * contain real service, to enable the soft real-time + * heuristic to correctly compute the bandwidth consumed by + * bfqq. + */ + bfqq->service_from_backlogged += entity->service; + + /* + * As above explained, charge slow (typically seeky) and + * timed-out queues with the time and not the service + * received, to favor sequential workloads. + * + * Processes doing I/O in the slower disk zones will tend to + * be slow(er) even if not seeky. Therefore, since the + * estimated peak rate is actually an average over the disk + * surface, these processes may timeout just for bad luck. To + * avoid punishing them, do not charge time to processes that + * succeeded in consuming at least 2/3 of their budget. This + * allows BFQ to preserve enough elasticity to still perform + * bandwidth, and not time, distribution with little unlucky + * or quasi-sequential processes. + */ + if (bfqq->wr_coeff == 1 && + (slow || + (reason == BFQ_BFQQ_BUDGET_TIMEOUT && + bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) + bfq_bfqq_charge_time(bfqd, bfqq, delta); + + BUG_ON(bfqq->entity.budget < bfqq->entity.service); + + if (reason == BFQ_BFQQ_TOO_IDLE && + entity->service <= 2 * entity->budget / 10) + bfq_clear_bfqq_IO_bound(bfqq); + + if (bfqd->low_latency && bfqq->wr_coeff == 1) + bfqq->last_wr_start_finish = jiffies; + + if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && + RB_EMPTY_ROOT(&bfqq->sort_list)) { + /* + * If we get here, and there are no outstanding + * requests, then the request pattern is isochronous + * (see the comments on the function + * bfq_bfqq_softrt_next_start()). Thus we can compute + * soft_rt_next_start. If, instead, the queue still + * has outstanding requests, then we have to wait for + * the completion of all the outstanding requests to + * discover whether the request pattern is actually + * isochronous. + */ + BUG_ON(bfqd->busy_queues < 1); + if (bfqq->dispatched == 0) { + bfqq->soft_rt_next_start = + bfq_bfqq_softrt_next_start(bfqd, bfqq); + bfq_log_bfqq(bfqd, bfqq, "new soft_rt_next %lu", + bfqq->soft_rt_next_start); + } else { + /* + * The application is still waiting for the + * completion of one or more requests: + * prevent it from possibly being incorrectly + * deemed as soft real-time by setting its + * soft_rt_next_start to infinity. In fact, + * without this assignment, the application + * would be incorrectly deemed as soft + * real-time if: + * 1) it issued a new request before the + * completion of all its in-flight + * requests, and + * 2) at that time, its soft_rt_next_start + * happened to be in the past. + */ + bfqq->soft_rt_next_start = + bfq_greatest_from_now(); + /* + * Schedule an update of soft_rt_next_start to when + * the task may be discovered to be isochronous. + */ + bfq_mark_bfqq_softrt_update(bfqq); + } + } + + bfq_log_bfqq(bfqd, bfqq, + "expire (%d, slow %d, num_disp %d, idle_win %d, weight %d)", + reason, slow, bfqq->dispatched, + bfq_bfqq_idle_window(bfqq), entity->weight); + + /* + * Increase, decrease or leave budget unchanged according to + * reason. + */ + BUG_ON(bfqq->entity.budget < bfqq->entity.service); + __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); + BUG_ON(bfqq->next_rq == NULL && + bfqq->entity.budget < bfqq->entity.service); + ref = bfqq->ref; + __bfq_bfqq_expire(bfqd, bfqq); + + BUG_ON(ref > 1 && + !bfq_bfqq_busy(bfqq) && reason == BFQ_BFQQ_BUDGET_EXHAUSTED && + !bfq_class_idle(bfqq)); + + /* mark bfqq as waiting a request only if a bic still points to it */ + if (ref > 1 && !bfq_bfqq_busy(bfqq) && + reason != BFQ_BFQQ_BUDGET_TIMEOUT && + reason != BFQ_BFQQ_BUDGET_EXHAUSTED) + bfq_mark_bfqq_non_blocking_wait_rq(bfqq); +} + +/* + * Budget timeout is not implemented through a dedicated timer, but + * just checked on request arrivals and completions, as well as on + * idle timer expirations. + */ +static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) +{ + return time_is_before_eq_jiffies(bfqq->budget_timeout); +} + +/* + * If we expire a queue that is actively waiting (i.e., with the + * device idled) for the arrival of a new request, then we may incur + * the timestamp misalignment problem described in the body of the + * function __bfq_activate_entity. Hence we return true only if this + * condition does not hold, or if the queue is slow enough to deserve + * only to be kicked off for preserving a high throughput. + */ +static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) +{ + bfq_log_bfqq(bfqq->bfqd, bfqq, + "may_budget_timeout: wait_request %d left %d timeout %d", + bfq_bfqq_wait_request(bfqq), + bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, + bfq_bfqq_budget_timeout(bfqq)); + + return (!bfq_bfqq_wait_request(bfqq) || + bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) + && + bfq_bfqq_budget_timeout(bfqq); +} + +/* + * For a queue that becomes empty, device idling is allowed only if + * this function returns true for that queue. As a consequence, since + * device idling plays a critical role for both throughput boosting + * and service guarantees, the return value of this function plays a + * critical role as well. + * + * In a nutshell, this function returns true only if idling is + * beneficial for throughput or, even if detrimental for throughput, + * idling is however necessary to preserve service guarantees (low + * latency, desired throughput distribution, ...). In particular, on + * NCQ-capable devices, this function tries to return false, so as to + * help keep the drives' internal queues full, whenever this helps the + * device boost the throughput without causing any service-guarantee + * issue. + * + * In more detail, the return value of this function is obtained by, + * first, computing a number of boolean variables that take into + * account throughput and service-guarantee issues, and, then, + * combining these variables in a logical expression. Most of the + * issues taken into account are not trivial. We discuss these issues + * while introducing the variables. + */ +static bool bfq_bfqq_may_idle(struct bfq_queue *bfqq) +{ + struct bfq_data *bfqd = bfqq->bfqd; + bool idling_boosts_thr, idling_boosts_thr_without_issues, + idling_needed_for_service_guarantees, + asymmetric_scenario; + + if (bfqd->strict_guarantees) + return true; + + /* + * The next variable takes into account the cases where idling + * boosts the throughput. + * + * The value of the variable is computed considering, first, that + * idling is virtually always beneficial for the throughput if: + * (a) the device is not NCQ-capable, or + * (b) regardless of the presence of NCQ, the device is rotational + * and the request pattern for bfqq is I/O-bound and sequential. + * + * Secondly, and in contrast to the above item (b), idling an + * NCQ-capable flash-based device would not boost the + * throughput even with sequential I/O; rather it would lower + * the throughput in proportion to how fast the device + * is. Accordingly, the next variable is true if any of the + * above conditions (a) and (b) is true, and, in particular, + * happens to be false if bfqd is an NCQ-capable flash-based + * device. + */ + idling_boosts_thr = !bfqd->hw_tag || + (!blk_queue_nonrot(bfqd->queue) && bfq_bfqq_IO_bound(bfqq) && + bfq_bfqq_idle_window(bfqq)); + + /* + * The value of the next variable, + * idling_boosts_thr_without_issues, is equal to that of + * idling_boosts_thr, unless a special case holds. In this + * special case, described below, idling may cause problems to + * weight-raised queues. + * + * When the request pool is saturated (e.g., in the presence + * of write hogs), if the processes associated with + * non-weight-raised queues ask for requests at a lower rate, + * then processes associated with weight-raised queues have a + * higher probability to get a request from the pool + * immediately (or at least soon) when they need one. Thus + * they have a higher probability to actually get a fraction + * of the device throughput proportional to their high + * weight. This is especially true with NCQ-capable drives, + * which enqueue several requests in advance, and further + * reorder internally-queued requests. + * + * For this reason, we force to false the value of + * idling_boosts_thr_without_issues if there are weight-raised + * busy queues. In this case, and if bfqq is not weight-raised, + * this guarantees that the device is not idled for bfqq (if, + * instead, bfqq is weight-raised, then idling will be + * guaranteed by another variable, see below). Combined with + * the timestamping rules of BFQ (see [1] for details), this + * behavior causes bfqq, and hence any sync non-weight-raised + * queue, to get a lower number of requests served, and thus + * to ask for a lower number of requests from the request + * pool, before the busy weight-raised queues get served + * again. This often mitigates starvation problems in the + * presence of heavy write workloads and NCQ, thereby + * guaranteeing a higher application and system responsiveness + * in these hostile scenarios. + */ + idling_boosts_thr_without_issues = idling_boosts_thr && + bfqd->wr_busy_queues == 0; + + /* + * There is then a case where idling must be performed not + * for throughput concerns, but to preserve service + * guarantees. + * + * To introduce this case, we can note that allowing the drive + * to enqueue more than one request at a time, and hence + * delegating de facto final scheduling decisions to the + * drive's internal scheduler, entails loss of control on the + * actual request service order. In particular, the critical + * situation is when requests from different processes happen + * to be present, at the same time, in the internal queue(s) + * of the drive. In such a situation, the drive, by deciding + * the service order of the internally-queued requests, does + * determine also the actual throughput distribution among + * these processes. But the drive typically has no notion or + * concern about per-process throughput distribution, and + * makes its decisions only on a per-request basis. Therefore, + * the service distribution enforced by the drive's internal + * scheduler is likely to coincide with the desired + * device-throughput distribution only in a completely + * symmetric scenario where: + * (i) each of these processes must get the same throughput as + * the others; + * (ii) all these processes have the same I/O pattern + * (either sequential or random). + * In fact, in such a scenario, the drive will tend to treat + * the requests of each of these processes in about the same + * way as the requests of the others, and thus to provide + * each of these processes with about the same throughput + * (which is exactly the desired throughput distribution). In + * contrast, in any asymmetric scenario, device idling is + * certainly needed to guarantee that bfqq receives its + * assigned fraction of the device throughput (see [1] for + * details). + * + * We address this issue by controlling, actually, only the + * symmetry sub-condition (i), i.e., provided that + * sub-condition (i) holds, idling is not performed, + * regardless of whether sub-condition (ii) holds. In other + * words, only if sub-condition (i) holds, then idling is + * allowed, and the device tends to be prevented from queueing + * many requests, possibly of several processes. The reason + * for not controlling also sub-condition (ii) is that we + * exploit preemption to preserve guarantees in case of + * symmetric scenarios, even if (ii) does not hold, as + * explained in the next two paragraphs. + * + * Even if a queue, say Q, is expired when it remains idle, Q + * can still preempt the new in-service queue if the next + * request of Q arrives soon (see the comments on + * bfq_bfqq_update_budg_for_activation). If all queues and + * groups have the same weight, this form of preemption, + * combined with the hole-recovery heuristic described in the + * comments on function bfq_bfqq_update_budg_for_activation, + * are enough to preserve a correct bandwidth distribution in + * the mid term, even without idling. In fact, even if not + * idling allows the internal queues of the device to contain + * many requests, and thus to reorder requests, we can rather + * safely assume that the internal scheduler still preserves a + * minimum of mid-term fairness. The motivation for using + * preemption instead of idling is that, by not idling, + * service guarantees are preserved without minimally + * sacrificing throughput. In other words, both a high + * throughput and its desired distribution are obtained. + * + * More precisely, this preemption-based, idleless approach + * provides fairness in terms of IOPS, and not sectors per + * second. This can be seen with a simple example. Suppose + * that there are two queues with the same weight, but that + * the first queue receives requests of 8 sectors, while the + * second queue receives requests of 1024 sectors. In + * addition, suppose that each of the two queues contains at + * most one request at a time, which implies that each queue + * always remains idle after it is served. Finally, after + * remaining idle, each queue receives very quickly a new + * request. It follows that the two queues are served + * alternatively, preempting each other if needed. This + * implies that, although both queues have the same weight, + * the queue with large requests receives a service that is + * 1024/8 times as high as the service received by the other + * queue. + * + * On the other hand, device idling is performed, and thus + * pure sector-domain guarantees are provided, for the + * following queues, which are likely to need stronger + * throughput guarantees: weight-raised queues, and queues + * with a higher weight than other queues. When such queues + * are active, sub-condition (i) is false, which triggers + * device idling. + * + * According to the above considerations, the next variable is + * true (only) if sub-condition (i) holds. To compute the + * value of this variable, we not only use the return value of + * the function bfq_symmetric_scenario(), but also check + * whether bfqq is being weight-raised, because + * bfq_symmetric_scenario() does not take into account also + * weight-raised queues (see comments on + * bfq_weights_tree_add()). + * + * As a side note, it is worth considering that the above + * device-idling countermeasures may however fail in the + * following unlucky scenario: if idling is (correctly) + * disabled in a time period during which all symmetry + * sub-conditions hold, and hence the device is allowed to + * enqueue many requests, but at some later point in time some + * sub-condition stops to hold, then it may become impossible + * to let requests be served in the desired order until all + * the requests already queued in the device have been served. + */ + asymmetric_scenario = bfqq->wr_coeff > 1 || + !bfq_symmetric_scenario(bfqd); + + /* + * Finally, there is a case where maximizing throughput is the + * best choice even if it may cause unfairness toward + * bfqq. Such a case is when bfqq became active in a burst of + * queue activations. Queues that became active during a large + * burst benefit only from throughput, as discussed in the + * comments on bfq_handle_burst. Thus, if bfqq became active + * in a burst and not idling the device maximizes throughput, + * then the device must no be idled, because not idling the + * device provides bfqq and all other queues in the burst with + * maximum benefit. Combining this and the above case, we can + * now establish when idling is actually needed to preserve + * service guarantees. + */ + idling_needed_for_service_guarantees = + asymmetric_scenario && !bfq_bfqq_in_large_burst(bfqq); + + /* + * We have now all the components we need to compute the return + * value of the function, which is true only if both the following + * conditions hold: + * 1) bfqq is sync, because idling make sense only for sync queues; + * 2) idling either boosts the throughput (without issues), or + * is necessary to preserve service guarantees. + */ + bfq_log_bfqq(bfqd, bfqq, "may_idle: sync %d idling_boosts_thr %d", + bfq_bfqq_sync(bfqq), idling_boosts_thr); + + bfq_log_bfqq(bfqd, bfqq, + "may_idle: wr_busy %d boosts %d IO-bound %d guar %d", + bfqd->wr_busy_queues, + idling_boosts_thr_without_issues, + bfq_bfqq_IO_bound(bfqq), + idling_needed_for_service_guarantees); + + return bfq_bfqq_sync(bfqq) && + (idling_boosts_thr_without_issues || + idling_needed_for_service_guarantees); +} + +/* + * If the in-service queue is empty but the function bfq_bfqq_may_idle + * returns true, then: + * 1) the queue must remain in service and cannot be expired, and + * 2) the device must be idled to wait for the possible arrival of a new + * request for the queue. + * See the comments on the function bfq_bfqq_may_idle for the reasons + * why performing device idling is the best choice to boost the throughput + * and preserve service guarantees when bfq_bfqq_may_idle itself + * returns true. + */ +static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) +{ + struct bfq_data *bfqd = bfqq->bfqd; + + return RB_EMPTY_ROOT(&bfqq->sort_list) && bfqd->bfq_slice_idle != 0 && + bfq_bfqq_may_idle(bfqq); +} + +/* + * Select a queue for service. If we have a current queue in service, + * check whether to continue servicing it, or retrieve and set a new one. + */ +static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq; + struct request *next_rq; + enum bfqq_expiration reason = BFQ_BFQQ_BUDGET_TIMEOUT; + + bfqq = bfqd->in_service_queue; + if (!bfqq) + goto new_queue; + + bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); + + if (bfq_may_expire_for_budg_timeout(bfqq) && + !hrtimer_active(&bfqd->idle_slice_timer) && + !bfq_bfqq_must_idle(bfqq)) + goto expire; + +check_queue: + /* + * This loop is rarely executed more than once. Even when it + * happens, it is much more convenient to re-execute this loop + * than to return NULL and trigger a new dispatch to get a + * request served. + */ + next_rq = bfqq->next_rq; + /* + * If bfqq has requests queued and it has enough budget left to + * serve them, keep the queue, otherwise expire it. + */ + if (next_rq) { + BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list)); + + if (bfq_serv_to_charge(next_rq, bfqq) > + bfq_bfqq_budget_left(bfqq)) { + /* + * Expire the queue for budget exhaustion, + * which makes sure that the next budget is + * enough to serve the next request, even if + * it comes from the fifo expired path. + */ + reason = BFQ_BFQQ_BUDGET_EXHAUSTED; + goto expire; + } else { + /* + * The idle timer may be pending because we may + * not disable disk idling even when a new request + * arrives. + */ + if (bfq_bfqq_wait_request(bfqq)) { + BUG_ON(!hrtimer_active(&bfqd->idle_slice_timer)); + /* + * If we get here: 1) at least a new request + * has arrived but we have not disabled the + * timer because the request was too small, + * 2) then the block layer has unplugged + * the device, causing the dispatch to be + * invoked. + * + * Since the device is unplugged, now the + * requests are probably large enough to + * provide a reasonable throughput. + * So we disable idling. + */ + bfq_clear_bfqq_wait_request(bfqq); + hrtimer_try_to_cancel(&bfqd->idle_slice_timer); + bfqg_stats_update_idle_time(bfqq_group(bfqq)); + } + goto keep_queue; + } + } + + /* + * No requests pending. However, if the in-service queue is idling + * for a new request, or has requests waiting for a completion and + * may idle after their completion, then keep it anyway. + */ + if (hrtimer_active(&bfqd->idle_slice_timer) || + (bfqq->dispatched != 0 && bfq_bfqq_may_idle(bfqq))) { + bfqq = NULL; + goto keep_queue; + } + + reason = BFQ_BFQQ_NO_MORE_REQUESTS; +expire: + bfq_bfqq_expire(bfqd, bfqq, false, reason); +new_queue: + bfqq = bfq_set_in_service_queue(bfqd); + if (bfqq) { + bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); + goto check_queue; + } +keep_queue: + if (bfqq) + bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); + else + bfq_log(bfqd, "select_queue: no queue returned"); + + return bfqq; +} + +static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + struct bfq_entity *entity = &bfqq->entity; + + if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ + BUG_ON(bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && + time_is_after_jiffies(bfqq->last_wr_start_finish)); + + bfq_log_bfqq(bfqd, bfqq, + "raising period dur %u/%u msec, old coeff %u, w %d(%d)", + jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), + jiffies_to_msecs(bfqq->wr_cur_max_time), + bfqq->wr_coeff, + bfqq->entity.weight, bfqq->entity.orig_weight); + + BUG_ON(bfqq != bfqd->in_service_queue && entity->weight != + entity->orig_weight * bfqq->wr_coeff); + if (entity->prio_changed) + bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); + + /* + * If the queue was activated in a burst, or too much + * time has elapsed from the beginning of this + * weight-raising period, then end weight raising. + */ + if (bfq_bfqq_in_large_burst(bfqq)) + bfq_bfqq_end_wr(bfqq); + else if (time_is_before_jiffies(bfqq->last_wr_start_finish + + bfqq->wr_cur_max_time)) { + if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || + time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + + bfq_wr_duration(bfqd))) + bfq_bfqq_end_wr(bfqq); + else { + /* switch back to interactive wr */ + bfqq->wr_coeff = bfqd->bfq_wr_coeff; + bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); + bfqq->last_wr_start_finish = + bfqq->wr_start_at_switch_to_srt; + BUG_ON(time_is_after_jiffies( + bfqq->last_wr_start_finish)); + bfqq->entity.prio_changed = 1; + bfq_log_bfqq(bfqd, bfqq, + "back to interactive wr"); + } + } + } + /* Update weight both if it must be raised and if it must be lowered */ + if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) + __bfq_entity_update_weight_prio( + bfq_entity_service_tree(entity), + entity); +} + +/* + * Dispatch one request from bfqq, moving it to the request queue + * dispatch list. + */ +static int bfq_dispatch_request(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + int dispatched = 0; + struct request *rq = bfqq->next_rq; + unsigned long service_to_charge; + + BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list)); + BUG_ON(!rq); + service_to_charge = bfq_serv_to_charge(rq, bfqq); + + BUG_ON(service_to_charge > bfq_bfqq_budget_left(bfqq)); + + BUG_ON(bfqq->entity.budget < bfqq->entity.service); + + bfq_bfqq_served(bfqq, service_to_charge); + + BUG_ON(bfqq->entity.budget < bfqq->entity.service); + + bfq_dispatch_insert(bfqd->queue, rq); + + /* + * If weight raising has to terminate for bfqq, then next + * function causes an immediate update of bfqq's weight, + * without waiting for next activation. As a consequence, on + * expiration, bfqq will be timestamped as if has never been + * weight-raised during this service slot, even if it has + * received part or even most of the service as a + * weight-raised queue. This inflates bfqq's timestamps, which + * is beneficial, as bfqq is then more willing to leave the + * device immediately to possible other weight-raised queues. + */ + bfq_update_wr_data(bfqd, bfqq); + + bfq_log_bfqq(bfqd, bfqq, + "dispatched %u sec req (%llu), budg left %d", + blk_rq_sectors(rq), + (unsigned long long) blk_rq_pos(rq), + bfq_bfqq_budget_left(bfqq)); + + dispatched++; + + if (!bfqd->in_service_bic) { + atomic_long_inc(&RQ_BIC(rq)->icq.ioc->refcount); + bfqd->in_service_bic = RQ_BIC(rq); + } + + if (bfqd->busy_queues > 1 && bfq_class_idle(bfqq)) + goto expire; + + return dispatched; + +expire: + bfq_bfqq_expire(bfqd, bfqq, false, BFQ_BFQQ_BUDGET_EXHAUSTED); + return dispatched; +} + +static int __bfq_forced_dispatch_bfqq(struct bfq_queue *bfqq) +{ + int dispatched = 0; + + while (bfqq->next_rq) { + bfq_dispatch_insert(bfqq->bfqd->queue, bfqq->next_rq); + dispatched++; + } + + BUG_ON(!list_empty(&bfqq->fifo)); + return dispatched; +} + +/* + * Drain our current requests. + * Used for barriers and when switching io schedulers on-the-fly. + */ +static int bfq_forced_dispatch(struct bfq_data *bfqd) +{ + struct bfq_queue *bfqq, *n; + struct bfq_service_tree *st; + int dispatched = 0; + + bfqq = bfqd->in_service_queue; + if (bfqq) + __bfq_bfqq_expire(bfqd, bfqq); + + /* + * Loop through classes, and be careful to leave the scheduler + * in a consistent state, as feedback mechanisms and vtime + * updates cannot be disabled during the process. + */ + list_for_each_entry_safe(bfqq, n, &bfqd->active_list, bfqq_list) { + st = bfq_entity_service_tree(&bfqq->entity); + + dispatched += __bfq_forced_dispatch_bfqq(bfqq); + + bfqq->max_budget = bfq_max_budget(bfqd); + bfq_forget_idle(st); + } + + BUG_ON(bfqd->busy_queues != 0); + + return dispatched; +} + +static int bfq_dispatch_requests(struct request_queue *q, int force) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct bfq_queue *bfqq; + + bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues); + + if (bfqd->busy_queues == 0) + return 0; + + if (unlikely(force)) + return bfq_forced_dispatch(bfqd); + + /* + * Force device to serve one request at a time if + * strict_guarantees is true. Forcing this service scheme is + * currently the ONLY way to guarantee that the request + * service order enforced by the scheduler is respected by a + * queueing device. Otherwise the device is free even to make + * some unlucky request wait for as long as the device + * wishes. + * + * Of course, serving one request at at time may cause loss of + * throughput. + */ + if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) + return 0; + + bfqq = bfq_select_queue(bfqd); + if (!bfqq) + return 0; + + BUG_ON(bfqq->entity.budget < bfqq->entity.service); + + BUG_ON(bfq_bfqq_wait_request(bfqq)); + + if (!bfq_dispatch_request(bfqd, bfqq)) + return 0; + + bfq_log_bfqq(bfqd, bfqq, "dispatched %s request", + bfq_bfqq_sync(bfqq) ? "sync" : "async"); + + BUG_ON(bfqq->next_rq == NULL && + bfqq->entity.budget < bfqq->entity.service); + return 1; +} + +/* + * Task holds one reference to the queue, dropped when task exits. Each rq + * in-flight on this queue also holds a reference, dropped when rq is freed. + * + * Queue lock must be held here. Recall not to use bfqq after calling + * this function on it. + */ +static void bfq_put_queue(struct bfq_queue *bfqq) +{ +#ifdef CONFIG_BFQ_GROUP_IOSCHED + struct bfq_group *bfqg = bfqq_group(bfqq); +#endif + + BUG_ON(bfqq->ref <= 0); + + bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref); + bfqq->ref--; + if (bfqq->ref) + return; + + BUG_ON(rb_first(&bfqq->sort_list)); + BUG_ON(bfqq->allocated[READ] + bfqq->allocated[WRITE] != 0); + BUG_ON(bfqq->entity.tree); + BUG_ON(bfq_bfqq_busy(bfqq)); + + if (bfq_bfqq_sync(bfqq)) + /* + * The fact that this queue is being destroyed does not + * invalidate the fact that this queue may have been + * activated during the current burst. As a consequence, + * although the queue does not exist anymore, and hence + * needs to be removed from the burst list if there, + * the burst size has not to be decremented. + */ + hlist_del_init(&bfqq->burst_list_node); + + bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p freed", bfqq); + + kmem_cache_free(bfq_pool, bfqq); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + bfqg_put(bfqg); +#endif +} + +static void bfq_put_cooperator(struct bfq_queue *bfqq) +{ + struct bfq_queue *__bfqq, *next; + + /* + * If this queue was scheduled to merge with another queue, be + * sure to drop the reference taken on that queue (and others in + * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. + */ + __bfqq = bfqq->new_bfqq; + while (__bfqq) { + if (__bfqq == bfqq) + break; + next = __bfqq->new_bfqq; + bfq_put_queue(__bfqq); + __bfqq = next; + } +} + +static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + if (bfqq == bfqd->in_service_queue) { + __bfq_bfqq_expire(bfqd, bfqq); + bfq_schedule_dispatch(bfqd); + } + + bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); + + bfq_put_cooperator(bfqq); + + bfq_put_queue(bfqq); /* release process reference */ +} + +static void bfq_init_icq(struct io_cq *icq) +{ + icq_to_bic(icq)->ttime.last_end_request = ktime_get_ns() - (1ULL<<32); +} + +static void bfq_exit_icq(struct io_cq *icq) +{ + struct bfq_io_cq *bic = icq_to_bic(icq); + struct bfq_data *bfqd = bic_to_bfqd(bic); + + if (bic_to_bfqq(bic, false)) { + bfq_exit_bfqq(bfqd, bic_to_bfqq(bic, false)); + bic_set_bfqq(bic, NULL, false); + } + + if (bic_to_bfqq(bic, true)) { + /* + * If the bic is using a shared queue, put the reference + * taken on the io_context when the bic started using a + * shared bfq_queue. + */ + if (bfq_bfqq_coop(bic_to_bfqq(bic, true))) + put_io_context(icq->ioc); + bfq_exit_bfqq(bfqd, bic_to_bfqq(bic, true)); + bic_set_bfqq(bic, NULL, true); + } +} + +/* + * Update the entity prio values; note that the new values will not + * be used until the next (re)activation. + */ +static void bfq_set_next_ioprio_data(struct bfq_queue *bfqq, + struct bfq_io_cq *bic) +{ + struct task_struct *tsk = current; + int ioprio_class; + + ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); + switch (ioprio_class) { + default: + dev_err(bfqq->bfqd->queue->backing_dev_info->dev, + "bfq: bad prio class %d\n", ioprio_class); + case IOPRIO_CLASS_NONE: + /* + * No prio set, inherit CPU scheduling settings. + */ + bfqq->new_ioprio = task_nice_ioprio(tsk); + bfqq->new_ioprio_class = task_nice_ioclass(tsk); + break; + case IOPRIO_CLASS_RT: + bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); + bfqq->new_ioprio_class = IOPRIO_CLASS_RT; + break; + case IOPRIO_CLASS_BE: + bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); + bfqq->new_ioprio_class = IOPRIO_CLASS_BE; + break; + case IOPRIO_CLASS_IDLE: + bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; + bfqq->new_ioprio = 7; + bfq_clear_bfqq_idle_window(bfqq); + break; + } + + if (bfqq->new_ioprio >= IOPRIO_BE_NR) { + pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", + bfqq->new_ioprio); + BUG(); + } + + bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); + bfqq->entity.prio_changed = 1; + bfq_log_bfqq(bfqq->bfqd, bfqq, + "set_next_ioprio_data: bic_class %d prio %d class %d", + ioprio_class, bfqq->new_ioprio, bfqq->new_ioprio_class); +} + +static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) +{ + struct bfq_data *bfqd = bic_to_bfqd(bic); + struct bfq_queue *bfqq; + unsigned long uninitialized_var(flags); + int ioprio = bic->icq.ioc->ioprio; + + /* + * This condition may trigger on a newly created bic, be sure to + * drop the lock before returning. + */ + if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) + return; + + bic->ioprio = ioprio; + + bfqq = bic_to_bfqq(bic, false); + if (bfqq) { + /* release process reference on this queue */ + bfq_put_queue(bfqq); + bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic); + bic_set_bfqq(bic, bfqq, false); + bfq_log_bfqq(bfqd, bfqq, + "check_ioprio_change: bfqq %p %d", + bfqq, bfqq->ref); + } + + bfqq = bic_to_bfqq(bic, true); + if (bfqq) + bfq_set_next_ioprio_data(bfqq, bic); +} + +static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, + struct bfq_io_cq *bic, pid_t pid, int is_sync) +{ + RB_CLEAR_NODE(&bfqq->entity.rb_node); + INIT_LIST_HEAD(&bfqq->fifo); + INIT_HLIST_NODE(&bfqq->burst_list_node); + BUG_ON(!hlist_unhashed(&bfqq->burst_list_node)); + + bfqq->ref = 0; + bfqq->bfqd = bfqd; + + if (bic) + bfq_set_next_ioprio_data(bfqq, bic); + + if (is_sync) { + if (!bfq_class_idle(bfqq)) + bfq_mark_bfqq_idle_window(bfqq); + bfq_mark_bfqq_sync(bfqq); + bfq_mark_bfqq_just_created(bfqq); + } else + bfq_clear_bfqq_sync(bfqq); + bfq_mark_bfqq_IO_bound(bfqq); + + /* Tentative initial value to trade off between thr and lat */ + bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; + bfqq->pid = pid; + + bfqq->wr_coeff = 1; + bfqq->last_wr_start_finish = jiffies; + bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); + bfqq->budget_timeout = bfq_smallest_from_now(); + bfqq->split_time = bfq_smallest_from_now(); + + /* + * Set to the value for which bfqq will not be deemed as + * soft rt when it becomes backlogged. + */ + bfqq->soft_rt_next_start = bfq_greatest_from_now(); + + /* first request is almost certainly seeky */ + bfqq->seek_history = 1; +} + +static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, + struct bfq_group *bfqg, + int ioprio_class, int ioprio) +{ + switch (ioprio_class) { + case IOPRIO_CLASS_RT: + return &bfqg->async_bfqq[0][ioprio]; + case IOPRIO_CLASS_NONE: + ioprio = IOPRIO_NORM; + /* fall through */ + case IOPRIO_CLASS_BE: + return &bfqg->async_bfqq[1][ioprio]; + case IOPRIO_CLASS_IDLE: + return &bfqg->async_idle_bfqq; + default: + BUG(); + } +} + +static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, + struct bio *bio, bool is_sync, + struct bfq_io_cq *bic) +{ + const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); + const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); + struct bfq_queue **async_bfqq = NULL; + struct bfq_queue *bfqq; + struct bfq_group *bfqg; + + rcu_read_lock(); + + bfqg = bfq_find_set_group(bfqd, bio_blkcg(bio)); + if (!bfqg) { + bfqq = &bfqd->oom_bfqq; + goto out; + } + + if (!is_sync) { + async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, + ioprio); + bfqq = *async_bfqq; + if (bfqq) + goto out; + } + + bfqq = kmem_cache_alloc_node(bfq_pool, + GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, + bfqd->queue->node); + + if (bfqq) { + bfq_init_bfqq(bfqd, bfqq, bic, current->pid, + is_sync); + bfq_init_entity(&bfqq->entity, bfqg); + bfq_log_bfqq(bfqd, bfqq, "allocated"); + } else { + bfqq = &bfqd->oom_bfqq; + bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); + goto out; + } + + /* + * Pin the queue now that it's allocated, scheduler exit will + * prune it. + */ + if (async_bfqq) { + bfqq->ref++; /* + * Extra group reference, w.r.t. sync + * queue. This extra reference is removed + * only if bfqq->bfqg disappears, to + * guarantee that this queue is not freed + * until its group goes away. + */ + bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", + bfqq, bfqq->ref); + *async_bfqq = bfqq; + } + +out: + bfqq->ref++; /* get a process reference to this queue */ + bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, bfqq->ref); + rcu_read_unlock(); + return bfqq; +} + +static void bfq_update_io_thinktime(struct bfq_data *bfqd, + struct bfq_io_cq *bic) +{ + struct bfq_ttime *ttime = &bic->ttime; + u64 elapsed = ktime_get_ns() - bic->ttime.last_end_request; + + elapsed = min_t(u64, elapsed, 2 * bfqd->bfq_slice_idle); + + ttime->ttime_samples = (7*bic->ttime.ttime_samples + 256) / 8; + ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); + ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, + ttime->ttime_samples); +} + +static void +bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, + struct request *rq) +{ + bfqq->seek_history <<= 1; + bfqq->seek_history |= + get_sdist(bfqq->last_request_pos, rq) > BFQQ_SEEK_THR && + (!blk_queue_nonrot(bfqd->queue) || + blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT); +} + +/* + * Disable idle window if the process thinks too long or seeks so much that + * it doesn't matter. + */ +static void bfq_update_idle_window(struct bfq_data *bfqd, + struct bfq_queue *bfqq, + struct bfq_io_cq *bic) +{ + int enable_idle; + + /* Don't idle for async or idle io prio class. */ + if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq)) + return; + + /* Idle window just restored, statistics are meaningless. */ + if (time_is_after_eq_jiffies(bfqq->split_time + + bfqd->bfq_wr_min_idle_time)) + return; + + enable_idle = bfq_bfqq_idle_window(bfqq); + + if (atomic_read(&bic->icq.ioc->active_ref) == 0 || + bfqd->bfq_slice_idle == 0 || + (bfqd->hw_tag && BFQQ_SEEKY(bfqq) && + bfqq->wr_coeff == 1)) + enable_idle = 0; + else if (bfq_sample_valid(bic->ttime.ttime_samples)) { + if (bic->ttime.ttime_mean > bfqd->bfq_slice_idle && + bfqq->wr_coeff == 1) + enable_idle = 0; + else + enable_idle = 1; + } + bfq_log_bfqq(bfqd, bfqq, "update_idle_window: enable_idle %d", + enable_idle); + + if (enable_idle) + bfq_mark_bfqq_idle_window(bfqq); + else + bfq_clear_bfqq_idle_window(bfqq); +} + +/* + * Called when a new fs request (rq) is added to bfqq. Check if there's + * something we should do about it. + */ +static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, + struct request *rq) +{ + struct bfq_io_cq *bic = RQ_BIC(rq); + + if (rq->cmd_flags & REQ_META) + bfqq->meta_pending++; + + bfq_update_io_thinktime(bfqd, bic); + bfq_update_io_seektime(bfqd, bfqq, rq); + if (bfqq->entity.service > bfq_max_budget(bfqd) / 8 || + !BFQQ_SEEKY(bfqq)) + bfq_update_idle_window(bfqd, bfqq, bic); + + bfq_log_bfqq(bfqd, bfqq, + "rq_enqueued: idle_window=%d (seeky %d)", + bfq_bfqq_idle_window(bfqq), BFQQ_SEEKY(bfqq)); + + bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); + + if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { + bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && + blk_rq_sectors(rq) < 32; + bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); + + /* + * There is just this request queued: if the request + * is small and the queue is not to be expired, then + * just exit. + * + * In this way, if the device is being idled to wait + * for a new request from the in-service queue, we + * avoid unplugging the device and committing the + * device to serve just a small request. On the + * contrary, we wait for the block layer to decide + * when to unplug the device: hopefully, new requests + * will be merged to this one quickly, then the device + * will be unplugged and larger requests will be + * dispatched. + */ + if (small_req && !budget_timeout) + return; + + /* + * A large enough request arrived, or the queue is to + * be expired: in both cases disk idling is to be + * stopped, so clear wait_request flag and reset + * timer. + */ + bfq_clear_bfqq_wait_request(bfqq); + hrtimer_try_to_cancel(&bfqd->idle_slice_timer); + bfqg_stats_update_idle_time(bfqq_group(bfqq)); + + /* + * The queue is not empty, because a new request just + * arrived. Hence we can safely expire the queue, in + * case of budget timeout, without risking that the + * timestamps of the queue are not updated correctly. + * See [1] for more details. + */ + if (budget_timeout) + bfq_bfqq_expire(bfqd, bfqq, false, + BFQ_BFQQ_BUDGET_TIMEOUT); + + /* + * Let the request rip immediately, or let a new queue be + * selected if bfqq has just been expired. + */ + __blk_run_queue(bfqd->queue); + } +} + +static void bfq_insert_request(struct request_queue *q, struct request *rq) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct bfq_queue *bfqq = RQ_BFQQ(rq), *new_bfqq; + + assert_spin_locked(bfqd->queue->queue_lock); + + /* + * An unplug may trigger a requeue of a request from the device + * driver: make sure we are in process context while trying to + * merge two bfq_queues. + */ + if (!in_interrupt()) { + new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true); + if (new_bfqq) { + if (bic_to_bfqq(RQ_BIC(rq), 1) != bfqq) + new_bfqq = bic_to_bfqq(RQ_BIC(rq), 1); + /* + * Release the request's reference to the old bfqq + * and make sure one is taken to the shared queue. + */ + new_bfqq->allocated[rq_data_dir(rq)]++; + bfqq->allocated[rq_data_dir(rq)]--; + new_bfqq->ref++; + bfq_clear_bfqq_just_created(bfqq); + if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) + bfq_merge_bfqqs(bfqd, RQ_BIC(rq), + bfqq, new_bfqq); + /* + * rq is about to be enqueued into new_bfqq, + * release rq reference on bfqq + */ + bfq_put_queue(bfqq); + rq->elv.priv[1] = new_bfqq; + bfqq = new_bfqq; + } + } + + bfq_add_request(rq); + + rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; + list_add_tail(&rq->queuelist, &bfqq->fifo); + + bfq_rq_enqueued(bfqd, bfqq, rq); +} + +static void bfq_update_hw_tag(struct bfq_data *bfqd) +{ + bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, + bfqd->rq_in_driver); + + if (bfqd->hw_tag == 1) + return; + + /* + * This sample is valid if the number of outstanding requests + * is large enough to allow a queueing behavior. Note that the + * sum is not exact, as it's not taking into account deactivated + * requests. + */ + if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD) + return; + + if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) + return; + + bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; + bfqd->max_rq_in_driver = 0; + bfqd->hw_tag_samples = 0; +} + +static void bfq_completed_request(struct request_queue *q, struct request *rq) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq); + struct bfq_data *bfqd = bfqq->bfqd; + u64 now_ns; + u32 delta_us; + + bfq_log_bfqq(bfqd, bfqq, "completed one req with %u sects left", + blk_rq_sectors(rq)); + + assert_spin_locked(bfqd->queue->queue_lock); + bfq_update_hw_tag(bfqd); + + BUG_ON(!bfqd->rq_in_driver); + BUG_ON(!bfqq->dispatched); + bfqd->rq_in_driver--; + bfqq->dispatched--; + bfqg_stats_update_completion(bfqq_group(bfqq), + rq_start_time_ns(rq), + rq_io_start_time_ns(rq), + rq->cmd_flags); + + if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { + BUG_ON(!RB_EMPTY_ROOT(&bfqq->sort_list)); + /* + * Set budget_timeout (which we overload to store the + * time at which the queue remains with no backlog and + * no outstanding request; used by the weight-raising + * mechanism). + */ + bfqq->budget_timeout = jiffies; + + bfq_weights_tree_remove(bfqd, &bfqq->entity, + &bfqd->queue_weights_tree); + } + + now_ns = ktime_get_ns(); + + RQ_BIC(rq)->ttime.last_end_request = now_ns; + + /* + * Using us instead of ns, to get a reasonable precision in + * computing rate in next check. + */ + delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); + + bfq_log(bfqd, "rq_completed: delta %uus/%luus max_size %u rate %llu/%llu", + delta_us, BFQ_MIN_TT/NSEC_PER_USEC, bfqd->last_rq_max_size, + (USEC_PER_SEC* + (u64)((bfqd->last_rq_max_size<>BFQ_RATE_SHIFT, + (USEC_PER_SEC*(u64)(1UL<<(BFQ_RATE_SHIFT-10)))>>BFQ_RATE_SHIFT); + + /* + * If the request took rather long to complete, and, according + * to the maximum request size recorded, this completion latency + * implies that the request was certainly served at a very low + * rate (less than 1M sectors/sec), then the whole observation + * interval that lasts up to this time instant cannot be a + * valid time interval for computing a new peak rate. Invoke + * bfq_update_rate_reset to have the following three steps + * taken: + * - close the observation interval at the last (previous) + * request dispatch or completion + * - compute rate, if possible, for that observation interval + * - reset to zero samples, which will trigger a proper + * re-initialization of the observation interval on next + * dispatch + */ + if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && + (bfqd->last_rq_max_size<last_completion = now_ns; + + /* + * If we are waiting to discover whether the request pattern + * of the task associated with the queue is actually + * isochronous, and both requisites for this condition to hold + * are now satisfied, then compute soft_rt_next_start (see the + * comments on the function bfq_bfqq_softrt_next_start()). We + * schedule this delayed check when bfqq expires, if it still + * has in-flight requests. + */ + if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && + RB_EMPTY_ROOT(&bfqq->sort_list)) + bfqq->soft_rt_next_start = + bfq_bfqq_softrt_next_start(bfqd, bfqq); + + /* + * If this is the in-service queue, check if it needs to be expired, + * or if we want to idle in case it has no pending requests. + */ + if (bfqd->in_service_queue == bfqq) { + if (bfqq->dispatched == 0 && bfq_bfqq_must_idle(bfqq)) { + bfq_arm_slice_timer(bfqd); + goto out; + } else if (bfq_may_expire_for_budg_timeout(bfqq)) + bfq_bfqq_expire(bfqd, bfqq, false, + BFQ_BFQQ_BUDGET_TIMEOUT); + else if (RB_EMPTY_ROOT(&bfqq->sort_list) && + (bfqq->dispatched == 0 || + !bfq_bfqq_may_idle(bfqq))) + bfq_bfqq_expire(bfqd, bfqq, false, + BFQ_BFQQ_NO_MORE_REQUESTS); + } + + if (!bfqd->rq_in_driver) + bfq_schedule_dispatch(bfqd); + +out: + return; +} + +static int __bfq_may_queue(struct bfq_queue *bfqq) +{ + if (bfq_bfqq_wait_request(bfqq) && bfq_bfqq_must_alloc(bfqq)) { + bfq_clear_bfqq_must_alloc(bfqq); + return ELV_MQUEUE_MUST; + } + + return ELV_MQUEUE_MAY; +} + +static int bfq_may_queue(struct request_queue *q, unsigned int op) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct task_struct *tsk = current; + struct bfq_io_cq *bic; + struct bfq_queue *bfqq; + + /* + * Don't force setup of a queue from here, as a call to may_queue + * does not necessarily imply that a request actually will be + * queued. So just lookup a possibly existing queue, or return + * 'may queue' if that fails. + */ + bic = bfq_bic_lookup(bfqd, tsk->io_context); + if (!bic) + return ELV_MQUEUE_MAY; + + bfqq = bic_to_bfqq(bic, op_is_sync(op)); + if (bfqq) + return __bfq_may_queue(bfqq); + + return ELV_MQUEUE_MAY; +} + +/* + * Queue lock held here. + */ +static void bfq_put_request(struct request *rq) +{ + struct bfq_queue *bfqq = RQ_BFQQ(rq); + + if (bfqq) { + const int rw = rq_data_dir(rq); + + BUG_ON(!bfqq->allocated[rw]); + bfqq->allocated[rw]--; + + rq->elv.priv[0] = NULL; + rq->elv.priv[1] = NULL; + + bfq_log_bfqq(bfqq->bfqd, bfqq, "put_request %p, %d", + bfqq, bfqq->ref); + bfq_put_queue(bfqq); + } +} + +/* + * Returns NULL if a new bfqq should be allocated, or the old bfqq if this + * was the last process referring to that bfqq. + */ +static struct bfq_queue * +bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) +{ + bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); + + put_io_context(bic->icq.ioc); + + if (bfqq_process_refs(bfqq) == 1) { + bfqq->pid = current->pid; + bfq_clear_bfqq_coop(bfqq); + bfq_clear_bfqq_split_coop(bfqq); + return bfqq; + } + + bic_set_bfqq(bic, NULL, 1); + + bfq_put_cooperator(bfqq); + + bfq_put_queue(bfqq); + return NULL; +} + +/* + * Allocate bfq data structures associated with this request. + */ +static int bfq_set_request(struct request_queue *q, struct request *rq, + struct bio *bio, gfp_t gfp_mask) +{ + struct bfq_data *bfqd = q->elevator->elevator_data; + struct bfq_io_cq *bic = icq_to_bic(rq->elv.icq); + const int rw = rq_data_dir(rq); + const int is_sync = rq_is_sync(rq); + struct bfq_queue *bfqq; + unsigned long flags; + bool split = false; + + spin_lock_irqsave(q->queue_lock, flags); + bfq_check_ioprio_change(bic, bio); + + if (!bic) + goto queue_fail; + + bfq_check_ioprio_change(bic, bio); + + bfq_bic_update_cgroup(bic, bio); + +new_queue: + bfqq = bic_to_bfqq(bic, is_sync); + if (!bfqq || bfqq == &bfqd->oom_bfqq) { + if (bfqq) + bfq_put_queue(bfqq); + bfqq = bfq_get_queue(bfqd, bio, is_sync, bic); + BUG_ON(!hlist_unhashed(&bfqq->burst_list_node)); + + bic_set_bfqq(bic, bfqq, is_sync); + if (split && is_sync) { + bfq_log_bfqq(bfqd, bfqq, + "set_request: was_in_list %d " + "was_in_large_burst %d " + "large burst in progress %d", + bic->was_in_burst_list, + bic->saved_in_large_burst, + bfqd->large_burst); + + if ((bic->was_in_burst_list && bfqd->large_burst) || + bic->saved_in_large_burst) { + bfq_log_bfqq(bfqd, bfqq, + "set_request: marking in " + "large burst"); + bfq_mark_bfqq_in_large_burst(bfqq); + } else { + bfq_log_bfqq(bfqd, bfqq, + "set_request: clearing in " + "large burst"); + bfq_clear_bfqq_in_large_burst(bfqq); + if (bic->was_in_burst_list) + hlist_add_head(&bfqq->burst_list_node, + &bfqd->burst_list); + } + bfqq->split_time = jiffies; + } + } else { + /* If the queue was seeky for too long, break it apart. */ + if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) { + bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq"); + + /* Update bic before losing reference to bfqq */ + if (bfq_bfqq_in_large_burst(bfqq)) + bic->saved_in_large_burst = true; + + bfqq = bfq_split_bfqq(bic, bfqq); + split = true; + if (!bfqq) + goto new_queue; + } + } + + bfqq->allocated[rw]++; + bfqq->ref++; + bfq_log_bfqq(bfqd, bfqq, "set_request: bfqq %p, %d", bfqq, bfqq->ref); + + rq->elv.priv[0] = bic; + rq->elv.priv[1] = bfqq; + + /* + * If a bfq_queue has only one process reference, it is owned + * by only one bfq_io_cq: we can set the bic field of the + * bfq_queue to the address of that structure. Also, if the + * queue has just been split, mark a flag so that the + * information is available to the other scheduler hooks. + */ + if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { + bfqq->bic = bic; + if (split) { + /* + * If the queue has just been split from a shared + * queue, restore the idle window and the possible + * weight raising period. + */ + bfq_bfqq_resume_state(bfqq, bic); + } + } + + if (unlikely(bfq_bfqq_just_created(bfqq))) + bfq_handle_burst(bfqd, bfqq); + + spin_unlock_irqrestore(q->queue_lock, flags); + + return 0; + +queue_fail: + bfq_schedule_dispatch(bfqd); + spin_unlock_irqrestore(q->queue_lock, flags); + + return 1; +} + +static void bfq_kick_queue(struct work_struct *work) +{ + struct bfq_data *bfqd = + container_of(work, struct bfq_data, unplug_work); + struct request_queue *q = bfqd->queue; + + spin_lock_irq(q->queue_lock); + __blk_run_queue(q); + spin_unlock_irq(q->queue_lock); +} + +/* + * Handler of the expiration of the timer running if the in-service queue + * is idling inside its time slice. + */ +static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) +{ + struct bfq_data *bfqd = container_of(timer, struct bfq_data, + idle_slice_timer); + struct bfq_queue *bfqq; + unsigned long flags; + enum bfqq_expiration reason; + + spin_lock_irqsave(bfqd->queue->queue_lock, flags); + + bfqq = bfqd->in_service_queue; + /* + * Theoretical race here: the in-service queue can be NULL or + * different from the queue that was idling if the timer handler + * spins on the queue_lock and a new request arrives for the + * current queue and there is a full dispatch cycle that changes + * the in-service queue. This can hardly happen, but in the worst + * case we just expire a queue too early. + */ + if (bfqq) { + bfq_log_bfqq(bfqd, bfqq, "slice_timer expired"); + bfq_clear_bfqq_wait_request(bfqq); + + if (bfq_bfqq_budget_timeout(bfqq)) + /* + * Also here the queue can be safely expired + * for budget timeout without wasting + * guarantees + */ + reason = BFQ_BFQQ_BUDGET_TIMEOUT; + else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) + /* + * The queue may not be empty upon timer expiration, + * because we may not disable the timer when the + * first request of the in-service queue arrives + * during disk idling. + */ + reason = BFQ_BFQQ_TOO_IDLE; + else + goto schedule_dispatch; + + bfq_bfqq_expire(bfqd, bfqq, true, reason); + } + +schedule_dispatch: + bfq_schedule_dispatch(bfqd); + + spin_unlock_irqrestore(bfqd->queue->queue_lock, flags); + return HRTIMER_NORESTART; +} + +static void bfq_shutdown_timer_wq(struct bfq_data *bfqd) +{ + hrtimer_cancel(&bfqd->idle_slice_timer); + cancel_work_sync(&bfqd->unplug_work); +} + +static void __bfq_put_async_bfqq(struct bfq_data *bfqd, + struct bfq_queue **bfqq_ptr) +{ + struct bfq_group *root_group = bfqd->root_group; + struct bfq_queue *bfqq = *bfqq_ptr; + + bfq_log(bfqd, "put_async_bfqq: %p", bfqq); + if (bfqq) { + bfq_bfqq_move(bfqd, bfqq, root_group); + bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", + bfqq, bfqq->ref); + bfq_put_queue(bfqq); + *bfqq_ptr = NULL; + } +} + +/* + * Release all the bfqg references to its async queues. If we are + * deallocating the group these queues may still contain requests, so + * we reparent them to the root cgroup (i.e., the only one that will + * exist for sure until all the requests on a device are gone). + */ +static void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) +{ + int i, j; + + for (i = 0; i < 2; i++) + for (j = 0; j < IOPRIO_BE_NR; j++) + __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); + + __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); +} + +static void bfq_exit_queue(struct elevator_queue *e) +{ + struct bfq_data *bfqd = e->elevator_data; + struct request_queue *q = bfqd->queue; + struct bfq_queue *bfqq, *n; + + bfq_shutdown_timer_wq(bfqd); + + spin_lock_irq(q->queue_lock); + + BUG_ON(bfqd->in_service_queue); + list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) + bfq_deactivate_bfqq(bfqd, bfqq, false, false); + + spin_unlock_irq(q->queue_lock); + + bfq_shutdown_timer_wq(bfqd); + + BUG_ON(hrtimer_active(&bfqd->idle_slice_timer)); + +#ifdef CONFIG_BFQ_GROUP_IOSCHED + blkcg_deactivate_policy(q, &blkcg_policy_bfq); +#else + bfq_put_async_queues(bfqd, bfqd->root_group); + kfree(bfqd->root_group); +#endif + + kfree(bfqd); +} + +static void bfq_init_root_group(struct bfq_group *root_group, + struct bfq_data *bfqd) +{ + int i; + +#ifdef CONFIG_BFQ_GROUP_IOSCHED + root_group->entity.parent = NULL; + root_group->my_entity = NULL; + root_group->bfqd = bfqd; +#endif + root_group->rq_pos_tree = RB_ROOT; + for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) + root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; + root_group->sched_data.bfq_class_idle_last_service = jiffies; +} + +static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) +{ + struct bfq_data *bfqd; + struct elevator_queue *eq; + + eq = elevator_alloc(q, e); + if (!eq) + return -ENOMEM; + + bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); + if (!bfqd) { + kobject_put(&eq->kobj); + return -ENOMEM; + } + eq->elevator_data = bfqd; + + /* + * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. + * Grab a permanent reference to it, so that the normal code flow + * will not attempt to free it. + */ + bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); + bfqd->oom_bfqq.ref++; + bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; + bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; + bfqd->oom_bfqq.entity.new_weight = + bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); + + /* oom_bfqq does not participate to bursts */ + bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); + /* + * Trigger weight initialization, according to ioprio, at the + * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio + * class won't be changed any more. + */ + bfqd->oom_bfqq.entity.prio_changed = 1; + + bfqd->queue = q; + + spin_lock_irq(q->queue_lock); + q->elevator = eq; + spin_unlock_irq(q->queue_lock); + + bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); + if (!bfqd->root_group) + goto out_free; + bfq_init_root_group(bfqd->root_group, bfqd); + bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); + + hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, + HRTIMER_MODE_REL); + bfqd->idle_slice_timer.function = bfq_idle_slice_timer; + + bfqd->queue_weights_tree = RB_ROOT; + bfqd->group_weights_tree = RB_ROOT; + + INIT_WORK(&bfqd->unplug_work, bfq_kick_queue); + + INIT_LIST_HEAD(&bfqd->active_list); + INIT_LIST_HEAD(&bfqd->idle_list); + INIT_HLIST_HEAD(&bfqd->burst_list); + + bfqd->hw_tag = -1; + + bfqd->bfq_max_budget = bfq_default_max_budget; + + bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; + bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; + bfqd->bfq_back_max = bfq_back_max; + bfqd->bfq_back_penalty = bfq_back_penalty; + bfqd->bfq_slice_idle = bfq_slice_idle; + bfqd->bfq_timeout = bfq_timeout; + + bfqd->bfq_requests_within_timer = 120; + + bfqd->bfq_large_burst_thresh = 8; + bfqd->bfq_burst_interval = msecs_to_jiffies(180); + + bfqd->low_latency = true; + + /* + * Trade-off between responsiveness and fairness. + */ + bfqd->bfq_wr_coeff = 30; + bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); + bfqd->bfq_wr_max_time = 0; + bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); + bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); + bfqd->bfq_wr_max_softrt_rate = 7000; /* + * Approximate rate required + * to playback or record a + * high-definition compressed + * video. + */ + bfqd->wr_busy_queues = 0; + + /* + * Begin by assuming, optimistically, that the device is a + * high-speed one, and that its peak rate is equal to 2/3 of + * the highest reference rate. + */ + bfqd->RT_prod = R_fast[blk_queue_nonrot(bfqd->queue)] * + T_fast[blk_queue_nonrot(bfqd->queue)]; + bfqd->peak_rate = R_fast[blk_queue_nonrot(bfqd->queue)] * 2 / 3; + bfqd->device_speed = BFQ_BFQD_FAST; + + return 0; + +out_free: + kfree(bfqd); + kobject_put(&eq->kobj); + return -ENOMEM; +} + +static void bfq_slab_kill(void) +{ + kmem_cache_destroy(bfq_pool); +} + +static int __init bfq_slab_setup(void) +{ + bfq_pool = KMEM_CACHE(bfq_queue, 0); + if (!bfq_pool) + return -ENOMEM; + return 0; +} + +static ssize_t bfq_var_show(unsigned int var, char *page) +{ + return sprintf(page, "%u\n", var); +} + +static ssize_t bfq_var_store(unsigned long *var, const char *page, + size_t count) +{ + unsigned long new_val; + int ret = kstrtoul(page, 10, &new_val); + + if (ret == 0) + *var = new_val; + + return count; +} + +static ssize_t bfq_wr_max_time_show(struct elevator_queue *e, char *page) +{ + struct bfq_data *bfqd = e->elevator_data; + + return sprintf(page, "%d\n", bfqd->bfq_wr_max_time > 0 ? + jiffies_to_msecs(bfqd->bfq_wr_max_time) : + jiffies_to_msecs(bfq_wr_duration(bfqd))); +} + +static ssize_t bfq_weights_show(struct elevator_queue *e, char *page) +{ + struct bfq_queue *bfqq; + struct bfq_data *bfqd = e->elevator_data; + ssize_t num_char = 0; + + num_char += sprintf(page + num_char, "Tot reqs queued %d\n\n", + bfqd->queued); + + spin_lock_irq(bfqd->queue->queue_lock); + + num_char += sprintf(page + num_char, "Active:\n"); + list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) { + num_char += sprintf(page + num_char, + "pid%d: weight %hu, nr_queued %d %d, ", + bfqq->pid, + bfqq->entity.weight, + bfqq->queued[0], + bfqq->queued[1]); + num_char += sprintf(page + num_char, + "dur %d/%u\n", + jiffies_to_msecs( + jiffies - + bfqq->last_wr_start_finish), + jiffies_to_msecs(bfqq->wr_cur_max_time)); + } + + num_char += sprintf(page + num_char, "Idle:\n"); + list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) { + num_char += sprintf(page + num_char, + "pid%d: weight %hu, dur %d/%u\n", + bfqq->pid, + bfqq->entity.weight, + jiffies_to_msecs(jiffies - + bfqq->last_wr_start_finish), + jiffies_to_msecs(bfqq->wr_cur_max_time)); + } + + spin_unlock_irq(bfqd->queue->queue_lock); + + return num_char; +} + +#define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ +static ssize_t __FUNC(struct elevator_queue *e, char *page) \ +{ \ + struct bfq_data *bfqd = e->elevator_data; \ + u64 __data = __VAR; \ + if (__CONV == 1) \ + __data = jiffies_to_msecs(__data); \ + else if (__CONV == 2) \ + __data = div_u64(__data, NSEC_PER_MSEC); \ + return bfq_var_show(__data, (page)); \ +} +SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); +SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); +SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); +SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); +SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); +SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); +SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); +SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); +SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); +SHOW_FUNCTION(bfq_wr_coeff_show, bfqd->bfq_wr_coeff, 0); +SHOW_FUNCTION(bfq_wr_rt_max_time_show, bfqd->bfq_wr_rt_max_time, 1); +SHOW_FUNCTION(bfq_wr_min_idle_time_show, bfqd->bfq_wr_min_idle_time, 1); +SHOW_FUNCTION(bfq_wr_min_inter_arr_async_show, bfqd->bfq_wr_min_inter_arr_async, + 1); +SHOW_FUNCTION(bfq_wr_max_softrt_rate_show, bfqd->bfq_wr_max_softrt_rate, 0); +#undef SHOW_FUNCTION + +#define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ +static ssize_t __FUNC(struct elevator_queue *e, char *page) \ +{ \ + struct bfq_data *bfqd = e->elevator_data; \ + u64 __data = __VAR; \ + __data = div_u64(__data, NSEC_PER_USEC); \ + return bfq_var_show(__data, (page)); \ +} +USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); +#undef USEC_SHOW_FUNCTION + +#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ +static ssize_t \ +__FUNC(struct elevator_queue *e, const char *page, size_t count) \ +{ \ + struct bfq_data *bfqd = e->elevator_data; \ + unsigned long uninitialized_var(__data); \ + int ret = bfq_var_store(&__data, (page), count); \ + if (__data < (MIN)) \ + __data = (MIN); \ + else if (__data > (MAX)) \ + __data = (MAX); \ + if (__CONV == 1) \ + *(__PTR) = msecs_to_jiffies(__data); \ + else if (__CONV == 2) \ + *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ + else \ + *(__PTR) = __data; \ + return ret; \ +} +STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, + INT_MAX, 2); +STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, + INT_MAX, 2); +STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); +STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, + INT_MAX, 0); +STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); +STORE_FUNCTION(bfq_wr_coeff_store, &bfqd->bfq_wr_coeff, 1, INT_MAX, 0); +STORE_FUNCTION(bfq_wr_max_time_store, &bfqd->bfq_wr_max_time, 0, INT_MAX, 1); +STORE_FUNCTION(bfq_wr_rt_max_time_store, &bfqd->bfq_wr_rt_max_time, 0, INT_MAX, + 1); +STORE_FUNCTION(bfq_wr_min_idle_time_store, &bfqd->bfq_wr_min_idle_time, 0, + INT_MAX, 1); +STORE_FUNCTION(bfq_wr_min_inter_arr_async_store, + &bfqd->bfq_wr_min_inter_arr_async, 0, INT_MAX, 1); +STORE_FUNCTION(bfq_wr_max_softrt_rate_store, &bfqd->bfq_wr_max_softrt_rate, 0, + INT_MAX, 0); +#undef STORE_FUNCTION + +#define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ +static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ +{ \ + struct bfq_data *bfqd = e->elevator_data; \ + unsigned long uninitialized_var(__data); \ + int ret = bfq_var_store(&__data, (page), count); \ + if (__data < (MIN)) \ + __data = (MIN); \ + else if (__data > (MAX)) \ + __data = (MAX); \ + *(__PTR) = (u64)__data * NSEC_PER_USEC; \ + return ret; \ +} +USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, + UINT_MAX); +#undef USEC_STORE_FUNCTION + +/* do nothing for the moment */ +static ssize_t bfq_weights_store(struct elevator_queue *e, + const char *page, size_t count) +{ + return count; +} + +static ssize_t bfq_max_budget_store(struct elevator_queue *e, + const char *page, size_t count) +{ + struct bfq_data *bfqd = e->elevator_data; + unsigned long uninitialized_var(__data); + int ret = bfq_var_store(&__data, (page), count); + + if (__data == 0) + bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); + else { + if (__data > INT_MAX) + __data = INT_MAX; + bfqd->bfq_max_budget = __data; + } + + bfqd->bfq_user_max_budget = __data; + + return ret; +} + +/* + * Leaving this name to preserve name compatibility with cfq + * parameters, but this timeout is used for both sync and async. + */ +static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, + const char *page, size_t count) +{ + struct bfq_data *bfqd = e->elevator_data; + unsigned long uninitialized_var(__data); + int ret = bfq_var_store(&__data, (page), count); + + if (__data < 1) + __data = 1; + else if (__data > INT_MAX) + __data = INT_MAX; + + bfqd->bfq_timeout = msecs_to_jiffies(__data); + if (bfqd->bfq_user_max_budget == 0) + bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); + + return ret; +} + +static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, + const char *page, size_t count) +{ + struct bfq_data *bfqd = e->elevator_data; + unsigned long uninitialized_var(__data); + int ret = bfq_var_store(&__data, (page), count); + + if (__data > 1) + __data = 1; + if (!bfqd->strict_guarantees && __data == 1 + && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) + bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; + + bfqd->strict_guarantees = __data; + + return ret; +} + +static ssize_t bfq_low_latency_store(struct elevator_queue *e, + const char *page, size_t count) +{ + struct bfq_data *bfqd = e->elevator_data; + unsigned long uninitialized_var(__data); + int ret = bfq_var_store(&__data, (page), count); + + if (__data > 1) + __data = 1; + if (__data == 0 && bfqd->low_latency != 0) + bfq_end_wr(bfqd); + bfqd->low_latency = __data; + + return ret; +} + +#define BFQ_ATTR(name) \ + __ATTR(name, S_IRUGO|S_IWUSR, bfq_##name##_show, bfq_##name##_store) + +static struct elv_fs_entry bfq_attrs[] = { + BFQ_ATTR(fifo_expire_sync), + BFQ_ATTR(fifo_expire_async), + BFQ_ATTR(back_seek_max), + BFQ_ATTR(back_seek_penalty), + BFQ_ATTR(slice_idle), + BFQ_ATTR(slice_idle_us), + BFQ_ATTR(max_budget), + BFQ_ATTR(timeout_sync), + BFQ_ATTR(strict_guarantees), + BFQ_ATTR(low_latency), + BFQ_ATTR(wr_coeff), + BFQ_ATTR(wr_max_time), + BFQ_ATTR(wr_rt_max_time), + BFQ_ATTR(wr_min_idle_time), + BFQ_ATTR(wr_min_inter_arr_async), + BFQ_ATTR(wr_max_softrt_rate), + BFQ_ATTR(weights), + __ATTR_NULL +}; + +static struct elevator_type iosched_bfq = { + .ops.sq = { + .elevator_merge_fn = bfq_merge, + .elevator_merged_fn = bfq_merged_request, + .elevator_merge_req_fn = bfq_merged_requests, +#ifdef CONFIG_BFQ_GROUP_IOSCHED + .elevator_bio_merged_fn = bfq_bio_merged, +#endif + .elevator_allow_bio_merge_fn = bfq_allow_bio_merge, + .elevator_allow_rq_merge_fn = bfq_allow_rq_merge, + .elevator_dispatch_fn = bfq_dispatch_requests, + .elevator_add_req_fn = bfq_insert_request, + .elevator_activate_req_fn = bfq_activate_request, + .elevator_deactivate_req_fn = bfq_deactivate_request, + .elevator_completed_req_fn = bfq_completed_request, + .elevator_former_req_fn = elv_rb_former_request, + .elevator_latter_req_fn = elv_rb_latter_request, + .elevator_init_icq_fn = bfq_init_icq, + .elevator_exit_icq_fn = bfq_exit_icq, + .elevator_set_req_fn = bfq_set_request, + .elevator_put_req_fn = bfq_put_request, + .elevator_may_queue_fn = bfq_may_queue, + .elevator_init_fn = bfq_init_queue, + .elevator_exit_fn = bfq_exit_queue, + }, + .icq_size = sizeof(struct bfq_io_cq), + .icq_align = __alignof__(struct bfq_io_cq), + .elevator_attrs = bfq_attrs, + .elevator_name = "bfq", + .elevator_owner = THIS_MODULE, +}; + +#ifdef CONFIG_BFQ_GROUP_IOSCHED +static struct blkcg_policy blkcg_policy_bfq = { + .dfl_cftypes = bfq_blkg_files, + .legacy_cftypes = bfq_blkcg_legacy_files, + + .cpd_alloc_fn = bfq_cpd_alloc, + .cpd_init_fn = bfq_cpd_init, + .cpd_bind_fn = bfq_cpd_init, + .cpd_free_fn = bfq_cpd_free, + + .pd_alloc_fn = bfq_pd_alloc, + .pd_init_fn = bfq_pd_init, + .pd_offline_fn = bfq_pd_offline, + .pd_free_fn = bfq_pd_free, + .pd_reset_stats_fn = bfq_pd_reset_stats, +}; +#endif + +static int __init bfq_init(void) +{ + int ret; + char msg[60] = "BFQ I/O-scheduler: v8r11"; + +#ifdef CONFIG_BFQ_GROUP_IOSCHED + ret = blkcg_policy_register(&blkcg_policy_bfq); + if (ret) + return ret; +#endif + + ret = -ENOMEM; + if (bfq_slab_setup()) + goto err_pol_unreg; + + /* + * Times to load large popular applications for the typical + * systems installed on the reference devices (see the + * comments before the definitions of the next two + * arrays). Actually, we use slightly slower values, as the + * estimated peak rate tends to be smaller than the actual + * peak rate. The reason for this last fact is that estimates + * are computed over much shorter time intervals than the long + * intervals typically used for benchmarking. Why? First, to + * adapt more quickly to variations. Second, because an I/O + * scheduler cannot rely on a peak-rate-evaluation workload to + * be run for a long time. + */ + T_slow[0] = msecs_to_jiffies(3500); /* actually 4 sec */ + T_slow[1] = msecs_to_jiffies(6000); /* actually 6.5 sec */ + T_fast[0] = msecs_to_jiffies(7000); /* actually 8 sec */ + T_fast[1] = msecs_to_jiffies(2500); /* actually 3 sec */ + + /* + * Thresholds that determine the switch between speed classes + * (see the comments before the definition of the array + * device_speed_thresh). These thresholds are biased towards + * transitions to the fast class. This is safer than the + * opposite bias. In fact, a wrong transition to the slow + * class results in short weight-raising periods, because the + * speed of the device then tends to be higher that the + * reference peak rate. On the opposite end, a wrong + * transition to the fast class tends to increase + * weight-raising periods, because of the opposite reason. + */ + device_speed_thresh[0] = (4 * R_slow[0]) / 3; + device_speed_thresh[1] = (4 * R_slow[1]) / 3; + + ret = elv_register(&iosched_bfq); + if (ret) + goto err_pol_unreg; + +#ifdef CONFIG_BFQ_GROUP_IOSCHED + strcat(msg, " (with cgroups support)"); +#endif + pr_info("%s", msg); + + return 0; + +err_pol_unreg: +#ifdef CONFIG_BFQ_GROUP_IOSCHED + blkcg_policy_unregister(&blkcg_policy_bfq); +#endif + return ret; +} + +static void __exit bfq_exit(void) +{ + elv_unregister(&iosched_bfq); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + blkcg_policy_unregister(&blkcg_policy_bfq); +#endif + bfq_slab_kill(); +} + +module_init(bfq_init); +module_exit(bfq_exit); + +MODULE_AUTHOR("Arianna Avanzini, Fabio Checconi, Paolo Valente"); +MODULE_LICENSE("GPL"); Index: linux-4.11-ck2/block/bfq-sched.c =================================================================== --- /dev/null 1970-01-01 00:00:00.000000000 +0000 +++ linux-4.11-ck2/block/bfq-sched.c 2017-05-26 19:04:59.244231038 +1000 @@ -0,0 +1,2023 @@ +/* + * BFQ: Hierarchical B-WF2Q+ scheduler. + * + * Based on ideas and code from CFQ: + * Copyright (C) 2003 Jens Axboe + * + * Copyright (C) 2008 Fabio Checconi + * Paolo Valente + * + * Copyright (C) 2015 Paolo Valente + * + * Copyright (C) 2016 Paolo Valente + */ + +static struct bfq_group *bfqq_group(struct bfq_queue *bfqq); + +/** + * bfq_gt - compare two timestamps. + * @a: first ts. + * @b: second ts. + * + * Return @a > @b, dealing with wrapping correctly. + */ +static int bfq_gt(u64 a, u64 b) +{ + return (s64)(a - b) > 0; +} + +static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) +{ + struct rb_node *node = tree->rb_node; + + return rb_entry(node, struct bfq_entity, rb_node); +} + +static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd); + +static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); + +/** + * bfq_update_next_in_service - update sd->next_in_service + * @sd: sched_data for which to perform the update. + * @new_entity: if not NULL, pointer to the entity whose activation, + * requeueing or repositionig triggered the invocation of + * this function. + * + * This function is called to update sd->next_in_service, which, in + * its turn, may change as a consequence of the insertion or + * extraction of an entity into/from one of the active trees of + * sd. These insertions/extractions occur as a consequence of + * activations/deactivations of entities, with some activations being + * 'true' activations, and other activations being requeueings (i.e., + * implementing the second, requeueing phase of the mechanism used to + * reposition an entity in its active tree; see comments on + * __bfq_activate_entity and __bfq_requeue_entity for details). In + * both the last two activation sub-cases, new_entity points to the + * just activated or requeued entity. + * + * Returns true if sd->next_in_service changes in such a way that + * entity->parent may become the next_in_service for its parent + * entity. + */ +static bool bfq_update_next_in_service(struct bfq_sched_data *sd, + struct bfq_entity *new_entity) +{ + struct bfq_entity *next_in_service = sd->next_in_service; + struct bfq_queue *bfqq; + bool parent_sched_may_change = false; + + /* + * If this update is triggered by the activation, requeueing + * or repositiong of an entity that does not coincide with + * sd->next_in_service, then a full lookup in the active tree + * can be avoided. In fact, it is enough to check whether the + * just-modified entity has a higher priority than + * sd->next_in_service, or, even if it has the same priority + * as sd->next_in_service, is eligible and has a lower virtual + * finish time than sd->next_in_service. If this compound + * condition holds, then the new entity becomes the new + * next_in_service. Otherwise no change is needed. + */ + if (new_entity && new_entity != sd->next_in_service) { + /* + * Flag used to decide whether to replace + * sd->next_in_service with new_entity. Tentatively + * set to true, and left as true if + * sd->next_in_service is NULL. + */ + bool replace_next = true; + + /* + * If there is already a next_in_service candidate + * entity, then compare class priorities or timestamps + * to decide whether to replace sd->service_tree with + * new_entity. + */ + if (next_in_service) { + unsigned int new_entity_class_idx = + bfq_class_idx(new_entity); + struct bfq_service_tree *st = + sd->service_tree + new_entity_class_idx; + + /* + * For efficiency, evaluate the most likely + * sub-condition first. + */ + replace_next = + (new_entity_class_idx == + bfq_class_idx(next_in_service) + && + !bfq_gt(new_entity->start, st->vtime) + && + bfq_gt(next_in_service->finish, + new_entity->finish)) + || + new_entity_class_idx < + bfq_class_idx(next_in_service); + } + + if (replace_next) + next_in_service = new_entity; + } else /* invoked because of a deactivation: lookup needed */ + next_in_service = bfq_lookup_next_entity(sd); + + if (next_in_service) { + parent_sched_may_change = !sd->next_in_service || + bfq_update_parent_budget(next_in_service); + } else + parent_sched_may_change = sd->next_in_service; + + sd->next_in_service = next_in_service; + + if (!next_in_service) + return parent_sched_may_change; + + bfqq = bfq_entity_to_bfqq(next_in_service); + if (bfqq) + bfq_log_bfqq(bfqq->bfqd, bfqq, + "update_next_in_service: chosen this queue"); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { + struct bfq_group *bfqg = + container_of(next_in_service, + struct bfq_group, entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "update_next_in_service: chosen this entity"); + } +#endif + return parent_sched_may_change; +} + +#ifdef CONFIG_BFQ_GROUP_IOSCHED +/* both next loops stop at one of the child entities of the root group */ +#define for_each_entity(entity) \ + for (; entity ; entity = entity->parent) + +/* + * For each iteration, compute parent in advance, so as to be safe if + * entity is deallocated during the iteration. Such a deallocation may + * happen as a consequence of a bfq_put_queue that frees the bfq_queue + * containing entity. + */ +#define for_each_entity_safe(entity, parent) \ + for (; entity && ({ parent = entity->parent; 1; }); entity = parent) + +/* + * Returns true if this budget changes may let next_in_service->parent + * become the next_in_service entity for its parent entity. + */ +static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) +{ + struct bfq_entity *bfqg_entity; + struct bfq_group *bfqg; + struct bfq_sched_data *group_sd; + bool ret = false; + + BUG_ON(!next_in_service); + + group_sd = next_in_service->sched_data; + + bfqg = container_of(group_sd, struct bfq_group, sched_data); + /* + * bfq_group's my_entity field is not NULL only if the group + * is not the root group. We must not touch the root entity + * as it must never become an in-service entity. + */ + bfqg_entity = bfqg->my_entity; + if (bfqg_entity) { + if (bfqg_entity->budget > next_in_service->budget) + ret = true; + bfqg_entity->budget = next_in_service->budget; + } + + return ret; +} + +/* + * This function tells whether entity stops being a candidate for next + * service, according to the following logic. + * + * This function is invoked for an entity that is about to be set in + * service. If such an entity is a queue, then the entity is no longer + * a candidate for next service (i.e, a candidate entity to serve + * after the in-service entity is expired). The function then returns + * true. + * + * In contrast, the entity could stil be a candidate for next service + * if it is not a queue, and has more than one child. In fact, even if + * one of its children is about to be set in service, other children + * may still be the next to serve. As a consequence, a non-queue + * entity is not a candidate for next-service only if it has only one + * child. And only if this condition holds, then the function returns + * true for a non-queue entity. + */ +static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) +{ + struct bfq_group *bfqg; + + if (bfq_entity_to_bfqq(entity)) + return true; + + bfqg = container_of(entity, struct bfq_group, entity); + + BUG_ON(bfqg == ((struct bfq_data *)(bfqg->bfqd))->root_group); + BUG_ON(bfqg->active_entities == 0); + if (bfqg->active_entities == 1) + return true; + + return false; +} + +#else /* CONFIG_BFQ_GROUP_IOSCHED */ +#define for_each_entity(entity) \ + for (; entity ; entity = NULL) + +#define for_each_entity_safe(entity, parent) \ + for (parent = NULL; entity ; entity = parent) + +static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) +{ + return false; +} + +static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) +{ + return true; +} + +#endif /* CONFIG_BFQ_GROUP_IOSCHED */ + +/* + * Shift for timestamp calculations. This actually limits the maximum + * service allowed in one timestamp delta (small shift values increase it), + * the maximum total weight that can be used for the queues in the system + * (big shift values increase it), and the period of virtual time + * wraparounds. + */ +#define WFQ_SERVICE_SHIFT 22 + +static struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) +{ + struct bfq_queue *bfqq = NULL; + + BUG_ON(!entity); + + if (!entity->my_sched_data) + bfqq = container_of(entity, struct bfq_queue, entity); + + return bfqq; +} + + +/** + * bfq_delta - map service into the virtual time domain. + * @service: amount of service. + * @weight: scale factor (weight of an entity or weight sum). + */ +static u64 bfq_delta(unsigned long service, unsigned long weight) +{ + u64 d = (u64)service << WFQ_SERVICE_SHIFT; + + do_div(d, weight); + return d; +} + +/** + * bfq_calc_finish - assign the finish time to an entity. + * @entity: the entity to act upon. + * @service: the service to be charged to the entity. + */ +static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + unsigned long long start, finish, delta; + + BUG_ON(entity->weight == 0); + + entity->finish = entity->start + + bfq_delta(service, entity->weight); + + start = ((entity->start>>10)*1000)>>12; + finish = ((entity->finish>>10)*1000)>>12; + delta = ((bfq_delta(service, entity->weight)>>10)*1000)>>12; + + if (bfqq) { + bfq_log_bfqq(bfqq->bfqd, bfqq, + "calc_finish: serv %lu, w %d", + service, entity->weight); + bfq_log_bfqq(bfqq->bfqd, bfqq, + "calc_finish: start %llu, finish %llu, delta %llu", + start, finish, delta); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + } else { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "calc_finish group: serv %lu, w %d", + service, entity->weight); + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "calc_finish group: start %llu, finish %llu, delta %llu", + start, finish, delta); +#endif + } +} + +/** + * bfq_entity_of - get an entity from a node. + * @node: the node field of the entity. + * + * Convert a node pointer to the relative entity. This is used only + * to simplify the logic of some functions and not as the generic + * conversion mechanism because, e.g., in the tree walking functions, + * the check for a %NULL value would be redundant. + */ +static struct bfq_entity *bfq_entity_of(struct rb_node *node) +{ + struct bfq_entity *entity = NULL; + + if (node) + entity = rb_entry(node, struct bfq_entity, rb_node); + + return entity; +} + +/** + * bfq_extract - remove an entity from a tree. + * @root: the tree root. + * @entity: the entity to remove. + */ +static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) +{ + BUG_ON(entity->tree != root); + + entity->tree = NULL; + rb_erase(&entity->rb_node, root); +} + +/** + * bfq_idle_extract - extract an entity from the idle tree. + * @st: the service tree of the owning @entity. + * @entity: the entity being removed. + */ +static void bfq_idle_extract(struct bfq_service_tree *st, + struct bfq_entity *entity) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + struct rb_node *next; + + BUG_ON(entity->tree != &st->idle); + + if (entity == st->first_idle) { + next = rb_next(&entity->rb_node); + st->first_idle = bfq_entity_of(next); + } + + if (entity == st->last_idle) { + next = rb_prev(&entity->rb_node); + st->last_idle = bfq_entity_of(next); + } + + bfq_extract(&st->idle, entity); + + if (bfqq) + list_del(&bfqq->bfqq_list); +} + +/** + * bfq_insert - generic tree insertion. + * @root: tree root. + * @entity: entity to insert. + * + * This is used for the idle and the active tree, since they are both + * ordered by finish time. + */ +static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) +{ + struct bfq_entity *entry; + struct rb_node **node = &root->rb_node; + struct rb_node *parent = NULL; + + BUG_ON(entity->tree); + + while (*node) { + parent = *node; + entry = rb_entry(parent, struct bfq_entity, rb_node); + + if (bfq_gt(entry->finish, entity->finish)) + node = &parent->rb_left; + else + node = &parent->rb_right; + } + + rb_link_node(&entity->rb_node, parent, node); + rb_insert_color(&entity->rb_node, root); + + entity->tree = root; +} + +/** + * bfq_update_min - update the min_start field of a entity. + * @entity: the entity to update. + * @node: one of its children. + * + * This function is called when @entity may store an invalid value for + * min_start due to updates to the active tree. The function assumes + * that the subtree rooted at @node (which may be its left or its right + * child) has a valid min_start value. + */ +static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) +{ + struct bfq_entity *child; + + if (node) { + child = rb_entry(node, struct bfq_entity, rb_node); + if (bfq_gt(entity->min_start, child->min_start)) + entity->min_start = child->min_start; + } +} + +/** + * bfq_update_active_node - recalculate min_start. + * @node: the node to update. + * + * @node may have changed position or one of its children may have moved, + * this function updates its min_start value. The left and right subtrees + * are assumed to hold a correct min_start value. + */ +static void bfq_update_active_node(struct rb_node *node) +{ + struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + + entity->min_start = entity->start; + bfq_update_min(entity, node->rb_right); + bfq_update_min(entity, node->rb_left); + + if (bfqq) { + bfq_log_bfqq(bfqq->bfqd, bfqq, + "update_active_node: new min_start %llu", + ((entity->min_start>>10)*1000)>>12); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + } else { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "update_active_node: new min_start %llu", + ((entity->min_start>>10)*1000)>>12); +#endif + } +} + +/** + * bfq_update_active_tree - update min_start for the whole active tree. + * @node: the starting node. + * + * @node must be the deepest modified node after an update. This function + * updates its min_start using the values held by its children, assuming + * that they did not change, and then updates all the nodes that may have + * changed in the path to the root. The only nodes that may have changed + * are the ones in the path or their siblings. + */ +static void bfq_update_active_tree(struct rb_node *node) +{ + struct rb_node *parent; + +up: + bfq_update_active_node(node); + + parent = rb_parent(node); + if (!parent) + return; + + if (node == parent->rb_left && parent->rb_right) + bfq_update_active_node(parent->rb_right); + else if (parent->rb_left) + bfq_update_active_node(parent->rb_left); + + node = parent; + goto up; +} + +static void bfq_weights_tree_add(struct bfq_data *bfqd, + struct bfq_entity *entity, + struct rb_root *root); + +static void bfq_weights_tree_remove(struct bfq_data *bfqd, + struct bfq_entity *entity, + struct rb_root *root); + + +/** + * bfq_active_insert - insert an entity in the active tree of its + * group/device. + * @st: the service tree of the entity. + * @entity: the entity being inserted. + * + * The active tree is ordered by finish time, but an extra key is kept + * per each node, containing the minimum value for the start times of + * its children (and the node itself), so it's possible to search for + * the eligible node with the lowest finish time in logarithmic time. + */ +static void bfq_active_insert(struct bfq_service_tree *st, + struct bfq_entity *entity) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + struct rb_node *node = &entity->rb_node; +#ifdef CONFIG_BFQ_GROUP_IOSCHED + struct bfq_sched_data *sd = NULL; + struct bfq_group *bfqg = NULL; + struct bfq_data *bfqd = NULL; +#endif + + bfq_insert(&st->active, entity); + + if (node->rb_left) + node = node->rb_left; + else if (node->rb_right) + node = node->rb_right; + + bfq_update_active_tree(node); + +#ifdef CONFIG_BFQ_GROUP_IOSCHED + sd = entity->sched_data; + bfqg = container_of(sd, struct bfq_group, sched_data); + BUG_ON(!bfqg); + bfqd = (struct bfq_data *)bfqg->bfqd; +#endif + if (bfqq) + list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { /* bfq_group */ + BUG_ON(!bfqd); + bfq_weights_tree_add(bfqd, entity, &bfqd->group_weights_tree); + } + if (bfqg != bfqd->root_group) { + BUG_ON(!bfqg); + BUG_ON(!bfqd); + bfqg->active_entities++; + } +#endif +} + +/** + * bfq_ioprio_to_weight - calc a weight from an ioprio. + * @ioprio: the ioprio value to convert. + */ +static unsigned short bfq_ioprio_to_weight(int ioprio) +{ + BUG_ON(ioprio < 0 || ioprio >= IOPRIO_BE_NR); + return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; +} + +/** + * bfq_weight_to_ioprio - calc an ioprio from a weight. + * @weight: the weight value to convert. + * + * To preserve as much as possible the old only-ioprio user interface, + * 0 is used as an escape ioprio value for weights (numerically) equal or + * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. + */ +static unsigned short bfq_weight_to_ioprio(int weight) +{ + BUG_ON(weight < BFQ_MIN_WEIGHT || weight > BFQ_MAX_WEIGHT); + return IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight < 0 ? + 0 : IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight; +} + +static void bfq_get_entity(struct bfq_entity *entity) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + + if (bfqq) { + bfqq->ref++; + bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", + bfqq, bfqq->ref); + } +} + +/** + * bfq_find_deepest - find the deepest node that an extraction can modify. + * @node: the node being removed. + * + * Do the first step of an extraction in an rb tree, looking for the + * node that will replace @node, and returning the deepest node that + * the following modifications to the tree can touch. If @node is the + * last node in the tree return %NULL. + */ +static struct rb_node *bfq_find_deepest(struct rb_node *node) +{ + struct rb_node *deepest; + + if (!node->rb_right && !node->rb_left) + deepest = rb_parent(node); + else if (!node->rb_right) + deepest = node->rb_left; + else if (!node->rb_left) + deepest = node->rb_right; + else { + deepest = rb_next(node); + if (deepest->rb_right) + deepest = deepest->rb_right; + else if (rb_parent(deepest) != node) + deepest = rb_parent(deepest); + } + + return deepest; +} + +/** + * bfq_active_extract - remove an entity from the active tree. + * @st: the service_tree containing the tree. + * @entity: the entity being removed. + */ +static void bfq_active_extract(struct bfq_service_tree *st, + struct bfq_entity *entity) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + struct rb_node *node; +#ifdef CONFIG_BFQ_GROUP_IOSCHED + struct bfq_sched_data *sd = NULL; + struct bfq_group *bfqg = NULL; + struct bfq_data *bfqd = NULL; +#endif + + node = bfq_find_deepest(&entity->rb_node); + bfq_extract(&st->active, entity); + + if (node) + bfq_update_active_tree(node); + +#ifdef CONFIG_BFQ_GROUP_IOSCHED + sd = entity->sched_data; + bfqg = container_of(sd, struct bfq_group, sched_data); + BUG_ON(!bfqg); + bfqd = (struct bfq_data *)bfqg->bfqd; +#endif + if (bfqq) + list_del(&bfqq->bfqq_list); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { /* bfq_group */ + BUG_ON(!bfqd); + bfq_weights_tree_remove(bfqd, entity, + &bfqd->group_weights_tree); + } + if (bfqg != bfqd->root_group) { + BUG_ON(!bfqg); + BUG_ON(!bfqd); + BUG_ON(!bfqg->active_entities); + bfqg->active_entities--; + } +#endif +} + +/** + * bfq_idle_insert - insert an entity into the idle tree. + * @st: the service tree containing the tree. + * @entity: the entity to insert. + */ +static void bfq_idle_insert(struct bfq_service_tree *st, + struct bfq_entity *entity) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + struct bfq_entity *first_idle = st->first_idle; + struct bfq_entity *last_idle = st->last_idle; + + if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) + st->first_idle = entity; + if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) + st->last_idle = entity; + + bfq_insert(&st->idle, entity); + + if (bfqq) + list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); +} + +/** + * bfq_forget_entity - do not consider entity any longer for scheduling + * @st: the service tree. + * @entity: the entity being removed. + * @is_in_service: true if entity is currently the in-service entity. + * + * Forget everything about @entity. In addition, if entity represents + * a queue, and the latter is not in service, then release the service + * reference to the queue (the one taken through bfq_get_entity). In + * fact, in this case, there is really no more service reference to + * the queue, as the latter is also outside any service tree. If, + * instead, the queue is in service, then __bfq_bfqd_reset_in_service + * will take care of putting the reference when the queue finally + * stops being served. + */ +static void bfq_forget_entity(struct bfq_service_tree *st, + struct bfq_entity *entity, + bool is_in_service) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + BUG_ON(!entity->on_st); + + entity->on_st = false; + st->wsum -= entity->weight; + if (bfqq && !is_in_service) { + bfq_log_bfqq(bfqq->bfqd, bfqq, "forget_entity (before): %p %d", + bfqq, bfqq->ref); + bfq_put_queue(bfqq); + } +} + +/** + * bfq_put_idle_entity - release the idle tree ref of an entity. + * @st: service tree for the entity. + * @entity: the entity being released. + */ +static void bfq_put_idle_entity(struct bfq_service_tree *st, + struct bfq_entity *entity) +{ + bfq_idle_extract(st, entity); + bfq_forget_entity(st, entity, + entity == entity->sched_data->in_service_entity); +} + +/** + * bfq_forget_idle - update the idle tree if necessary. + * @st: the service tree to act upon. + * + * To preserve the global O(log N) complexity we only remove one entry here; + * as the idle tree will not grow indefinitely this can be done safely. + */ +static void bfq_forget_idle(struct bfq_service_tree *st) +{ + struct bfq_entity *first_idle = st->first_idle; + struct bfq_entity *last_idle = st->last_idle; + + if (RB_EMPTY_ROOT(&st->active) && last_idle && + !bfq_gt(last_idle->finish, st->vtime)) { + /* + * Forget the whole idle tree, increasing the vtime past + * the last finish time of idle entities. + */ + st->vtime = last_idle->finish; + } + + if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) + bfq_put_idle_entity(st, first_idle); +} + +static struct bfq_service_tree * +__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, + struct bfq_entity *entity) +{ + struct bfq_service_tree *new_st = old_st; + + if (entity->prio_changed) { + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + unsigned int prev_weight, new_weight; + struct bfq_data *bfqd = NULL; + struct rb_root *root; +#ifdef CONFIG_BFQ_GROUP_IOSCHED + struct bfq_sched_data *sd; + struct bfq_group *bfqg; +#endif + + if (bfqq) + bfqd = bfqq->bfqd; +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { + sd = entity->my_sched_data; + bfqg = container_of(sd, struct bfq_group, sched_data); + BUG_ON(!bfqg); + bfqd = (struct bfq_data *)bfqg->bfqd; + BUG_ON(!bfqd); + } +#endif + + BUG_ON(old_st->wsum < entity->weight); + old_st->wsum -= entity->weight; + + if (entity->new_weight != entity->orig_weight) { + if (entity->new_weight < BFQ_MIN_WEIGHT || + entity->new_weight > BFQ_MAX_WEIGHT) { + pr_crit("update_weight_prio: new_weight %d\n", + entity->new_weight); + if (entity->new_weight < BFQ_MIN_WEIGHT) + entity->new_weight = BFQ_MIN_WEIGHT; + else + entity->new_weight = BFQ_MAX_WEIGHT; + } + entity->orig_weight = entity->new_weight; + if (bfqq) + bfqq->ioprio = + bfq_weight_to_ioprio(entity->orig_weight); + } + + if (bfqq) + bfqq->ioprio_class = bfqq->new_ioprio_class; + entity->prio_changed = 0; + + /* + * NOTE: here we may be changing the weight too early, + * this will cause unfairness. The correct approach + * would have required additional complexity to defer + * weight changes to the proper time instants (i.e., + * when entity->finish <= old_st->vtime). + */ + new_st = bfq_entity_service_tree(entity); + + prev_weight = entity->weight; + new_weight = entity->orig_weight * + (bfqq ? bfqq->wr_coeff : 1); + /* + * If the weight of the entity changes, remove the entity + * from its old weight counter (if there is a counter + * associated with the entity), and add it to the counter + * associated with its new weight. + */ + if (prev_weight != new_weight) { + if (bfqq) + bfq_log_bfqq(bfqq->bfqd, bfqq, + "weight changed %d %d(%d %d)", + prev_weight, new_weight, + entity->orig_weight, + bfqq->wr_coeff); + + root = bfqq ? &bfqd->queue_weights_tree : + &bfqd->group_weights_tree; + bfq_weights_tree_remove(bfqd, entity, root); + } + entity->weight = new_weight; + /* + * Add the entity to its weights tree only if it is + * not associated with a weight-raised queue. + */ + if (prev_weight != new_weight && + (bfqq ? bfqq->wr_coeff == 1 : 1)) + /* If we get here, root has been initialized. */ + bfq_weights_tree_add(bfqd, entity, root); + + new_st->wsum += entity->weight; + + if (new_st != old_st) + entity->start = new_st->vtime; + } + + return new_st; +} + +#ifdef CONFIG_BFQ_GROUP_IOSCHED +static void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg); +#endif + +/** + * bfq_bfqq_served - update the scheduler status after selection for + * service. + * @bfqq: the queue being served. + * @served: bytes to transfer. + * + * NOTE: this can be optimized, as the timestamps of upper level entities + * are synchronized every time a new bfqq is selected for service. By now, + * we keep it to better check consistency. + */ +static void bfq_bfqq_served(struct bfq_queue *bfqq, int served) +{ + struct bfq_entity *entity = &bfqq->entity; + struct bfq_service_tree *st; + + for_each_entity(entity) { + st = bfq_entity_service_tree(entity); + + entity->service += served; + + BUG_ON(st->wsum == 0); + + st->vtime += bfq_delta(served, st->wsum); + bfq_forget_idle(st); + } +#ifdef CONFIG_BFQ_GROUP_IOSCHED + bfqg_stats_set_start_empty_time(bfqq_group(bfqq)); +#endif + st = bfq_entity_service_tree(&bfqq->entity); + bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs, vtime %llu on %p", + served, ((st->vtime>>10)*1000)>>12, st); +} + +/** + * bfq_bfqq_charge_time - charge an amount of service equivalent to the length + * of the time interval during which bfqq has been in + * service. + * @bfqd: the device + * @bfqq: the queue that needs a service update. + * @time_ms: the amount of time during which the queue has received service + * + * If a queue does not consume its budget fast enough, then providing + * the queue with service fairness may impair throughput, more or less + * severely. For this reason, queues that consume their budget slowly + * are provided with time fairness instead of service fairness. This + * goal is achieved through the BFQ scheduling engine, even if such an + * engine works in the service, and not in the time domain. The trick + * is charging these queues with an inflated amount of service, equal + * to the amount of service that they would have received during their + * service slot if they had been fast, i.e., if their requests had + * been dispatched at a rate equal to the estimated peak rate. + * + * It is worth noting that time fairness can cause important + * distortions in terms of bandwidth distribution, on devices with + * internal queueing. The reason is that I/O requests dispatched + * during the service slot of a queue may be served after that service + * slot is finished, and may have a total processing time loosely + * correlated with the duration of the service slot. This is + * especially true for short service slots. + */ +static void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, + unsigned long time_ms) +{ + struct bfq_entity *entity = &bfqq->entity; + int tot_serv_to_charge = entity->service; + unsigned int timeout_ms = jiffies_to_msecs(bfq_timeout); + + if (time_ms > 0 && time_ms < timeout_ms) + tot_serv_to_charge = + (bfqd->bfq_max_budget * time_ms) / timeout_ms; + + if (tot_serv_to_charge < entity->service) + tot_serv_to_charge = entity->service; + + bfq_log_bfqq(bfqq->bfqd, bfqq, + "charge_time: %lu/%u ms, %d/%d/%d sectors", + time_ms, timeout_ms, entity->service, + tot_serv_to_charge, entity->budget); + + /* Increase budget to avoid inconsistencies */ + if (tot_serv_to_charge > entity->budget) + entity->budget = tot_serv_to_charge; + + bfq_bfqq_served(bfqq, + max_t(int, 0, tot_serv_to_charge - entity->service)); +} + +static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, + struct bfq_service_tree *st, + bool backshifted) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + struct bfq_sched_data *sd = entity->sched_data; + + st = __bfq_entity_update_weight_prio(st, entity); + bfq_calc_finish(entity, entity->budget); + + /* + * If some queues enjoy backshifting for a while, then their + * (virtual) finish timestamps may happen to become lower and + * lower than the system virtual time. In particular, if + * these queues often happen to be idle for short time + * periods, and during such time periods other queues with + * higher timestamps happen to be busy, then the backshifted + * timestamps of the former queues can become much lower than + * the system virtual time. In fact, to serve the queues with + * higher timestamps while the ones with lower timestamps are + * idle, the system virtual time may be pushed-up to much + * higher values than the finish timestamps of the idle + * queues. As a consequence, the finish timestamps of all new + * or newly activated queues may end up being much larger than + * those of lucky queues with backshifted timestamps. The + * latter queues may then monopolize the device for a lot of + * time. This would simply break service guarantees. + * + * To reduce this problem, push up a little bit the + * backshifted timestamps of the queue associated with this + * entity (only a queue can happen to have the backshifted + * flag set): just enough to let the finish timestamp of the + * queue be equal to the current value of the system virtual + * time. This may introduce a little unfairness among queues + * with backshifted timestamps, but it does not break + * worst-case fairness guarantees. + * + * As a special case, if bfqq is weight-raised, push up + * timestamps much less, to keep very low the probability that + * this push up causes the backshifted finish timestamps of + * weight-raised queues to become higher than the backshifted + * finish timestamps of non weight-raised queues. + */ + if (backshifted && bfq_gt(st->vtime, entity->finish)) { + unsigned long delta = st->vtime - entity->finish; + + if (bfqq) + delta /= bfqq->wr_coeff; + + entity->start += delta; + entity->finish += delta; + + if (bfqq) { + bfq_log_bfqq(bfqq->bfqd, bfqq, + "__activate_entity: new queue finish %llu", + ((entity->finish>>10)*1000)>>12); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + } else { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "__activate_entity: new group finish %llu", + ((entity->finish>>10)*1000)>>12); +#endif + } + } + + bfq_active_insert(st, entity); + + if (bfqq) { + bfq_log_bfqq(bfqq->bfqd, bfqq, + "__activate_entity: queue %seligible in st %p", + entity->start <= st->vtime ? "" : "non ", st); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + } else { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "__activate_entity: group %seligible in st %p", + entity->start <= st->vtime ? "" : "non ", st); +#endif + } + BUG_ON(RB_EMPTY_ROOT(&st->active)); + BUG_ON(&st->active != &sd->service_tree->active && + &st->active != &(sd->service_tree+1)->active && + &st->active != &(sd->service_tree+2)->active); +} + +/** + * __bfq_activate_entity - handle activation of entity. + * @entity: the entity being activated. + * @non_blocking_wait_rq: true if entity was waiting for a request + * + * Called for a 'true' activation, i.e., if entity is not active and + * one of its children receives a new request. + * + * Basically, this function updates the timestamps of entity and + * inserts entity into its active tree, ater possible extracting it + * from its idle tree. + */ +static void __bfq_activate_entity(struct bfq_entity *entity, + bool non_blocking_wait_rq) +{ + struct bfq_sched_data *sd = entity->sched_data; + struct bfq_service_tree *st = bfq_entity_service_tree(entity); + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + bool backshifted = false; + unsigned long long min_vstart; + + BUG_ON(!sd); + BUG_ON(!st); + + /* See comments on bfq_fqq_update_budg_for_activation */ + if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { + backshifted = true; + min_vstart = entity->finish; + } else + min_vstart = st->vtime; + + if (entity->tree == &st->idle) { + /* + * Must be on the idle tree, bfq_idle_extract() will + * check for that. + */ + bfq_idle_extract(st, entity); + entity->start = bfq_gt(min_vstart, entity->finish) ? + min_vstart : entity->finish; + } else { + /* + * The finish time of the entity may be invalid, and + * it is in the past for sure, otherwise the queue + * would have been on the idle tree. + */ + entity->start = min_vstart; + st->wsum += entity->weight; + /* + * entity is about to be inserted into a service tree, + * and then set in service: get a reference to make + * sure entity does not disappear until it is no + * longer in service or scheduled for service. + */ + bfq_get_entity(entity); + + BUG_ON(entity->on_st && bfqq); + +#ifdef CONFIG_BFQ_GROUP_IOSCHED + if (entity->on_st && !bfqq) { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, + entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, + bfqg, + "activate bug, class %d in_service %p", + bfq_class_idx(entity), sd->in_service_entity); + } +#endif + BUG_ON(entity->on_st && !bfqq); + entity->on_st = true; + } + + bfq_update_fin_time_enqueue(entity, st, backshifted); +} + +/** + * __bfq_requeue_entity - handle requeueing or repositioning of an entity. + * @entity: the entity being requeued or repositioned. + * + * Requeueing is needed if this entity stops being served, which + * happens if a leaf descendant entity has expired. On the other hand, + * repositioning is needed if the next_inservice_entity for the child + * entity has changed. See the comments inside the function for + * details. + * + * Basically, this function: 1) removes entity from its active tree if + * present there, 2) updates the timestamps of entity and 3) inserts + * entity back into its active tree (in the new, right position for + * the new values of the timestamps). + */ +static void __bfq_requeue_entity(struct bfq_entity *entity) +{ + struct bfq_sched_data *sd = entity->sched_data; + struct bfq_service_tree *st = bfq_entity_service_tree(entity); + + BUG_ON(!sd); + BUG_ON(!st); + + BUG_ON(entity != sd->in_service_entity && + entity->tree != &st->active); + + if (entity == sd->in_service_entity) { + /* + * We are requeueing the current in-service entity, + * which may have to be done for one of the following + * reasons: + * - entity represents the in-service queue, and the + * in-service queue is being requeued after an + * expiration; + * - entity represents a group, and its budget has + * changed because one of its child entities has + * just been either activated or requeued for some + * reason; the timestamps of the entity need then to + * be updated, and the entity needs to be enqueued + * or repositioned accordingly. + * + * In particular, before requeueing, the start time of + * the entity must be moved forward to account for the + * service that the entity has received while in + * service. This is done by the next instructions. The + * finish time will then be updated according to this + * new value of the start time, and to the budget of + * the entity. + */ + bfq_calc_finish(entity, entity->service); + entity->start = entity->finish; + BUG_ON(entity->tree && entity->tree != &st->active); + /* + * In addition, if the entity had more than one child + * when set in service, then was not extracted from + * the active tree. This implies that the position of + * the entity in the active tree may need to be + * changed now, because we have just updated the start + * time of the entity, and we will update its finish + * time in a moment (the requeueing is then, more + * precisely, a repositioning in this case). To + * implement this repositioning, we: 1) dequeue the + * entity here, 2) update the finish time and + * requeue the entity according to the new + * timestamps below. + */ + if (entity->tree) + bfq_active_extract(st, entity); + } else { /* The entity is already active, and not in service */ + /* + * In this case, this function gets called only if the + * next_in_service entity below this entity has + * changed, and this change has caused the budget of + * this entity to change, which, finally implies that + * the finish time of this entity must be + * updated. Such an update may cause the scheduling, + * i.e., the position in the active tree, of this + * entity to change. We handle this change by: 1) + * dequeueing the entity here, 2) updating the finish + * time and requeueing the entity according to the new + * timestamps below. This is the same approach as the + * non-extracted-entity sub-case above. + */ + bfq_active_extract(st, entity); + } + + bfq_update_fin_time_enqueue(entity, st, false); +} + +static void __bfq_activate_requeue_entity(struct bfq_entity *entity, + struct bfq_sched_data *sd, + bool non_blocking_wait_rq) +{ + struct bfq_service_tree *st = bfq_entity_service_tree(entity); + + if (sd->in_service_entity == entity || entity->tree == &st->active) + /* + * in service or already queued on the active tree, + * requeue or reposition + */ + __bfq_requeue_entity(entity); + else + /* + * Not in service and not queued on its active tree: + * the activity is idle and this is a true activation. + */ + __bfq_activate_entity(entity, non_blocking_wait_rq); +} + + +/** + * bfq_activate_entity - activate or requeue an entity representing a bfq_queue, + * and activate, requeue or reposition all ancestors + * for which such an update becomes necessary. + * @entity: the entity to activate. + * @non_blocking_wait_rq: true if this entity was waiting for a request + * @requeue: true if this is a requeue, which implies that bfqq is + * being expired; thus ALL its ancestors stop being served and must + * therefore be requeued + */ +static void bfq_activate_requeue_entity(struct bfq_entity *entity, + bool non_blocking_wait_rq, + bool requeue) +{ + struct bfq_sched_data *sd; + + for_each_entity(entity) { + BUG_ON(!entity); + sd = entity->sched_data; + __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); + + BUG_ON(RB_EMPTY_ROOT(&sd->service_tree->active) && + RB_EMPTY_ROOT(&(sd->service_tree+1)->active) && + RB_EMPTY_ROOT(&(sd->service_tree+2)->active)); + + if (!bfq_update_next_in_service(sd, entity) && !requeue) { + BUG_ON(!sd->next_in_service); + break; + } + BUG_ON(!sd->next_in_service); + } +} + +/** + * __bfq_deactivate_entity - deactivate an entity from its service tree. + * @entity: the entity to deactivate. + * @ins_into_idle_tree: if false, the entity will not be put into the + * idle tree. + * + * Deactivates an entity, independently from its previous state. Must + * be invoked only if entity is on a service tree. Extracts the entity + * from that tree, and if necessary and allowed, puts it on the idle + * tree. + */ +static bool __bfq_deactivate_entity(struct bfq_entity *entity, + bool ins_into_idle_tree) +{ + struct bfq_sched_data *sd = entity->sched_data; + struct bfq_service_tree *st; + bool is_in_service; + + if (!entity->on_st) { /* entity never activated, or already inactive */ + BUG_ON(sd && entity == sd->in_service_entity); + return false; + } + + /* + * If we get here, then entity is active, which implies that + * bfq_group_set_parent has already been invoked for the group + * represented by entity. Therefore, the field + * entity->sched_data has been set, and we can safely use it. + */ + st = bfq_entity_service_tree(entity); + is_in_service = entity == sd->in_service_entity; + + BUG_ON(is_in_service && entity->tree && entity->tree != &st->active); + + if (is_in_service) + bfq_calc_finish(entity, entity->service); + + if (entity->tree == &st->active) + bfq_active_extract(st, entity); + else if (!is_in_service && entity->tree == &st->idle) + bfq_idle_extract(st, entity); + else if (entity->tree) + BUG(); + + if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) + bfq_forget_entity(st, entity, is_in_service); + else + bfq_idle_insert(st, entity); + + return true; +} + +/** + * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. + * @entity: the entity to deactivate. + * @ins_into_idle_tree: true if the entity can be put on the idle tree + */ +static void bfq_deactivate_entity(struct bfq_entity *entity, + bool ins_into_idle_tree, + bool expiration) +{ + struct bfq_sched_data *sd; + struct bfq_entity *parent = NULL; + + for_each_entity_safe(entity, parent) { + sd = entity->sched_data; + + BUG_ON(sd == NULL); /* + * It would mean that this is the + * root group. + */ + + BUG_ON(expiration && entity != sd->in_service_entity); + + BUG_ON(entity != sd->in_service_entity && + entity->tree == + &bfq_entity_service_tree(entity)->active && + !sd->next_in_service); + + if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { + /* + * entity is not in any tree any more, so + * this deactivation is a no-op, and there is + * nothing to change for upper-level entities + * (in case of expiration, this can never + * happen). + */ + BUG_ON(expiration); /* + * entity cannot be already out of + * any tree + */ + return; + } + + if (sd->next_in_service == entity) + /* + * entity was the next_in_service entity, + * then, since entity has just been + * deactivated, a new one must be found. + */ + bfq_update_next_in_service(sd, NULL); + + if (sd->next_in_service) { + /* + * The parent entity is still backlogged, + * because next_in_service is not NULL. So, no + * further upwards deactivation must be + * performed. Yet, next_in_service has + * changed. Then the schedule does need to be + * updated upwards. + */ + BUG_ON(sd->next_in_service == entity); + break; + } + + /* + * If we get here, then the parent is no more + * backlogged and we need to propagate the + * deactivation upwards. Thus let the loop go on. + */ + + /* + * Also let parent be queued into the idle tree on + * deactivation, to preserve service guarantees, and + * assuming that who invoked this function does not + * need parent entities too to be removed completely. + */ + ins_into_idle_tree = true; + } + + /* + * If the deactivation loop is fully executed, then there are + * no more entities to touch and next loop is not executed at + * all. Otherwise, requeue remaining entities if they are + * about to stop receiving service, or reposition them if this + * is not the case. + */ + entity = parent; + for_each_entity(entity) { + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + + /* + * Invoke __bfq_requeue_entity on entity, even if + * already active, to requeue/reposition it in the + * active tree (because sd->next_in_service has + * changed) + */ + __bfq_requeue_entity(entity); + + sd = entity->sched_data; + BUG_ON(expiration && sd->in_service_entity != entity); + + if (bfqq) + bfq_log_bfqq(bfqq->bfqd, bfqq, + "invoking udpdate_next for this queue"); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { + struct bfq_group *bfqg = + container_of(entity, + struct bfq_group, entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "invoking udpdate_next for this entity"); + } +#endif + if (!bfq_update_next_in_service(sd, entity) && + !expiration) + /* + * next_in_service unchanged or not causing + * any change in entity->parent->sd, and no + * requeueing needed for expiration: stop + * here. + */ + break; + } +} + +/** + * bfq_calc_vtime_jump - compute the value to which the vtime should jump, + * if needed, to have at least one entity eligible. + * @st: the service tree to act upon. + * + * Assumes that st is not empty. + */ +static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) +{ + struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); + + if (bfq_gt(root_entity->min_start, st->vtime)) { + struct bfq_queue *bfqq = bfq_entity_to_bfqq(root_entity); + + if (bfqq) + bfq_log_bfqq(bfqq->bfqd, bfqq, + "calc_vtime_jump: new value %llu", + root_entity->min_start); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { + struct bfq_group *bfqg = + container_of(root_entity, struct bfq_group, + entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "calc_vtime_jump: new value %llu", + root_entity->min_start); + } +#endif + return root_entity->min_start; + } + return st->vtime; +} + +static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) +{ + if (new_value > st->vtime) { + st->vtime = new_value; + bfq_forget_idle(st); + } +} + +/** + * bfq_first_active_entity - find the eligible entity with + * the smallest finish time + * @st: the service tree to select from. + * @vtime: the system virtual to use as a reference for eligibility + * + * This function searches the first schedulable entity, starting from the + * root of the tree and going on the left every time on this side there is + * a subtree with at least one eligible (start >= vtime) entity. The path on + * the right is followed only if a) the left subtree contains no eligible + * entities and b) no eligible entity has been found yet. + */ +static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, + u64 vtime) +{ + struct bfq_entity *entry, *first = NULL; + struct rb_node *node = st->active.rb_node; + + while (node) { + entry = rb_entry(node, struct bfq_entity, rb_node); +left: + if (!bfq_gt(entry->start, vtime)) + first = entry; + + BUG_ON(bfq_gt(entry->min_start, vtime)); + + if (node->rb_left) { + entry = rb_entry(node->rb_left, + struct bfq_entity, rb_node); + if (!bfq_gt(entry->min_start, vtime)) { + node = node->rb_left; + goto left; + } + } + if (first) + break; + node = node->rb_right; + } + + BUG_ON(!first && !RB_EMPTY_ROOT(&st->active)); + return first; +} + +/** + * __bfq_lookup_next_entity - return the first eligible entity in @st. + * @st: the service tree. + * + * If there is no in-service entity for the sched_data st belongs to, + * then return the entity that will be set in service if: + * 1) the parent entity this st belongs to is set in service; + * 2) no entity belonging to such parent entity undergoes a state change + * that would influence the timestamps of the entity (e.g., becomes idle, + * becomes backlogged, changes its budget, ...). + * + * In this first case, update the virtual time in @st too (see the + * comments on this update inside the function). + * + * In constrast, if there is an in-service entity, then return the + * entity that would be set in service if not only the above + * conditions, but also the next one held true: the currently + * in-service entity, on expiration, + * 1) gets a finish time equal to the current one, or + * 2) is not eligible any more, or + * 3) is idle. + */ +static struct bfq_entity * +__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service +#if 0 + , bool force +#endif + ) +{ + struct bfq_entity *entity +#if 0 + , *new_next_in_service = NULL +#endif + ; + u64 new_vtime; + struct bfq_queue *bfqq; + + if (RB_EMPTY_ROOT(&st->active)) + return NULL; + + /* + * Get the value of the system virtual time for which at + * least one entity is eligible. + */ + new_vtime = bfq_calc_vtime_jump(st); + + /* + * If there is no in-service entity for the sched_data this + * active tree belongs to, then push the system virtual time + * up to the value that guarantees that at least one entity is + * eligible. If, instead, there is an in-service entity, then + * do not make any such update, because there is already an + * eligible entity, namely the in-service one (even if the + * entity is not on st, because it was extracted when set in + * service). + */ + if (!in_service) + bfq_update_vtime(st, new_vtime); + + entity = bfq_first_active_entity(st, new_vtime); + BUG_ON(bfq_gt(entity->start, new_vtime)); + + /* Log some information */ + bfqq = bfq_entity_to_bfqq(entity); + if (bfqq) + bfq_log_bfqq(bfqq->bfqd, bfqq, + "__lookup_next: start %llu vtime %llu st %p", + ((entity->start>>10)*1000)>>12, + ((new_vtime>>10)*1000)>>12, st); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "__lookup_next: start %llu vtime %llu st %p", + ((entity->start>>10)*1000)>>12, + ((new_vtime>>10)*1000)>>12, st); + } +#endif + + BUG_ON(!entity); + + return entity; +} + +/** + * bfq_lookup_next_entity - return the first eligible entity in @sd. + * @sd: the sched_data. + * + * This function is invoked when there has been a change in the trees + * for sd, and we need know what is the new next entity after this + * change. + */ +static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd) +{ + struct bfq_service_tree *st = sd->service_tree; + struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); + struct bfq_entity *entity = NULL; + struct bfq_queue *bfqq; + int class_idx = 0; + + BUG_ON(!sd); + BUG_ON(!st); + /* + * Choose from idle class, if needed to guarantee a minimum + * bandwidth to this class (and if there is some active entity + * in idle class). This should also mitigate + * priority-inversion problems in case a low priority task is + * holding file system resources. + */ + if (time_is_before_jiffies(sd->bfq_class_idle_last_service + + BFQ_CL_IDLE_TIMEOUT)) { + if (!RB_EMPTY_ROOT(&idle_class_st->active)) + class_idx = BFQ_IOPRIO_CLASSES - 1; + /* About to be served if backlogged, or not yet backlogged */ + sd->bfq_class_idle_last_service = jiffies; + } + + /* + * Find the next entity to serve for the highest-priority + * class, unless the idle class needs to be served. + */ + for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { + entity = __bfq_lookup_next_entity(st + class_idx, + sd->in_service_entity); + + if (entity) + break; + } + + BUG_ON(!entity && + (!RB_EMPTY_ROOT(&st->active) || !RB_EMPTY_ROOT(&(st+1)->active) || + !RB_EMPTY_ROOT(&(st+2)->active))); + + if (!entity) + return NULL; + + /* Log some information */ + bfqq = bfq_entity_to_bfqq(entity); + if (bfqq) + bfq_log_bfqq(bfqq->bfqd, bfqq, "chosen from st %p %d", + st + class_idx, class_idx); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "chosen from st %p %d", + st + class_idx, class_idx); + } +#endif + + return entity; +} + +static bool next_queue_may_preempt(struct bfq_data *bfqd) +{ + struct bfq_sched_data *sd = &bfqd->root_group->sched_data; + + return sd->next_in_service != sd->in_service_entity; +} + +/* + * Get next queue for service. + */ +static struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) +{ + struct bfq_entity *entity = NULL; + struct bfq_sched_data *sd; + struct bfq_queue *bfqq; + + BUG_ON(bfqd->in_service_queue); + + if (bfqd->busy_queues == 0) + return NULL; + + /* + * Traverse the path from the root to the leaf entity to + * serve. Set in service all the entities visited along the + * way. + */ + sd = &bfqd->root_group->sched_data; + for (; sd ; sd = entity->my_sched_data) { +#ifdef CONFIG_BFQ_GROUP_IOSCHED + if (entity) { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg(bfqd, bfqg, + "get_next_queue: lookup in this group"); + if (!sd->next_in_service) + pr_crit("get_next_queue: lookup in this group"); + } else { + bfq_log_bfqg(bfqd, bfqd->root_group, + "get_next_queue: lookup in root group"); + if (!sd->next_in_service) + pr_crit("get_next_queue: lookup in root group"); + } +#endif + + BUG_ON(!sd->next_in_service); + + /* + * WARNING. We are about to set the in-service entity + * to sd->next_in_service, i.e., to the (cached) value + * returned by bfq_lookup_next_entity(sd) the last + * time it was invoked, i.e., the last time when the + * service order in sd changed as a consequence of the + * activation or deactivation of an entity. In this + * respect, if we execute bfq_lookup_next_entity(sd) + * in this very moment, it may, although with low + * probability, yield a different entity than that + * pointed to by sd->next_in_service. This rare event + * happens in case there was no CLASS_IDLE entity to + * serve for sd when bfq_lookup_next_entity(sd) was + * invoked for the last time, while there is now one + * such entity. + * + * If the above event happens, then the scheduling of + * such entity in CLASS_IDLE is postponed until the + * service of the sd->next_in_service entity + * finishes. In fact, when the latter is expired, + * bfq_lookup_next_entity(sd) gets called again, + * exactly to update sd->next_in_service. + */ + + /* Make next_in_service entity become in_service_entity */ + entity = sd->next_in_service; + sd->in_service_entity = entity; + + /* + * Reset the accumulator of the amount of service that + * the entity is about to receive. + */ + entity->service = 0; + + /* + * If entity is no longer a candidate for next + * service, then we extract it from its active tree, + * for the following reason. To further boost the + * throughput in some special case, BFQ needs to know + * which is the next candidate entity to serve, while + * there is already an entity in service. In this + * respect, to make it easy to compute/update the next + * candidate entity to serve after the current + * candidate has been set in service, there is a case + * where it is necessary to extract the current + * candidate from its service tree. Such a case is + * when the entity just set in service cannot be also + * a candidate for next service. Details about when + * this conditions holds are reported in the comments + * on the function bfq_no_longer_next_in_service() + * invoked below. + */ + if (bfq_no_longer_next_in_service(entity)) + bfq_active_extract(bfq_entity_service_tree(entity), + entity); + + /* + * For the same reason why we may have just extracted + * entity from its active tree, we may need to update + * next_in_service for the sched_data of entity too, + * regardless of whether entity has been extracted. + * In fact, even if entity has not been extracted, a + * descendant entity may get extracted. Such an event + * would cause a change in next_in_service for the + * level of the descendant entity, and thus possibly + * back to upper levels. + * + * We cannot perform the resulting needed update + * before the end of this loop, because, to know which + * is the correct next-to-serve candidate entity for + * each level, we need first to find the leaf entity + * to set in service. In fact, only after we know + * which is the next-to-serve leaf entity, we can + * discover whether the parent entity of the leaf + * entity becomes the next-to-serve, and so on. + */ + + /* Log some information */ + bfqq = bfq_entity_to_bfqq(entity); + if (bfqq) + bfq_log_bfqq(bfqd, bfqq, + "get_next_queue: this queue, finish %llu", + (((entity->finish>>10)*1000)>>10)>>2); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg(bfqd, bfqg, + "get_next_queue: this entity, finish %llu", + (((entity->finish>>10)*1000)>>10)>>2); + } +#endif + + } + + BUG_ON(!entity); + bfqq = bfq_entity_to_bfqq(entity); + BUG_ON(!bfqq); + + /* + * We can finally update all next-to-serve entities along the + * path from the leaf entity just set in service to the root. + */ + for_each_entity(entity) { + struct bfq_sched_data *sd = entity->sched_data; + + if(!bfq_update_next_in_service(sd, NULL)) + break; + } + + return bfqq; +} + +static void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) +{ + struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; + struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; + struct bfq_entity *entity = in_serv_entity; + + if (bfqd->in_service_bic) { + put_io_context(bfqd->in_service_bic->icq.ioc); + bfqd->in_service_bic = NULL; + } + + bfq_clear_bfqq_wait_request(in_serv_bfqq); + hrtimer_try_to_cancel(&bfqd->idle_slice_timer); + bfqd->in_service_queue = NULL; + + /* + * When this function is called, all in-service entities have + * been properly deactivated or requeued, so we can safely + * execute the final step: reset in_service_entity along the + * path from entity to the root. + */ + for_each_entity(entity) + entity->sched_data->in_service_entity = NULL; + + /* + * in_serv_entity is no longer in service, so, if it is in no + * service tree either, then release the service reference to + * the queue it represents (taken with bfq_get_entity). + */ + if (!in_serv_entity->on_st) + bfq_put_queue(in_serv_bfqq); +} + +static void set_next_in_service_bfqq(struct bfq_data *bfqd) +{ + struct bfq_entity *entity = NULL; + struct bfq_queue *bfqq; + struct bfq_sched_data *sd = &bfqd->root_group->sched_data; + + BUG_ON(!sd); + + /* Traverse the path from the root to the in-service leaf entity */ + for (; sd ; sd = entity->my_sched_data) { +#ifdef CONFIG_BFQ_GROUP_IOSCHED + if (entity) { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg(bfqd, bfqg, + "set_next_in_service_bfqq: lookup in this group"); + } else + bfq_log_bfqg(bfqd, bfqd->root_group, + "set_next_in_service_bfqq: lookup in root group"); +#endif + + entity = sd->next_in_service; + + if (!entity) { + bfqd->next_in_service_queue = NULL; + return; + } + + /* Log some information */ + bfqq = bfq_entity_to_bfqq(entity); + if (bfqq) + bfq_log_bfqq(bfqd, bfqq, + "set_next_in_service_bfqq: this queue, finish %llu", + (((entity->finish>>10)*1000)>>10)>>2); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg(bfqd, bfqg, + "set_next_in_service_bfqq: this entity, finish %llu", + (((entity->finish>>10)*1000)>>10)>>2); + } +#endif + + } + BUG_ON(!bfq_entity_to_bfqq(entity)); + + bfqd->next_in_service_queue = bfq_entity_to_bfqq(entity); +} + +static void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, + bool ins_into_idle_tree, bool expiration) +{ + struct bfq_entity *entity = &bfqq->entity; + + bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); + set_next_in_service_bfqq(bfqd); +} + +static void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + struct bfq_entity *entity = &bfqq->entity; + struct bfq_service_tree *st = bfq_entity_service_tree(entity); + + BUG_ON(bfqq == bfqd->in_service_queue); + BUG_ON(entity->tree != &st->active && entity->tree != &st->idle && + entity->on_st); + + bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), + false); + bfq_clear_bfqq_non_blocking_wait_rq(bfqq); + set_next_in_service_bfqq(bfqd); +} + +static void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + struct bfq_entity *entity = &bfqq->entity; + + bfq_activate_requeue_entity(entity, false, + bfqq == bfqd->in_service_queue); + set_next_in_service_bfqq(bfqd); +} + +static void bfqg_stats_update_dequeue(struct bfq_group *bfqg); + +/* + * Called when the bfqq no longer has requests pending, remove it from + * the service tree. As a special case, it can be invoked during an + * expiration. + */ +static void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, + bool expiration) +{ + BUG_ON(!bfq_bfqq_busy(bfqq)); + BUG_ON(!RB_EMPTY_ROOT(&bfqq->sort_list)); + + bfq_log_bfqq(bfqd, bfqq, "del from busy"); + + bfq_clear_bfqq_busy(bfqq); + + BUG_ON(bfqd->busy_queues == 0); + bfqd->busy_queues--; + + if (!bfqq->dispatched) + bfq_weights_tree_remove(bfqd, &bfqq->entity, + &bfqd->queue_weights_tree); + + if (bfqq->wr_coeff > 1) + bfqd->wr_busy_queues--; + + bfqg_stats_update_dequeue(bfqq_group(bfqq)); + + BUG_ON(bfqq->entity.budget < 0); + + bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); +} + +/* + * Called when an inactive queue receives a new request. + */ +static void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) +{ + BUG_ON(bfq_bfqq_busy(bfqq)); + BUG_ON(bfqq == bfqd->in_service_queue); + + bfq_log_bfqq(bfqd, bfqq, "add to busy"); + + bfq_activate_bfqq(bfqd, bfqq); + + bfq_mark_bfqq_busy(bfqq); + bfqd->busy_queues++; + + if (!bfqq->dispatched) + if (bfqq->wr_coeff == 1) + bfq_weights_tree_add(bfqd, &bfqq->entity, + &bfqd->queue_weights_tree); + + if (bfqq->wr_coeff > 1) + bfqd->wr_busy_queues++; +} Index: linux-4.11-ck2/block/bfq.h =================================================================== --- /dev/null 1970-01-01 00:00:00.000000000 +0000 +++ linux-4.11-ck2/block/bfq.h 2017-05-26 19:04:59.244231038 +1000 @@ -0,0 +1,933 @@ +/* + * BFQ v8r11 for 4.11.0: data structures and common functions prototypes. + * + * Based on ideas and code from CFQ: + * Copyright (C) 2003 Jens Axboe + * + * Copyright (C) 2008 Fabio Checconi + * Paolo Valente + * + * Copyright (C) 2015 Paolo Valente + * + * Copyright (C) 2017 Paolo Valente + */ + +#ifndef _BFQ_H +#define _BFQ_H + +#include +#include +#include + +#define BFQ_IOPRIO_CLASSES 3 +#define BFQ_CL_IDLE_TIMEOUT (HZ/5) + +#define BFQ_MIN_WEIGHT 1 +#define BFQ_MAX_WEIGHT 1000 +#define BFQ_WEIGHT_CONVERSION_COEFF 10 + +#define BFQ_DEFAULT_QUEUE_IOPRIO 4 + +#define BFQ_WEIGHT_LEGACY_DFL 100 +#define BFQ_DEFAULT_GRP_IOPRIO 0 +#define BFQ_DEFAULT_GRP_CLASS IOPRIO_CLASS_BE + +/* + * Soft real-time applications are extremely more latency sensitive + * than interactive ones. Over-raise the weight of the former to + * privilege them against the latter. + */ +#define BFQ_SOFTRT_WEIGHT_FACTOR 100 + +struct bfq_entity; + +/** + * struct bfq_service_tree - per ioprio_class service tree. + * + * Each service tree represents a B-WF2Q+ scheduler on its own. Each + * ioprio_class has its own independent scheduler, and so its own + * bfq_service_tree. All the fields are protected by the queue lock + * of the containing bfqd. + */ +struct bfq_service_tree { + /* tree for active entities (i.e., those backlogged) */ + struct rb_root active; + /* tree for idle entities (i.e., not backlogged, with V <= F_i)*/ + struct rb_root idle; + + struct bfq_entity *first_idle; /* idle entity with minimum F_i */ + struct bfq_entity *last_idle; /* idle entity with maximum F_i */ + + u64 vtime; /* scheduler virtual time */ + /* scheduler weight sum; active and idle entities contribute to it */ + unsigned long wsum; +}; + +/** + * struct bfq_sched_data - multi-class scheduler. + * + * bfq_sched_data is the basic scheduler queue. It supports three + * ioprio_classes, and can be used either as a toplevel queue or as an + * intermediate queue on a hierarchical setup. @next_in_service + * points to the active entity of the sched_data service trees that + * will be scheduled next. It is used to reduce the number of steps + * needed for each hierarchical-schedule update. + * + * The supported ioprio_classes are the same as in CFQ, in descending + * priority order, IOPRIO_CLASS_RT, IOPRIO_CLASS_BE, IOPRIO_CLASS_IDLE. + * Requests from higher priority queues are served before all the + * requests from lower priority queues; among requests of the same + * queue requests are served according to B-WF2Q+. + * All the fields are protected by the queue lock of the containing bfqd. + */ +struct bfq_sched_data { + struct bfq_entity *in_service_entity; /* entity in service */ + /* head-of-the-line entity in the scheduler (see comments above) */ + struct bfq_entity *next_in_service; + /* array of service trees, one per ioprio_class */ + struct bfq_service_tree service_tree[BFQ_IOPRIO_CLASSES]; + /* last time CLASS_IDLE was served */ + unsigned long bfq_class_idle_last_service; + +}; + +/** + * struct bfq_weight_counter - counter of the number of all active entities + * with a given weight. + */ +struct bfq_weight_counter { + unsigned int weight; /* weight of the entities this counter refers to */ + unsigned int num_active; /* nr of active entities with this weight */ + /* + * Weights tree member (see bfq_data's @queue_weights_tree and + * @group_weights_tree) + */ + struct rb_node weights_node; +}; + +/** + * struct bfq_entity - schedulable entity. + * + * A bfq_entity is used to represent either a bfq_queue (leaf node in the + * cgroup hierarchy) or a bfq_group into the upper level scheduler. Each + * entity belongs to the sched_data of the parent group in the cgroup + * hierarchy. Non-leaf entities have also their own sched_data, stored + * in @my_sched_data. + * + * Each entity stores independently its priority values; this would + * allow different weights on different devices, but this + * functionality is not exported to userspace by now. Priorities and + * weights are updated lazily, first storing the new values into the + * new_* fields, then setting the @prio_changed flag. As soon as + * there is a transition in the entity state that allows the priority + * update to take place the effective and the requested priority + * values are synchronized. + * + * Unless cgroups are used, the weight value is calculated from the + * ioprio to export the same interface as CFQ. When dealing with + * ``well-behaved'' queues (i.e., queues that do not spend too much + * time to consume their budget and have true sequential behavior, and + * when there are no external factors breaking anticipation) the + * relative weights at each level of the cgroups hierarchy should be + * guaranteed. All the fields are protected by the queue lock of the + * containing bfqd. + */ +struct bfq_entity { + struct rb_node rb_node; /* service_tree member */ + /* pointer to the weight counter associated with this entity */ + struct bfq_weight_counter *weight_counter; + + /* + * Flag, true if the entity is on a tree (either the active or + * the idle one of its service_tree) or is in service. + */ + bool on_st; + + u64 finish; /* B-WF2Q+ finish timestamp (aka F_i) */ + u64 start; /* B-WF2Q+ start timestamp (aka S_i) */ + + /* tree the entity is enqueued into; %NULL if not on a tree */ + struct rb_root *tree; + + /* + * minimum start time of the (active) subtree rooted at this + * entity; used for O(log N) lookups into active trees + */ + u64 min_start; + + /* amount of service received during the last service slot */ + int service; + + /* budget, used also to calculate F_i: F_i = S_i + @budget / @weight */ + int budget; + + unsigned int weight; /* weight of the queue */ + unsigned int new_weight; /* next weight if a change is in progress */ + + /* original weight, used to implement weight boosting */ + unsigned int orig_weight; + + /* parent entity, for hierarchical scheduling */ + struct bfq_entity *parent; + + /* + * For non-leaf nodes in the hierarchy, the associated + * scheduler queue, %NULL on leaf nodes. + */ + struct bfq_sched_data *my_sched_data; + /* the scheduler queue this entity belongs to */ + struct bfq_sched_data *sched_data; + + /* flag, set to request a weight, ioprio or ioprio_class change */ + int prio_changed; +}; + +struct bfq_group; + +/** + * struct bfq_queue - leaf schedulable entity. + * + * A bfq_queue is a leaf request queue; it can be associated with an + * io_context or more, if it is async or shared between cooperating + * processes. @cgroup holds a reference to the cgroup, to be sure that it + * does not disappear while a bfqq still references it (mostly to avoid + * races between request issuing and task migration followed by cgroup + * destruction). + * All the fields are protected by the queue lock of the containing bfqd. + */ +struct bfq_queue { + /* reference counter */ + int ref; + /* parent bfq_data */ + struct bfq_data *bfqd; + + /* current ioprio and ioprio class */ + unsigned short ioprio, ioprio_class; + /* next ioprio and ioprio class if a change is in progress */ + unsigned short new_ioprio, new_ioprio_class; + + /* + * Shared bfq_queue if queue is cooperating with one or more + * other queues. + */ + struct bfq_queue *new_bfqq; + /* request-position tree member (see bfq_group's @rq_pos_tree) */ + struct rb_node pos_node; + /* request-position tree root (see bfq_group's @rq_pos_tree) */ + struct rb_root *pos_root; + + /* sorted list of pending requests */ + struct rb_root sort_list; + /* if fifo isn't expired, next request to serve */ + struct request *next_rq; + /* number of sync and async requests queued */ + int queued[2]; + /* number of sync and async requests currently allocated */ + int allocated[2]; + /* number of pending metadata requests */ + int meta_pending; + /* fifo list of requests in sort_list */ + struct list_head fifo; + + /* entity representing this queue in the scheduler */ + struct bfq_entity entity; + + /* maximum budget allowed from the feedback mechanism */ + int max_budget; + /* budget expiration (in jiffies) */ + unsigned long budget_timeout; + + /* number of requests on the dispatch list or inside driver */ + int dispatched; + + unsigned int flags; /* status flags.*/ + + /* node for active/idle bfqq list inside parent bfqd */ + struct list_head bfqq_list; + + /* bit vector: a 1 for each seeky requests in history */ + u32 seek_history; + + /* node for the device's burst list */ + struct hlist_node burst_list_node; + + /* position of the last request enqueued */ + sector_t last_request_pos; + + /* Number of consecutive pairs of request completion and + * arrival, such that the queue becomes idle after the + * completion, but the next request arrives within an idle + * time slice; used only if the queue's IO_bound flag has been + * cleared. + */ + unsigned int requests_within_timer; + + /* pid of the process owning the queue, used for logging purposes */ + pid_t pid; + + /* + * Pointer to the bfq_io_cq owning the bfq_queue, set to %NULL + * if the queue is shared. + */ + struct bfq_io_cq *bic; + + /* current maximum weight-raising time for this queue */ + unsigned long wr_cur_max_time; + /* + * Minimum time instant such that, only if a new request is + * enqueued after this time instant in an idle @bfq_queue with + * no outstanding requests, then the task associated with the + * queue it is deemed as soft real-time (see the comments on + * the function bfq_bfqq_softrt_next_start()) + */ + unsigned long soft_rt_next_start; + /* + * Start time of the current weight-raising period if + * the @bfq-queue is being weight-raised, otherwise + * finish time of the last weight-raising period. + */ + unsigned long last_wr_start_finish; + /* factor by which the weight of this queue is multiplied */ + unsigned int wr_coeff; + /* + * Time of the last transition of the @bfq_queue from idle to + * backlogged. + */ + unsigned long last_idle_bklogged; + /* + * Cumulative service received from the @bfq_queue since the + * last transition from idle to backlogged. + */ + unsigned long service_from_backlogged; + /* + * Value of wr start time when switching to soft rt + */ + unsigned long wr_start_at_switch_to_srt; + + unsigned long split_time; /* time of last split */ +}; + +/** + * struct bfq_ttime - per process thinktime stats. + */ +struct bfq_ttime { + u64 last_end_request; /* completion time of last request */ + + u64 ttime_total; /* total process thinktime */ + unsigned long ttime_samples; /* number of thinktime samples */ + u64 ttime_mean; /* average process thinktime */ + +}; + +/** + * struct bfq_io_cq - per (request_queue, io_context) structure. + */ +struct bfq_io_cq { + /* associated io_cq structure */ + struct io_cq icq; /* must be the first member */ + /* array of two process queues, the sync and the async */ + struct bfq_queue *bfqq[2]; + /* associated @bfq_ttime struct */ + struct bfq_ttime ttime; + /* per (request_queue, blkcg) ioprio */ + int ioprio; +#ifdef CONFIG_BFQ_GROUP_IOSCHED + uint64_t blkcg_serial_nr; /* the current blkcg serial */ +#endif + + /* + * Snapshot of the idle window before merging; taken to + * remember this value while the queue is merged, so as to be + * able to restore it in case of split. + */ + bool saved_idle_window; + /* + * Same purpose as the previous two fields for the I/O bound + * classification of a queue. + */ + bool saved_IO_bound; + + /* + * Same purpose as the previous fields for the value of the + * field keeping the queue's belonging to a large burst + */ + bool saved_in_large_burst; + /* + * True if the queue belonged to a burst list before its merge + * with another cooperating queue. + */ + bool was_in_burst_list; + + /* + * Similar to previous fields: save wr information. + */ + unsigned long saved_wr_coeff; + unsigned long saved_last_wr_start_finish; + unsigned long saved_wr_start_at_switch_to_srt; + unsigned int saved_wr_cur_max_time; +}; + +enum bfq_device_speed { + BFQ_BFQD_FAST, + BFQ_BFQD_SLOW, +}; + +/** + * struct bfq_data - per-device data structure. + * + * All the fields are protected by the @queue lock. + */ +struct bfq_data { + /* request queue for the device */ + struct request_queue *queue; + + /* root bfq_group for the device */ + struct bfq_group *root_group; + + /* + * rbtree of weight counters of @bfq_queues, sorted by + * weight. Used to keep track of whether all @bfq_queues have + * the same weight. The tree contains one counter for each + * distinct weight associated to some active and not + * weight-raised @bfq_queue (see the comments to the functions + * bfq_weights_tree_[add|remove] for further details). + */ + struct rb_root queue_weights_tree; + /* + * rbtree of non-queue @bfq_entity weight counters, sorted by + * weight. Used to keep track of whether all @bfq_groups have + * the same weight. The tree contains one counter for each + * distinct weight associated to some active @bfq_group (see + * the comments to the functions bfq_weights_tree_[add|remove] + * for further details). + */ + struct rb_root group_weights_tree; + + /* + * Number of bfq_queues containing requests (including the + * queue in service, even if it is idling). + */ + int busy_queues; + /* number of weight-raised busy @bfq_queues */ + int wr_busy_queues; + /* number of queued requests */ + int queued; + /* number of requests dispatched and waiting for completion */ + int rq_in_driver; + + /* + * Maximum number of requests in driver in the last + * @hw_tag_samples completed requests. + */ + int max_rq_in_driver; + /* number of samples used to calculate hw_tag */ + int hw_tag_samples; + /* flag set to one if the driver is showing a queueing behavior */ + int hw_tag; + + /* number of budgets assigned */ + int budgets_assigned; + + /* + * Timer set when idling (waiting) for the next request from + * the queue in service. + */ + struct hrtimer idle_slice_timer; + /* delayed work to restart dispatching on the request queue */ + struct work_struct unplug_work; + + /* bfq_queue in service */ + struct bfq_queue *in_service_queue; + /* candidate bfq_queue to become the next in-service queue */ + struct bfq_queue *next_in_service_queue; + /* bfq_io_cq (bic) associated with the @in_service_queue */ + struct bfq_io_cq *in_service_bic; + + /* on-disk position of the last served request */ + sector_t last_position; + + /* time of last request completion (ns) */ + u64 last_completion; + + /* time of first rq dispatch in current observation interval (ns) */ + u64 first_dispatch; + /* time of last rq dispatch in current observation interval (ns) */ + u64 last_dispatch; + + /* beginning of the last budget */ + ktime_t last_budget_start; + /* beginning of the last idle slice */ + ktime_t last_idling_start; + + /* number of samples in current observation interval */ + int peak_rate_samples; + /* num of samples of seq dispatches in current observation interval */ + u32 sequential_samples; + /* total num of sectors transferred in current observation interval */ + u64 tot_sectors_dispatched; + /* max rq size seen during current observation interval (sectors) */ + u32 last_rq_max_size; + /* time elapsed from first dispatch in current observ. interval (us) */ + u64 delta_from_first; + /* current estimate of device peak rate */ + u32 peak_rate; + + /* maximum budget allotted to a bfq_queue before rescheduling */ + int bfq_max_budget; + + /* list of all the bfq_queues active on the device */ + struct list_head active_list; + /* list of all the bfq_queues idle on the device */ + struct list_head idle_list; + + /* + * Timeout for async/sync requests; when it fires, requests + * are served in fifo order. + */ + u64 bfq_fifo_expire[2]; + /* weight of backward seeks wrt forward ones */ + unsigned int bfq_back_penalty; + /* maximum allowed backward seek */ + unsigned int bfq_back_max; + /* maximum idling time */ + u32 bfq_slice_idle; + + /* user-configured max budget value (0 for auto-tuning) */ + int bfq_user_max_budget; + /* + * Timeout for bfq_queues to consume their budget; used to + * prevent seeky queues from imposing long latencies to + * sequential or quasi-sequential ones (this also implies that + * seeky queues cannot receive guarantees in the service + * domain; after a timeout they are charged for the time they + * have been in service, to preserve fairness among them, but + * without service-domain guarantees). + */ + unsigned int bfq_timeout; + + /* + * Number of consecutive requests that must be issued within + * the idle time slice to set again idling to a queue which + * was marked as non-I/O-bound (see the definition of the + * IO_bound flag for further details). + */ + unsigned int bfq_requests_within_timer; + + /* + * Force device idling whenever needed to provide accurate + * service guarantees, without caring about throughput + * issues. CAVEAT: this may even increase latencies, in case + * of useless idling for processes that did stop doing I/O. + */ + bool strict_guarantees; + + /* + * Last time at which a queue entered the current burst of + * queues being activated shortly after each other; for more + * details about this and the following parameters related to + * a burst of activations, see the comments on the function + * bfq_handle_burst. + */ + unsigned long last_ins_in_burst; + /* + * Reference time interval used to decide whether a queue has + * been activated shortly after @last_ins_in_burst. + */ + unsigned long bfq_burst_interval; + /* number of queues in the current burst of queue activations */ + int burst_size; + + /* common parent entity for the queues in the burst */ + struct bfq_entity *burst_parent_entity; + /* Maximum burst size above which the current queue-activation + * burst is deemed as 'large'. + */ + unsigned long bfq_large_burst_thresh; + /* true if a large queue-activation burst is in progress */ + bool large_burst; + /* + * Head of the burst list (as for the above fields, more + * details in the comments on the function bfq_handle_burst). + */ + struct hlist_head burst_list; + + /* if set to true, low-latency heuristics are enabled */ + bool low_latency; + /* + * Maximum factor by which the weight of a weight-raised queue + * is multiplied. + */ + unsigned int bfq_wr_coeff; + /* maximum duration of a weight-raising period (jiffies) */ + unsigned int bfq_wr_max_time; + + /* Maximum weight-raising duration for soft real-time processes */ + unsigned int bfq_wr_rt_max_time; + /* + * Minimum idle period after which weight-raising may be + * reactivated for a queue (in jiffies). + */ + unsigned int bfq_wr_min_idle_time; + /* + * Minimum period between request arrivals after which + * weight-raising may be reactivated for an already busy async + * queue (in jiffies). + */ + unsigned long bfq_wr_min_inter_arr_async; + + /* Max service-rate for a soft real-time queue, in sectors/sec */ + unsigned int bfq_wr_max_softrt_rate; + /* + * Cached value of the product R*T, used for computing the + * maximum duration of weight raising automatically. + */ + u64 RT_prod; + /* device-speed class for the low-latency heuristic */ + enum bfq_device_speed device_speed; + + /* fallback dummy bfqq for extreme OOM conditions */ + struct bfq_queue oom_bfqq; +}; + +enum bfqq_state_flags { + BFQ_BFQQ_FLAG_just_created = 0, /* queue just allocated */ + BFQ_BFQQ_FLAG_busy, /* has requests or is in service */ + BFQ_BFQQ_FLAG_wait_request, /* waiting for a request */ + BFQ_BFQQ_FLAG_non_blocking_wait_rq, /* + * waiting for a request + * without idling the device + */ + BFQ_BFQQ_FLAG_must_alloc, /* must be allowed rq alloc */ + BFQ_BFQQ_FLAG_fifo_expire, /* FIFO checked in this slice */ + BFQ_BFQQ_FLAG_idle_window, /* slice idling enabled */ + BFQ_BFQQ_FLAG_sync, /* synchronous queue */ + BFQ_BFQQ_FLAG_IO_bound, /* + * bfqq has timed-out at least once + * having consumed at most 2/10 of + * its budget + */ + BFQ_BFQQ_FLAG_in_large_burst, /* + * bfqq activated in a large burst, + * see comments to bfq_handle_burst. + */ + BFQ_BFQQ_FLAG_softrt_update, /* + * may need softrt-next-start + * update + */ + BFQ_BFQQ_FLAG_coop, /* bfqq is shared */ + BFQ_BFQQ_FLAG_split_coop /* shared bfqq will be split */ +}; + +#define BFQ_BFQQ_FNS(name) \ +static void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ +{ \ + (bfqq)->flags |= (1 << BFQ_BFQQ_FLAG_##name); \ +} \ +static void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ +{ \ + (bfqq)->flags &= ~(1 << BFQ_BFQQ_FLAG_##name); \ +} \ +static int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ +{ \ + return ((bfqq)->flags & (1 << BFQ_BFQQ_FLAG_##name)) != 0; \ +} + +BFQ_BFQQ_FNS(just_created); +BFQ_BFQQ_FNS(busy); +BFQ_BFQQ_FNS(wait_request); +BFQ_BFQQ_FNS(non_blocking_wait_rq); +BFQ_BFQQ_FNS(must_alloc); +BFQ_BFQQ_FNS(fifo_expire); +BFQ_BFQQ_FNS(idle_window); +BFQ_BFQQ_FNS(sync); +BFQ_BFQQ_FNS(IO_bound); +BFQ_BFQQ_FNS(in_large_burst); +BFQ_BFQQ_FNS(coop); +BFQ_BFQQ_FNS(split_coop); +BFQ_BFQQ_FNS(softrt_update); +#undef BFQ_BFQQ_FNS + +/* Logging facilities. */ +#ifdef CONFIG_BFQ_REDIRECT_TO_CONSOLE +#ifdef CONFIG_BFQ_GROUP_IOSCHED +static struct bfq_group *bfqq_group(struct bfq_queue *bfqq); +static struct blkcg_gq *bfqg_to_blkg(struct bfq_group *bfqg); + +#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) do { \ + char __pbuf[128]; \ + \ + assert_spin_locked((bfqd)->queue->queue_lock); \ + blkg_path(bfqg_to_blkg(bfqq_group(bfqq)), __pbuf, sizeof(__pbuf)); \ + pr_crit("bfq%d%c %s " fmt "\n", \ + (bfqq)->pid, \ + bfq_bfqq_sync((bfqq)) ? 'S' : 'A', \ + __pbuf, ##args); \ +} while (0) + +#define bfq_log_bfqg(bfqd, bfqg, fmt, args...) do { \ + char __pbuf[128]; \ + \ + blkg_path(bfqg_to_blkg(bfqg), __pbuf, sizeof(__pbuf)); \ + pr_crit("%s " fmt "\n", __pbuf, ##args); \ +} while (0) + +#else /* CONFIG_BFQ_GROUP_IOSCHED */ + +#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) \ + pr_crit("bfq%d%c " fmt "\n", (bfqq)->pid, \ + bfq_bfqq_sync((bfqq)) ? 'S' : 'A', \ + ##args) +#define bfq_log_bfqg(bfqd, bfqg, fmt, args...) do {} while (0) + +#endif /* CONFIG_BFQ_GROUP_IOSCHED */ + +#define bfq_log(bfqd, fmt, args...) \ + pr_crit("bfq " fmt "\n", ##args) + +#else /* CONFIG_BFQ_REDIRECT_TO_CONSOLE */ +#ifdef CONFIG_BFQ_GROUP_IOSCHED +static struct bfq_group *bfqq_group(struct bfq_queue *bfqq); +static struct blkcg_gq *bfqg_to_blkg(struct bfq_group *bfqg); + +#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) do { \ + char __pbuf[128]; \ + \ + assert_spin_locked((bfqd)->queue->queue_lock); \ + blkg_path(bfqg_to_blkg(bfqq_group(bfqq)), __pbuf, sizeof(__pbuf)); \ + blk_add_trace_msg((bfqd)->queue, "bfq%d%c %s " fmt, \ + (bfqq)->pid, \ + bfq_bfqq_sync((bfqq)) ? 'S' : 'A', \ + __pbuf, ##args); \ +} while (0) + +#define bfq_log_bfqg(bfqd, bfqg, fmt, args...) do { \ + char __pbuf[128]; \ + \ + blkg_path(bfqg_to_blkg(bfqg), __pbuf, sizeof(__pbuf)); \ + blk_add_trace_msg((bfqd)->queue, "%s " fmt, __pbuf, ##args); \ +} while (0) + +#else /* CONFIG_BFQ_GROUP_IOSCHED */ + +#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) \ + blk_add_trace_msg((bfqd)->queue, "bfq%d%c " fmt, (bfqq)->pid, \ + bfq_bfqq_sync((bfqq)) ? 'S' : 'A', \ + ##args) +#define bfq_log_bfqg(bfqd, bfqg, fmt, args...) do {} while (0) + +#endif /* CONFIG_BFQ_GROUP_IOSCHED */ + +#define bfq_log(bfqd, fmt, args...) \ + blk_add_trace_msg((bfqd)->queue, "bfq " fmt, ##args) +#endif /* CONFIG_BFQ_REDIRECT_TO_CONSOLE */ + +/* Expiration reasons. */ +enum bfqq_expiration { + BFQ_BFQQ_TOO_IDLE = 0, /* + * queue has been idling for + * too long + */ + BFQ_BFQQ_BUDGET_TIMEOUT, /* budget took too long to be used */ + BFQ_BFQQ_BUDGET_EXHAUSTED, /* budget consumed */ + BFQ_BFQQ_NO_MORE_REQUESTS, /* the queue has no more requests */ + BFQ_BFQQ_PREEMPTED /* preemption in progress */ +}; + + +struct bfqg_stats { +#ifdef CONFIG_BFQ_GROUP_IOSCHED + /* number of ios merged */ + struct blkg_rwstat merged; + /* total time spent on device in ns, may not be accurate w/ queueing */ + struct blkg_rwstat service_time; + /* total time spent waiting in scheduler queue in ns */ + struct blkg_rwstat wait_time; + /* number of IOs queued up */ + struct blkg_rwstat queued; + /* total disk time and nr sectors dispatched by this group */ + struct blkg_stat time; + /* sum of number of ios queued across all samples */ + struct blkg_stat avg_queue_size_sum; + /* count of samples taken for average */ + struct blkg_stat avg_queue_size_samples; + /* how many times this group has been removed from service tree */ + struct blkg_stat dequeue; + /* total time spent waiting for it to be assigned a timeslice. */ + struct blkg_stat group_wait_time; + /* time spent idling for this blkcg_gq */ + struct blkg_stat idle_time; + /* total time with empty current active q with other requests queued */ + struct blkg_stat empty_time; + /* fields after this shouldn't be cleared on stat reset */ + uint64_t start_group_wait_time; + uint64_t start_idle_time; + uint64_t start_empty_time; + uint16_t flags; +#endif +}; + +#ifdef CONFIG_BFQ_GROUP_IOSCHED +/* + * struct bfq_group_data - per-blkcg storage for the blkio subsystem. + * + * @ps: @blkcg_policy_storage that this structure inherits + * @weight: weight of the bfq_group + */ +struct bfq_group_data { + /* must be the first member */ + struct blkcg_policy_data pd; + + unsigned int weight; +}; + +/** + * struct bfq_group - per (device, cgroup) data structure. + * @entity: schedulable entity to insert into the parent group sched_data. + * @sched_data: own sched_data, to contain child entities (they may be + * both bfq_queues and bfq_groups). + * @bfqd: the bfq_data for the device this group acts upon. + * @async_bfqq: array of async queues for all the tasks belonging to + * the group, one queue per ioprio value per ioprio_class, + * except for the idle class that has only one queue. + * @async_idle_bfqq: async queue for the idle class (ioprio is ignored). + * @my_entity: pointer to @entity, %NULL for the toplevel group; used + * to avoid too many special cases during group creation/ + * migration. + * @active_entities: number of active entities belonging to the group; + * unused for the root group. Used to know whether there + * are groups with more than one active @bfq_entity + * (see the comments to the function + * bfq_bfqq_may_idle()). + * @rq_pos_tree: rbtree sorted by next_request position, used when + * determining if two or more queues have interleaving + * requests (see bfq_find_close_cooperator()). + * + * Each (device, cgroup) pair has its own bfq_group, i.e., for each cgroup + * there is a set of bfq_groups, each one collecting the lower-level + * entities belonging to the group that are acting on the same device. + * + * Locking works as follows: + * o @bfqd is protected by the queue lock, RCU is used to access it + * from the readers. + * o All the other fields are protected by the @bfqd queue lock. + */ +struct bfq_group { + /* must be the first member */ + struct blkg_policy_data pd; + + struct bfq_entity entity; + struct bfq_sched_data sched_data; + + void *bfqd; + + struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR]; + struct bfq_queue *async_idle_bfqq; + + struct bfq_entity *my_entity; + + int active_entities; + + struct rb_root rq_pos_tree; + + struct bfqg_stats stats; +}; + +#else +struct bfq_group { + struct bfq_sched_data sched_data; + + struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR]; + struct bfq_queue *async_idle_bfqq; + + struct rb_root rq_pos_tree; +}; +#endif + +static struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity); + +static unsigned int bfq_class_idx(struct bfq_entity *entity) +{ + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + + return bfqq ? bfqq->ioprio_class - 1 : + BFQ_DEFAULT_GRP_CLASS - 1; +} + +static struct bfq_service_tree * +bfq_entity_service_tree(struct bfq_entity *entity) +{ + struct bfq_sched_data *sched_data = entity->sched_data; + struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); + unsigned int idx = bfq_class_idx(entity); + + BUG_ON(idx >= BFQ_IOPRIO_CLASSES); + BUG_ON(sched_data == NULL); + + if (bfqq) + bfq_log_bfqq(bfqq->bfqd, bfqq, + "entity_service_tree %p %d", + sched_data->service_tree + idx, idx); +#ifdef CONFIG_BFQ_GROUP_IOSCHED + else { + struct bfq_group *bfqg = + container_of(entity, struct bfq_group, entity); + + bfq_log_bfqg((struct bfq_data *)bfqg->bfqd, bfqg, + "entity_service_tree %p %d", + sched_data->service_tree + idx, idx); + } +#endif + return sched_data->service_tree + idx; +} + +static struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) +{ + return bic->bfqq[is_sync]; +} + +static void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, + bool is_sync) +{ + bic->bfqq[is_sync] = bfqq; +} + +static struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) +{ + return bic->icq.q->elevator->elevator_data; +} + +#ifdef CONFIG_BFQ_GROUP_IOSCHED + +static struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) +{ + struct bfq_entity *group_entity = bfqq->entity.parent; + + if (!group_entity) + group_entity = &bfqq->bfqd->root_group->entity; + + return container_of(group_entity, struct bfq_group, entity); +} + +#else + +static struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) +{ + return bfqq->bfqd->root_group; +} + +#endif + +static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio); +static void bfq_put_queue(struct bfq_queue *bfqq); +static void bfq_dispatch_insert(struct request_queue *q, struct request *rq); +static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, + struct bio *bio, bool is_sync, + struct bfq_io_cq *bic); +static void bfq_end_wr_async_queues(struct bfq_data *bfqd, + struct bfq_group *bfqg); +#ifdef CONFIG_BFQ_GROUP_IOSCHED +static void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg); +#endif +static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq); + +#endif /* _BFQ_H */ Index: linux-4.11-ck2/include/linux/blkdev.h =================================================================== --- linux-4.11-ck2.orig/include/linux/blkdev.h 2017-05-26 19:04:59.244231038 +1000 +++ linux-4.11-ck2/include/linux/blkdev.h 2017-05-26 19:04:59.244231038 +1000 @@ -48,7 +48,7 @@ struct rq_wb; * Maximum number of blkcg policies allowed to be registered concurrently. * Defined here to simplify include dependency. */ -#define BLKCG_MAX_POLS 2 +#define BLKCG_MAX_POLS 3 typedef void (rq_end_io_fn)(struct request *, int);